| pezus said: Wait, what was the point of that Wii screenshot? It looks bad |
yeah... who reloads with their finger on the trigger anyway, do they want to get shot?
| pezus said: Wait, what was the point of that Wii screenshot? It looks bad |
yeah... who reloads with their finger on the trigger anyway, do they want to get shot?
VetteDude said:
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4K TV is quite far off for anyone to bother developing a video game for it. Hell, for the first few years of this gen, it was barely worth it for Sony and Microsoft to be able to do anything more than 480p.

Monster Hunter: pissing me off since 2010.
pezus said:
Yes, we are nowhere near photorealism in games. Next gen will bring us much closer (Wii U not that much) though. The generation after next gen might be full of uncanny valley stuff and who knows where it goes from there. |
I don't know what the beck uncanny valley means. And you totally side-stepped why I brought up photorealism. I brought it up because I think it would be stupid to try to make games photorealistic.
That is the type of opinion I'm talking about.
| pezus said: I don't blame them, I blame their eyes. Get them checked boyz! |
You are totally not seeing the point Pezus.
| Nsanity said:
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More importantly, that GAF thread seems to confirm that this entire DF artical is bullshit.

Monster Hunter: pissing me off since 2010.
vg industry is following the movie industry pushing visual enhancement as THE priority
we all know how bad movies are today, i just hope Nintendo stays for a loooong time
| NintendoPie said
I don't know what the beck uncanny valley means. And you totally side-stepped why I brought up photorealism. I brought it up because I think it would be stupid to try to make games photorealistic. That is the type of opinion I'm talking about. |
This is a really good video explaining what the uncanny valley is
Nintendo and PC gamer

Was hoping for Rayman Legends to hit 60fps like Origins.
lilbroex said:
I know... Look at the first samritan demo (I know it's not UE4) they showed, it took 3 gtx 580s to run that, a couple months later they got it running on 1 with hardly any difference. Optimization goes a long way. 2. Generations are not decided by graphics, they are decided by overall technical advancement. I agree, and there is no objection to this in my post. 3. The look you prefer has no impact on what quality is being used. Graphics are nurmerical and measurable. There is little room for opinion when it comes to someone who understands what they are looking for. I agree, and there is no objection to this in my post. 4. Square Luminous engine didn't show much that couldn't be done in the current gen. The geometry was mostly simplistic and the effects have all been done before in current gen games. All it really had to show for itself was that it was a slight bit more diverse than the Crystal Engine. Wow, really? No game on current gen even comes close to that demo. |