Euphoria14 said:
Reminds me of back during the days of 3D Dot Game Heroes. |
This is so hypocritical, just one post earlier you were saying that it was inspired and not a rip-off. How do you jump like that?
Euphoria14 said:
Reminds me of back during the days of 3D Dot Game Heroes. |
This is so hypocritical, just one post earlier you were saying that it was inspired and not a rip-off. How do you jump like that?
Euphoria14 said:
See what I mean? It's always some sort of conspiracy and you people always have some bogus excuse for why something that goes against your opinion does not count. |
Did you even read the article? It's a piece of shit honestly. The article is over-euphemised (that much), makes constant references to super smash bros, and has its points all wrong. If you really want, since you keep referring to it, I will make a thread demolishing it, and no I haven't even played the beta. The article is that bad that I could deconstruct it without having even played the game.
| All this whining is why gamers are never taken seriously. One day Nintendo fans cry about IGN, then Gamespot, next stop we get Destructoid. Every site is nothing more than an entire group of journalists who have it out for Nintendo. |
Whining? The article is crap, period.
And don't get me started on whining all I have to say is Uncharted 3 metacritic and the criticism you pretend dies.
| Destructoid's opinion means much more than Hideki Kamiya who never even touched the damn game. Why don't you go shit all over Kamiya? Isn't he obviously just going for the controversial route to bring more attention to his WiiU title? |
I haven't played the game either and I trust my opinion immensely because I know for a fact that you don't have to play the game to know how it plays, that is basic logic. All you need is to see the controller map, some videos of gameplay and badang you're done.
Also, Kamiya made some of the best games (DMC) and he and other devs in the industry (the tekken guy) are speaking out and it was about damn time.
arcane_chaos said:
and as I said in my previous post, Dissidia's gemaplay is vastly different from SSB, I was just stating that Sony has the same concept in mind; of giving their fans a little fanservice, is it that bad that they copied SSB's gameplay? |
It really depends on the case. Let's take Uncharted 2 and Gears of War. They obviously take Gears of War's cover based combat system, but that's about where the similarities end. Unhcarted 2 features an entirely different aesthetic, an emphasis on exploration, and many different mechanics (i.e. not being a team based affair). So that's not a ripoff.
In the case of ASBR, they took just about everything wholesale from Smash, down to the airdodge mechanics and art style. Aside from KOing people via super moves, people seem to struggle to find any differences.
If Sony wants to give fan service, that's great. But they could do so creatively. Take Smash Bros itself for instance. If Nintendo just made a Street Fighter clone with Kirby and Mario, would the series be what it is today? Instead, they made their own unique take on the 2-D fighter and created the most successful fighting franchise out there.
most successful fighting game franchise out there and you imply they were first to make a 4 player brawler. HAHA!
This reminds me of the ppl who think apple created the touch screen phone. :D
| ikol said: most successful fighting game franchise out there and you imply they were first to make a 4 player brawler. HAHA! This reminds me of the ppl who think apple created the touch screen phone. :D |
Nintendo invented gaming....didn't you know?
happydolphin said:
It definitely matters more when it is a main competitor, of course. Why wouldn't it though. If some random stranger somewhere you have no idea about copies an idea of your in a market that doesn't affect yours in any way, but then say your brother comes along and makes something almost cookie cutter yours and attempts to take some of your market, isn't that worse? I would say so. Regardless as I said there are pros and cons to this, all I'm asking for is cut the denial crap guys. |

| Turkish said:
Its sad that you have to accuse someone of trollin. I see people doing that way too much as of lately. |
Yes, Sony fans included, go see for yourself
http://gamrconnect.vgchartz.com/post.php?id=4716050
A Nintendo fan and a Sony fan in this occurence say so. I think if a troll is spotted, he should be recognized as such, unless there really is no reason to say so.
kowenicki said:
|
I was thinking the same thing. The game is obviously a rip-off of SSBB. There's no doubt about it.
__________________________________________
'gaming till I'm gone'
happydolphin said:
Easy, powerstone was very different. They could change the aspect ratio of their characters as compared to the level, make some characters taller rather than chibi. Did they need to be Sony mascots? What about whole new characters with unique moves? Why double-jump, why not some form of temporary gliding? Or a SFIII style high jump? Could there be some kind of items they could pick up what are integrated in the victory system? What about smaller levels, and more intricate levels like temple? Why not full 2D or Stree-fighter IV style graphics? Is rolling in all fighting games? Did it have to be 2D, what about isometric? What about 3D? For every alternative, the choice was in almost every case to go the smash route. Honestly I have no problem with it, I just have an issue when the debate can't go past a baseline from where more discussion could be made. Here's a follow-up question: How awesome is Shadow of the Colossus, despite the sense of adventure it shares with the legend of Zelda? How did it get there, was it by basing itself off of another idea? I wouldn't think so. Would we have had SotC if the PABR approach was taken? Probably not. What ideas could have been birthed had the studio taken a different approach, given the caliber of Sony's studios? COULD SONY AFFORD IT? (in caps to show that we are a sales chart and haven't even gotten to that level yet) I just hope we can all evolve, all of us, and get to topics that are actually interesting when it comes to topics like these. This is constructive criticism. |
Fair point. They went with what was known to work rather than taking risks, which is understandable.
Shadow of the Colossus was a very risky game. It was unlike anything else that had been developed. It could have been hated by everyone, but it wasn't, and it ended up being one of the best games on the PS2. We do need people like Team Ico to push boundaries and take risks like that. But not everyone can do it. Hell, look at how much trouble it's giving them with The Last Guardian, and that game isn't even out yet.
Though they did need to be Sony mascots, since that's the central premise of the game. That in itself is not copying.
But it's not a rip-off, and it's not a clone. It's a fairly safe game which is inspired a great deal by Smash Bros. That weird Arab Uncharted ripoff was a ripoff, and looked terrible to boot.
JWeinCom said:
In the case of ASBR, they took just about everything wholesale from Smash, down to the airdodge mechanics and art style. Aside from KOing people via super moves, people seem to struggle to find any differences. If Sony wants to give fan service, that's great. But they could do so creatively. Take Smash Bros itself for instance. If Nintendo just made a Street Fighter clone with Kirby and Mario, would the series be what it is today? Instead, they made their own unique take on the 2-D fighter and created the most successful fighting franchise out there. |
why I think PSASBR, it getting the rip-off tag is clearly because the what nintendo has created hasn't really been explored: theies no deny that Sony copied Nintendo's battle system, but then what makes Street Fighter/Tekken/Mortal/Blazblue so different from each other? all basically have: light/medium/heavy hit/block but the buttons are somewhat changed,(albeit Tekken moves in a 3 demensional space) or the standard L1 R1 to shoot or O to chrouch/hold to prone formual that has been ABUSED this gen.
I think are line of what a rip-off means come from are own understanding of the word, you can call PSASBR a rip-off and it will affect me none, and I will respect your opinion.