Now that you've mentioned the final fight against Kefka, I have to post this masterpiece (btw I recommend the two Distant Worlds CDs to any Final Fantasy fan)
Signature goes here!
Now that you've mentioned the final fight against Kefka, I have to post this masterpiece (btw I recommend the two Distant Worlds CDs to any Final Fantasy fan)
Signature goes here!
So Zim, tell us what you liked about yours. Moments like Benao's, which I was thinking of posting actually :), that as fans we can relate to. I prefer talk about that then debate the cutoff point. PM me forthat.
@Trucks, where are you at currently in FFIX? Gilga and leatherhat are playing it now too.
TruckOSaurus said: But in the end, they all survive except for Tellah, that poor useless bastard! |
Bahahaha! :D he was well meaning, poor guy, but meteo was just too much for him. He couldn't handle it.
TruckOSaurus said:
Poor Palom and Porom! Final Fantasy IV had it's share of characters sacrificing themselves. Palom and Porom stoning themselves, Tellah casting Meteo, Yang to stop the cannon, Cid jumping off the airship and bombing the crater shut. But in the end, they all survive except for Tellah, that poor useless bastard! |
An epic moment. Of which that game had many. I always thought it was funny when you fought someone they would be huge, but if they joined your party they would shrink down to your size.
Two Final Fantasy games I always really liked were Final Fantasy Legend III and, the dumbed down for western audiences, Mystic Quest. The two games were made by the same team out of Square Soft's Osaka branch.
Legend III was one of the hardest JRPGs I had ever played. With breaking weapons and sharp dificulty spikes, I spent a lot of time grinding hour after hour and constantly running to town to replace my broken weapons. This is still one of my favorite Game Boy games.
Mystic Quest was my third entry into the Final Fantasy series after FF1 and FF IV(II). But then again when I played it, those were the only console FF games that had been released in the US. I was a little disapointed that the story was very simple and the battle system was so different than FF IV. But as I got into the game I started to love all of the action elements that were added to it. You could interact with the environment, jumping, slashing, grappeling. It was almost like a simplified Zelda game outside of battle. There were also no random battles, which I thought was the future of the franchise at the time. Boy was I wrong. But then a couple of years later my mind was blown when I shelled out $80 for FF VI(III) which push the SNES to a place I didn't think was graphically possible.
happydolphin said: So Zim, tell us what you liked about yours. Moments like Benao's, which I was thinking of posting actually :), that as fans we can relate to. I prefer talk about that then debate the cutoff point. PM me forthat. @Trucks, where are you at currently in FFIX? Gilga and leatherhat are playing it now too. |
It's been a while, the last thing I remember is the animation of the airship barely making it through the doors of a gate.
Signature goes here!
E3 is next week and i'm hopeful FF15 will be announced with the developers left over from FF12.
My feeling is that FF has decended into an Anime Soap Opera. FF13 features some awful moments, and i feel these were taken from FF8, which then translated into the FF7 compilation and of course the critically unacclaimed Fabula Nova Crystalisis compliation.
A lot of people are claiming Versus 13 will save the series. I think the story will be orders of magnitude worst than FF13. Based on what i've seen of the Edward and Ella, Squall and Rinoa, Tidus and Yuna... sorry i mean Noctis and Stella melodrama.
I think FF12 was a great game, but for many reasons was NOT a masterpeice. I'm hoping this time those developers take what was learned from that game and create a true FF masterpeice: FF15.
But for various reasons i feel FF has had its day in the sun. They had their chance with FF12, they failed to meet consumer satisfaction with that game, and FF13 has been even worst, with FF13-2 solidifiying that particular failure.
Trucks, I can't remember some bits in FFIX for the life of me. Man, it's been so long. Is the area with the doors Alexandria (where there's a huge White Castle)? If the airship then crashes and then you land in the forest, it might be really early in the game.
If that's true, then the game has alot to offer as you go forward. But I may be totally lost in where you are.
@Wiibox3. Man Mystic Quest was an amazing game for a B spin-off of FF. My favorite tune in the game:
Anyone rank their favorite ability systems. The good thing about FF is that every games ability system was unique for the most part and they all worked well. My brother and I would argue on which one was best. If I had to order
1.shpear grid
2.V job class system
3 Junction/Esper/Materia
4.Non V Job class system
5.Item
6.Level
Final Fantasy X... Classic Final Fantasy? Yeah, right.
@happyd - yeah Mystic Quest did have so great music.
Also Legend 3 had some awesome music despite the limitations of the Game Boy's sound chip. Some of the best stuff was the theme music played while flying the Talon(the airship that kind of looks like the F-117 Stealth plane).