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Forums - Gaming - BioWare lead writer Drew Karpyshyn leaves BioWare

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Beyond his brief stint in 2000 as a Jeopardy contestant, BioWare lead writer Drew Karpyshyn has spent the last 12 years of his life serving as a story lead on various BioWare franchises. From heading up writing on Jade Empire to creating the world of Mass Effect, Karpyshyn has shaped arguably the most important aspect of BioWare's legacy in the game industry -- its stories. And now, after finishing up work on his latest project, Star Wars: The Old Republic, Karpyshyn is taking his leave.

"I'm leaving to focus more time and energy on my novels and other non-video game related projects," Karpyshyn wrote in a blog post on his personal site. Though he won't say where he's going just yet (if anywhere), he promised continued work on an upcoming SWTOR companion novel (like his work on the Mass Effect books).

To help assuage concerns about BioWare's writing post-Kardyshyn, he points out that, "The story and dialog in any BioWare game is the result of an entire team of writers working together, and I often felt I received an excessive amount of the credit for the games we created." He cites Mass Effect 3 and Dragon Age 2 as proof that "BioWare can get along just fine without me." And though he apologizes to those who will miss his work in the gaming world, he promises that he'll finally put the finishing on his own "original fantasy series," should you wish to keep up with his fantastical worlds.


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He cites Mass Effect 3 and Dragon Age 2 as proof that "BioWare can get along just fine without me."

How is that supposed to encourage us?



Rhonin the wizard said:

He cites Mass Effect 3 and Dragon Age 2 as proof that "BioWare can get along just fine without me."

How is that supposed to encourage us?

Mass Effect 3 is looking pretty awesome, just a little bit corny. But then Mass Effect has always been corny, and that's all part of the charm.

Dragon Age II, on the other hand... quite frankly, if he was in charge of that, perhaps it's time he left.



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Kantor said:
Rhonin the wizard said:

He cites Mass Effect 3 and Dragon Age 2 as proof that "BioWare can get along just fine without me."

How is that supposed to encourage us?

Mass Effect 3 is looking pretty awesome, just a little bit corny. But then Mass Effect has always been corny, and that's all part of the charm.

Dragon Age II, on the other hand... quite frankly, if he was in charge of that, perhaps it's time he left.

I've read the leaked script, I see no reason to have faith. Drew never worked on the Dragon Age series, he went to work on The Old Republic MMO after Mass Effect 1.



the stories are the only good parts of bioware games to begin with, hope the rest of the team is competent.



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"He cites Mass Effect 3 and Dragon Age 2 as proof that "BioWare can get along just fine without me."

Well ,Bioware had a good run.



Atto Suggests...:

Book - Malazan Book of the Fallen series 

Game - Metro Last Light

TV - Deadwood

Music - Forest Swords 

I think everything will be fine.



           

Well I look forward to reading his work. He's refreshingly humble in his statement which is nice too.

Also I didn't think the Dragon Age 2 story was particularly bad, just different which isn't a bad thing. Shame the rest of the game wasn't particularly good.



Kantor said:
Rhonin the wizard said:

He cites Mass Effect 3 and Dragon Age 2 as proof that "BioWare can get along just fine without me."

How is that supposed to encourage us?

Mass Effect 3 is looking pretty awesome, just a little bit corny. But then Mass Effect has always been corny, and that's all part of the charm.

Dragon Age II, on the other hand... quite frankly, if he was in charge of that, perhaps it's time he left.

He wasn't. He was one of the writers on Mass Effect and Star Wars: TOR on top of writing the first three Mass Effect novels.

Although I didn't think the storyline in Dragon Age 2 was particular bad, just a different and more personal story rather than an epic and ultimately generic odyssey. A lot of other aspects in the game unfortunately were very poorly handled.