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Euphoria14 said:
Red4ADevil said:
Euphoria14 said:
z101 said:
Yes! These achievement systems are dumb as hell.

But I fear some developers will include this in their games anyway.

Just curious, but why would you fear that? If they added trophies/achievements to a game what is the big negative? I have never understood this sentiment.

 

Having them hurts nobody, meanwhile by not having them it could potentially turn people away.

Like wfz said

"Those aren't achievements, they're ways for insecure gamers to feel better about themselves with bloated gamerscores. The other 99.99% of gamers don't give a crap about these stupidly placed achievements". (Hope you mind I quoted you in a quote wfz :P)

Some acheivements are ok in my book, but overall uneccessary since people will be too focused on acomplishing that little part in the game and forget about what the true purpose of playing the game...Having fun. But thats just me. Highscores are are kinda similar but games like Tetris are made for that.

I think that sounds more like someone not caring for what someone else likes and instead of just stating that, they instead go on and badmouth those that do.

 

That is just elitism at it's finest.

Not sure if you're more directly answering my words or his, but do you actually enjoy collecting menial trophies/achievements that aren't actually tied to any extracurricular (i'm borrowing this term) activities outside of normal progression? Do you enjoy getting an achievement after your first time talking to the merchant? Getting one after completing every single level? I'm curious as to why someone would actually enjoy those outside of the "yay my gamerscore is bloating and it makes me feel better." I don't mean that in an offensive tone, that's just the way it sounds..

 

I'm all for games that want to use achievements in meaningful ways, but I hate the way it's become where they just bloat up achievements to fit into places they don't belong.