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Forums - Nintendo - Wii U won’t make Achievements Mandatory for all games.

DarthVolod said:

I really don't understand the negative reaction achievements/trophies get from some people. Perhaps, it is because a feature that both ps3/360 (and their successors will likely use) have that the Wii U will not have which, no matter how you slice it, takes away from the value of the product.

You can certainly argue that it is pointless, and it is something that you will never use, but that does not change the fact that there are plenty of gamers that care about it enough to the point where they will wait on a purchase of the system because of it. It comes down to a simple rule that less features = less overall value of a product in a general sense.

Substitute achievements with anything else ... let's take Netflix as an example. I don't use Netflix, and I don't care to ever use it, but if a system does not support it then it will lose customers who love that feature. Even though I don't use Netflix, and I have my own biased/elitist feelings against it (prefer to own physical blurays and to see films in theaters) I can understand why others would see the service as valuable, and I would think it would be a strike against a system (in a general sense) if it did not include access to that feature.

When you think about it, achievements have been a part of gaming since long before the Xbox 360. I can still remember the pride and enjoyment derived from getting a high score on an arcade cabinet and attaching my initials to it. Even Nintendo has embraced "achievements" for certain games like Zelda which has always had a collectible component to go after. It is not about epeen or anything so immature it is simply another way to enjoy gaming (a kind of meta-game that makes gaming experiences more pragmatic and connected then they otherwise would be). All gamers are asking for is a unified system where one can see a quick list of your accomplishments and compare those with friends.

I don't see the harm in this ... especially since multiplats will have lists anyways thanks to 360/ps3. Not including achievements and a basic system to gather and report them back to the player just sounds like laziness to me ... if it is so taxing for Nintendo to implement this then just crowdsource the process of making a list of achievements for each game (maybe that could be a way to make Nintendo's achievement system unique).

It is also foolish as this will most certaintly result in lost sales (most likely am going to cancel my preorder and just wait until a nice bundle comes out like I did for the Wii).

This is exactly the point. Although I don't agree with canceling pre-order just because the system won't have a unified achievement system, I don't see why Nintendo would not include it. I suppose Nintendo are trying to make it so developers aren't forced to put them in if they don't want to, but I don't see how it's so hard. Games really do need achievements these days since they tend to guide people by the nose. Some of those higher end achievements can give you a real sense of accomplishment in an otherwise easy game. Mile High Club on Call of Duty 4 comes to mind. It's like the old days where you have to try one level 50 times before you finally get it and you feel awesome about it.

So yeah, although this may not be a deal breaking feature, it still gives customers more overall value, which is always a good thing.



 

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I just care about unlockables.



This are amazing news. Achievements are horrible immersion breakers.



pwin´ every other villain since 1994

Just to use Uncharted as an example... you guys really prefer the pop-up or finding those relics?

Because when I played the first two games, I paused, rotated and admired all those relics, masterfully modeled... but when I received... "Relic Hunter: 30 Relics found" pop-up or similar, I couldn't care less.

My motivation to find them was the to look at them in the game, not the little copper thingie that poped out of nowhere when I play the game.



So gamesll be allowed to have an achievement system Nintendo just isn't having their own, good for them!
No Opportunities were missed.



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meh, while some kind of unified gamers score would have been nice, its not the end of the world. Achievements are pretty pointless anyway if you think about it, its simply a cheap and easy way for developers to give gamers a cheap sense of accomplishment, which a good enough game should be able to provide on its own. As long as I can tell my friends I've beaten x game, that's all the gloating I need :P

I do think it would be cool to get some kind of reward points for really difficult tasks in games, that you could use to spend on things like mii customization, or even towards free virtual console games.



Personally I don't dont one bit about achievements. Find them annoying.

However, reading this it sounds just like Wii. Some Wii games had achievements and although virtually no one used it, their was the ability to share them on Wii (albeit crudely). Big Brain Academy was the only game that really used this though. And some games had leaderboards.

I hope that achievements are used far more extensivesly and shared far more effectively than on Wii but reading this, doesn't give me much hope that it will happen.



 

meh, don't hugely care about achievements on my PS3 or 360 tbh and not having them on my Wii hasn't affected my gaming experience with it at all either so I can't say this bothers me.



Too bad. Achievements are fun as fuck.



ǝןdɯıs ʇı dǝǝʞ oʇ ǝʞıן ı ʍouʞ noʎ 

Ask me about being an elitist jerk

Time for hype

Euphoria14 said:
Red4ADevil said:
Euphoria14 said:
z101 said:
Yes! These achievement systems are dumb as hell.

But I fear some developers will include this in their games anyway.

Just curious, but why would you fear that? If they added trophies/achievements to a game what is the big negative? I have never understood this sentiment.

 

Having them hurts nobody, meanwhile by not having them it could potentially turn people away.

Like wfz said

"Those aren't achievements, they're ways for insecure gamers to feel better about themselves with bloated gamerscores. The other 99.99% of gamers don't give a crap about these stupidly placed achievements". (Hope you mind I quoted you in a quote wfz :P)

Some acheivements are ok in my book, but overall uneccessary since people will be too focused on acomplishing that little part in the game and forget about what the true purpose of playing the game...Having fun. But thats just me. Highscores are are kinda similar but games like Tetris are made for that.

I think that sounds more like someone not caring for what someone else likes and instead of just stating that, they instead go on and badmouth those that do.

 

That is just elitism at it's finest.

Not sure if you're more directly answering my words or his, but do you actually enjoy collecting menial trophies/achievements that aren't actually tied to any extracurricular (i'm borrowing this term) activities outside of normal progression? Do you enjoy getting an achievement after your first time talking to the merchant? Getting one after completing every single level? I'm curious as to why someone would actually enjoy those outside of the "yay my gamerscore is bloating and it makes me feel better." I don't mean that in an offensive tone, that's just the way it sounds..

 

I'm all for games that want to use achievements in meaningful ways, but I hate the way it's become where they just bloat up achievements to fit into places they don't belong.