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Forums - Gaming Discussion - Mass Effect Thread: Leviathan is out, buy it, it's great

I think the endings are being blown out of proportion. I don't think it's great by any means, but I don't think that about a lot of endings in videogames even some of my favorite ones.

I'd also prefer they just left it as is. Because if they add a DLC ending that opens up a whole new shitstorm. Plus sets precedent that devs can place one ending in the game. And if fans don't like it, they can make a new one. Which is just, not how I'd want my stories to be written and presented as.



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This game's soundtrack, I swear.

It is so great.



People need to learn the difference between an ending they don't like, and a bad ending.



Wagram said:
People need to learn the difference between an ending they don't like, and a bad ending.


I would call this a bad ending. Just like I call Bioshock and Human Revolution bad endings. Common element in all three of them really (or atleast Human revolution and Mass Effect 3), if you think about. 



 

Acevil said:
Wagram said:
People need to learn the difference between an ending they don't like, and a bad ending.


I would call this a bad ending. Just like I call Bioshock and Human Revolution bad endings. Common element in all three of them really (or atleast Human revolution and Mass Effect 3), if you think about. 

I agree with most of this. I loved both Deus Ex: HR and Mass Effect 3 immensely, but the way the endings are handled are very similar and just feels lazy.

I haven't seen all the endings yet but final decisions should be incorporated into the level design and gameplay (like the original Deus Ex), not a simple choice between what equates to 3 different button presses. I didn't dislike the ending I saw, but it was an ultimately depressing ending and as lest mentions in a previous post, just feels a bit off. It feels like there should be a middle sequence showing how the Normandy and the crew ended up where they did. 

If they do a DLC, I suspect it will be controlling another character to show the events that took place immediately before and after the decision Shephard makes.. and yes, it should be free (although I'm happy if there is no DLC).

Anyway, I don't think people should complain so much. The trilogy still stands out as one of gaming's greatest space odysseys.



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Ok i need some help, some info on how i Upload my MASS EFFECT:INFILTRATOR IOS game to my Mass Effect 3 game.
i have completed the IOS game and collected 35 bits of intel, and on my phone when i press upload it says successful but when i go onto Mass Effect 3 game theres nothing there. According to the Infiltrator galaxy at war screen my GR is 59% but my Mass Effect 3 Galaxy at war screen is still at 50%, also i havnt gained a war asset either. what am i doing wrong??



PSN ID: Stokesy 

Add me if you want but let me know youre from this website

Scoobes said:
Acevil said:
Wagram said:
People need to learn the difference between an ending they don't like, and a bad ending.


I would call this a bad ending. Just like I call Bioshock and Human Revolution bad endings. Common element in all three of them really (or atleast Human revolution and Mass Effect 3), if you think about. 

I agree with most of this. I loved both Deus Ex: HR and Mass Effect 3 immensely, but the way the endings are handled are very similar and just feels lazy.

I haven't seen all the endings yet but final decisions should be incorporated into the level design and gameplay (like the original Deus Ex), not a simple choice between what equates to 3 different button presses. I didn't dislike the ending I saw, but it was an ultimately depressing ending and as lest mentions in a previous post, just feels a bit off. It feels like there should be a middle sequence showing how the Normandy and the crew ended up where they did. 

If they do a DLC, I suspect it will be controlling another character to show the events that took place immediately before and after the decision Shephard makes.. and yes, it should be free (although I'm happy if there is no DLC).

Anyway, I don't think people should complain so much. The trilogy still stands out as one of gaming's greatest space odysseys.


even the original deus ex, or Deus Ex: Invisible War, I'm not a fan of those type of endings. Though that's obviously personal preference.

But, endings are hard in general. If it's too happy it's too happy and unrealistic. If it's not normal, it's considered too weird. If it's normal it's too predictable.



Info has come out about things that were scrapped from the endings, read here.



ishiki said:
Scoobes said:
Acevil said:
Wagram said:
People need to learn the difference between an ending they don't like, and a bad ending.


I would call this a bad ending. Just like I call Bioshock and Human Revolution bad endings. Common element in all three of them really (or atleast Human revolution and Mass Effect 3), if you think about. 

I agree with most of this. I loved both Deus Ex: HR and Mass Effect 3 immensely, but the way the endings are handled are very similar and just feels lazy.

I haven't seen all the endings yet but final decisions should be incorporated into the level design and gameplay (like the original Deus Ex), not a simple choice between what equates to 3 different button presses. I didn't dislike the ending I saw, but it was an ultimately depressing ending and as lest mentions in a previous post, just feels a bit off. It feels like there should be a middle sequence showing how the Normandy and the crew ended up where they did. 

If they do a DLC, I suspect it will be controlling another character to show the events that took place immediately before and after the decision Shephard makes.. and yes, it should be free (although I'm happy if there is no DLC).

Anyway, I don't think people should complain so much. The trilogy still stands out as one of gaming's greatest space odysseys.


even the original deus ex, or Deus Ex: Invisible War, I'm not a fan of those type of endings. Though that's obviously personal preference. I'd like these types of games to have endings more as a result of what did/did not do during the course of the game than a desision that's a bit interesting but bizzare at the end of the game. But even in those two it was simply go here, here, or here. So it was still really similar to a button press. Though those 2 did it better than ME3 and Human Revolution.

But, endings are hard in general. If it's too happy it's too happy and unrealistic. If it's not normal, it's considered too weird. If it's normal it's too predictable.

I can't really think of too many games that pull off that type of ending with the possible exception of Chrono Trigger. Like you said, endings are pretty difficult in general.



I think this does a really, really good job of describing the indoctrination theory and it reminded me of a bunch of things that I saw before that add up even though I have already known about the theory. It's like an "OH SH*T" moment.
http://www.youtube.com/watch?v=Tbghjn7_Byc&list=FLaK6HG20dKekzsE693LL1YQ&index=1&feature=plpp_video

And yeah, I still believe in it. Nothing really discredits it so far.



And that's the only thing I need is *this*. I don't need this or this. Just this PS4... And this gaming PC. - The PS4 and the Gaming PC and that's all I need... And this Xbox 360. - The PS4, the Gaming PC, and the Xbox 360, and that's all I need... And these PS3's. - The PS4, and these PS3's, and the Gaming PC, and the Xbox 360... And this Nintendo DS. - The PS4, this Xbox 360, and the Gaming PC, and the PS3's, and that's all *I* need. And that's *all* I need too. I don't need one other thing, not one... I need this. - The Gaming PC and PS4, and Xbox 360, and thePS3's . Well what are you looking at? What do you think I'm some kind of a jerk or something! - And this. That's all I need.

Obligatory dick measuring Gaming Laptop Specs: Sager NP8270-GTX: 17.3" FULL HD (1920X1080) LED Matte LC, nVIDIA GeForce GTX 780M, Intel Core i7-4700MQ, 16GB (2x8GB) DDR3, 750GB SATA II 3GB/s 7,200 RPM Hard Drive