lilbroex said: When did selling over a million become a flop? |
Everyone thinks its about sales, and not profitability.
for example everyone thinks NIS is doing bad because they sell so little, but they're actually doing better than THQ for example, they release games in limited budget and they have a small loyal fanbase, and they get profit without much marketing
THQ on the other hand just throws too much money on copyright shit, and end up losing money while having too much sales.
in the end, Sales =/= flop.
Nintendo here, whatever they sell , first thing they do is never overspend, they never take the dip of "selling game at a loss" , only exception was the 3DS , because of the backlash, another thing that their games never get cheaper, and had no paid copyright claims (you really don't want to hear Lady Gaga in a Zelda game don't you?)