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Forums - Nintendo - "One of the weaknesses of the Wii U compared to PS3 and Xbox 360 is the CPU power'' -Warriors Orochi dev

d21lewis said:
Super Nes had a slower processor than the Sega Genesis but when the SNES was utilized properly, the Genesis couldn't compare to the output of the SNES.

Some things never change.

In fairness, the SNES kind of "cheated" on the more impressive games by adding on additional RAM and/or processor.

Although I guess if the system was meant to do that from the start, it's not really "cheating," is it?



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DieAppleDie said:
but he says it clearly, the WIiU is capable of better grafix than the Xbox360 and PS3, end of story


yes games like dynasty warriors will look better, but instead of 100 units on screen it will only display 75 or so units at the same time.



where did you get that info Lusche?



DieAppleDie said:
STAGE
the Wii launched a year after the Xbox360
the WiiU is launching a year before the nextbox
Nintendos philosophy has always been about top notch tech, the Wiimote was top notch tech when released, same with the GC and the N64
the WiiU will be the strongest console for at least a year, are you going to be playing on weaker systems all that time?


They launched a year later than Microsoft with inferior tech in power, but the tech was a gimmick that succeeded to bring the casuals and drop their inhibitions about the complexities of modern gaming. Nintendos goals are always to be a family gaming company first, gamer company second. When the GC was more powerful than the PS2 Nintendo never capitalized on it. The N64 was the last time I saw a graphics pushing console from Nintendo that had first party to prove it. 

Being the strongest console for a year isn't saying very much. Nintendo will have to bring their charm to win people over in this new dance. After about a year the graphics boasting wont mean squat because they'll be so far behind. 



Holy defensiveness, Batman. The developer was being honest and said something pretty damn innocuous, so why are people ready to have him lynched? All he's really saying is that the computational distribution needs to be different on the Wii U for optimal operation, it's not like he said the console sucks. Also, he's not talking about graphics in this instance, but performance, which is a heck of a lot more important, at least to me. The way people are ready to attack anyone who offers even the smallest bit of negative information about the Wii U is crazy.

 No, it's not the greatest news in the world, and it's something that could possibly hurt the Wii U in a few years if it's true, but it's also not necessarily the worst news in the world, either. Regardless, while it might give you pause if looking to buy a machine that will match up with the PS4/720, it's something that will hardly matter if you're a Nintendo fan.



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DieAppleDie said:
where did you get that info Lusche?


I thought from this ?

"One of the weaknesses of the Wii U compared to PS3 and Xbox 360 is the CPU power is a little bit less," he said. "So for games in the Warriors series, including Dynasty Warriors and Warriors Orochi, when you have a lot of enemies coming at you at once, the performance tends to be affected because of the CPU.



Lusche
that only means a little bit of code optimization will be needed, only for non-lazy devs of course
STAGE
No the Wiimote was cutting edge technology even a year after the Xbox 360 launched
GC first and second party exclusives outperformed PS2 ones and even Xbox ones to some extent, so yes, they capitalized on it, Rouge squadron, Starfox adventures and Metroid prime pushed the grafix beyond what the PS2 could do
you dont know if the WiiU is going to be far behind or not, if so, give me some proof



DieAppleDie said:
Lusche
that only means a little bit of code optimization will be needed, only for non-lazy devs of course

Ok might misunderstood it ... I hope the developers can make those optimization ...



samuship said:
Here we go again. Deer God.


"Deer God"?!?!

I'm now imagining a huge Deer with gigantic antlers and lightning and shit coming from it.



DieAppleDie said:
Lusche
that only means a little bit of code optimization will be needed, only for non-lazy devs of course
STAGE
No the Wiimote was cutting edge technology even a year after the Xbox 360 launched
GC first and second party exclusives outperformed PS2 ones and even Xbox ones to some extent, so yes, they capitalized on it, Rouge squadron, Starfox adventures and Metroid prime pushed the grafix beyond what the PS2 could do
you dont know if the WiiU is going to be far behind or not, if so, give me some proof

 
Look at the next gen tech demos for Square, Epic, Battlefield 3 (not scaled down on consoles) and you'll see what Nintendo is up against with Sony and Microsoft next gen. This is all I have left to say. You have a lot of faith in Nintendo. Nintendo did not capitalize on the power of the GC during that era. No one cared because the XBOX and PC gamers were the graphics whores back then.