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Forums - Nintendo - Everyone complaining about the lack of 3DSXL second circle pad

Chark said:
Pokemonbrawlvg said:
@chark And about the old? You know the nearly 20 million? Why would they change that all the sudden? It's best to stick with the crowd that's already here instead of going after another. The 3DS sold just fine without a second stick and so will the XL version. They can't change what's already made and the effect will last forever. Games will still be made without a second stick.

Also, they can't just include a second stick and call it a day. What about all the other games that support the CCP or plan to? Like I said, some games use not just the second stick, but also the extra triggers. They can't make it accessible to those games without adding the triggers as well.


This is exactly the confusing response littered throughout this thread. The second circle pad is an optional control, optional, option, option, option. The existence of a CPP has already seperated 3DS owners from full control options, including it in a model would only benefit new owners by providing it default. Games can retain single circle pad control options making it just as unnecessary for current 3DS owners as it currently stands with the existence of games that utilize the CPP. Nintendo wouldn't be going after another crowd or alienating the current one, it would simply be able to provide optional better control inputs for certain games.

As for the shoulder buttons, I'm not sure what the solution is, but if I was in charge then I would just forget about them. The important part is the second circle pad. There might be a way to include them but I'm not going to bother and I know previous games have utilized them but extra shoulder buttons are not involvee in the main reason to include a second circle pad which is mainly for camera control. I would like to see a solution, but I do not knowthe best route for one. Perhaps on a new model with a second circle pad they have a shoulder button battery pack add on and devs can make sure the second shoulder buttons have alternative controls, which as they stand now already are.

thank goodness you are not incharge. Because without them RE revelations would be pointless with the second nub as it needs those other buttons. it would be a broken game.

so you solution is move the controll stick onto the 3DS and then have an addon with just the shoulder buttons. LMFAO.

that solution is as conventient as the current solution, so why not just leave it as is? no point reinventing the wheel unless it all can fit on.



 

 

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Cobretti2 said:

thank goodness you are not incharge. Because without them RE revelations would be pointless with the second nub as it needs those other buttons. it would be a broken game.

so you solution is move the controll stick onto the 3DS and then have an addon with just the shoulder buttons. LMFAO.

that solution is as conventient as the current solution, so why not just leave it as is? no point reinventing the wheel unless it all can fit on.


What exactly in RE:R controls require secondary shoulder buttons when using a right circle pad that doesn't require them without it? You make it sound as if the game requires the CPP to play.

That solution would atleast be an approvement to a full system cradle they already have, at least adding an extended battery through that means would be an attractive enouch improvement.

The current solution is a big factor into why a second analog should have been there to begin with or added in newer models. Since they are releasing the XL without it they need to at least add a CPP XL.



Before the PS3 everyone was nice to me :(

Pokemonbrawlvg said:
@chark So from now on devs will be forced to use two control schemes to keep everybody happy? That barely happens now. The options most games offer now are analog sensitivity (especially shooters), barely touching button layout.


As d21lewis said, devs don't have to utilize this. It is optional. Not all games use two analogs, but some games preffer them. Maping controls has to be one of the fastest and easiest things to code in the making of a game. Providing two control scheme options is not a drain on develepors at all. I suppose devs could make a game that doesn't have a control layout without a second analog but it would a terrible decision unless they were counting on old 3DS owners to purchase the CPP. Devs want to keep everybody happy, they want to sell games.



Before the PS3 everyone was nice to me :(

Chark said:
Cobretti2 said:

thank goodness you are not incharge. Because without them RE revelations would be pointless with the second nub as it needs those other buttons. it would be a broken game.

so you solution is move the controll stick onto the 3DS and then have an addon with just the shoulder buttons. LMFAO.

that solution is as conventient as the current solution, so why not just leave it as is? no point reinventing the wheel unless it all can fit on.


What exactly in RE:R controls require secondary shoulder buttons when using a right circle pad that doesn't require them without it? You make it sound as if the game requires the CPP to play.

That solution would atleast be an approvement to a full system cradle they already have, at least adding an extended battery through that means would be an attractive enouch improvement.

The current solution is a big factor into why a second analog should have been there to begin with or added in newer models. Since they are releasing the XL without it they need to at least add a CPP XL.


but that is the thing. A system with an external battery already exists.

Its called  power grip pro by nyko.

http://www.nyko.com/products/product-detail/?name=Power+Grip+Pro

 

 

 



 

 

Cobretti2 said:
Chark said:
Cobretti2 said:

thank goodness you are not incharge. Because without them RE revelations would be pointless with the second nub as it needs those other buttons. it would be a broken game.

so you solution is move the controll stick onto the 3DS and then have an addon with just the shoulder buttons. LMFAO.

that solution is as conventient as the current solution, so why not just leave it as is? no point reinventing the wheel unless it all can fit on.


What exactly in RE:R controls require secondary shoulder buttons when using a right circle pad that doesn't require them without it? You make it sound as if the game requires the CPP to play.

That solution would atleast be an approvement to a full system cradle they already have, at least adding an extended battery through that means would be an attractive enouch improvement.

The current solution is a big factor into why a second analog should have been there to begin with or added in newer models. Since they are releasing the XL without it they need to at least add a CPP XL.


but that is the thing. A system with an external battery already exists.

Its called  power grip pro by nyko.

http://www.nyko.com/products/product-detail/?name=Power+Grip+Pro

 

 

 

Excellent, just need an XL versions....man that thing is going to be huge.



Before the PS3 everyone was nice to me :(

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Chark said:
Cobretti2 said:
Chark said:
Cobretti2 said:

thank goodness you are not incharge. Because without them RE revelations would be pointless with the second nub as it needs those other buttons. it would be a broken game.

so you solution is move the controll stick onto the 3DS and then have an addon with just the shoulder buttons. LMFAO.

that solution is as conventient as the current solution, so why not just leave it as is? no point reinventing the wheel unless it all can fit on.


What exactly in RE:R controls require secondary shoulder buttons when using a right circle pad that doesn't require them without it? You make it sound as if the game requires the CPP to play.

That solution would atleast be an approvement to a full system cradle they already have, at least adding an extended battery through that means would be an attractive enouch improvement.

The current solution is a big factor into why a second analog should have been there to begin with or added in newer models. Since they are releasing the XL without it they need to at least add a CPP XL.


but that is the thing. A system with an external battery already exists.

Its called  power grip pro by nyko.

http://www.nyko.com/products/product-detail/?name=Power+Grip+Pro

 

 

 

Excellent, just need an XL versions....man that thing is going to be huge.


haha yer. I jsut wish we had better battery tech. So the current physical battery lasted 24hours or somehting. same for smart phones haha.



 

 

So the second stick will be let to die like the WiiMote Plus...



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


^Well the market speaks, if those things were necessary, people would demand them and Nintendo would respond...



Alby_da_Wolf said:
So the second stick will be let to die like the WiiMote Plus...


i think its gonna be worst off, but at least they are not hyping this up like the motion+. I think ill just skip CCP, because there is only one game in the near future i want that utlizes it and that s KH and hopefully thats like the PSP version where i didnt miss the second analog at all



@oniyide Kingdom Hearts 3D controls very much like Birth By Sleep, if not better. The game not only controls great, but looks great as well!



Read my original story on Fictionpress (Shinigami Twin): http://www.fictionpress.com/s/2996503/1/Shinigami-Twin 

As well as my other one (Hell's Punishment): http://www.fictionpress.com/s/3085054/1/Hell-s-Punishment

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