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Forums - Sony - PS4 early specs 'more powerful' than Xbox 720, claims source

Troll_Whisperer said:
I hope Sony don't make the same mistakes this time around, having the best graphics is cool and all, but that's not what will bring success.

I wouldn't worry about that.  Sony can have the best graphics, while also having a ver competitive price.  They are sticking with Blu-ray (I imagine we'll see a 8x or 12x drive this time around) and probably won't be developing a brand new CPU tech (probably will stick to something similar to the Cell).  So we're going to be getting much more RAM and a much better GPU.  My guess is we're going to be getting better graphics than even those mock-up trailers Sony did for the PS3.



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Slimebeast said:

Oh no, I hate this. But I knew it. Kinect 2.0 built in into the NextBox will steal resources from processing power. Nexgen we will be humiliated by Sony fans again in the graphics war. I just hope the difference isn't huge.


Slightly unfair comment. Most 3rd party games look pretty evenly matched but 360 is way ahead in the H2H winnger catergory (mostly due to the early years when PS3 was difficult to program for but even recently it's been winning some). As for better looking PS3 exclusives you can count them on one hand.



darkknightkryta said:
Squilliam said:
So they know the final clock speed and enough specifications 18 months out to make a judgement like that?

You'd be surprised Squilliam.  Like, I remember a good year before the 360 released I used leaked 360 spec sheet as a basis for a presentation (We had to take an English writing class in our program and a presentation was an assignment).  The specs that were in those sheets were spot on to release; right down to the registers.  If Microsoft plans to launch in 2013; the hardware is already finalized (Same with Sony).

Exactly.  They can't go around changing specs when developers are already in the middle of making games for it, it would screw them up.  And giving these are new consoles they have never worked on before, they are going to need at least 18 months to start to know the ends and outs of them while making their games.



Andrespetmonkey said:
Zlejedi said:
Lucas-Rio said:
Sony should not do the same mistakes.

The PS3 was more powerful than the Xbox, but coming one year later and with third parties that made lazy ports, it did not show the difference. Sony has to release their console at the same time than Microsoft.


It wasn't

PS3 has edge in CPU but X360 has better RAM and GPU which is why most multiplatforms look bit better on xbox.

Oh god, are we still having this debate? The only edge 360 possibly has is having all it's RAM shared. But PS3 more than makes up for it by having having faster RAM speeds and a significantly better processor. The reason why most multiplatforms used to look better on 360 is because the process of porting a 360 game to PS3 is difficult due to PS3s architecture. In recent years most games look identical on both platforms, and PS3 has had about as many multiplatforms that look slightly better as 360 does in the last 2 years. 

He's right though. 360 has a better GPU. And it has a smaller OS footprint which is a definite plus when you only have 512mb of RAM (+ 10MB EDRAM in 360's case). The faster PS3 ram speed you mention only applies to the main ram not the vram. The best looking PS3 games are the ones which use the CELL in conjuction with the RSX for graphics and use the CELL to quickly stream textures from the blu ray disc. Hence UC/GOW/KZ look amazing.



Badassbab said:
Andrespetmonkey said:
Zlejedi said:
Lucas-Rio said:
Sony should not do the same mistakes.

The PS3 was more powerful than the Xbox, but coming one year later and with third parties that made lazy ports, it did not show the difference. Sony has to release their console at the same time than Microsoft.


It wasn't

PS3 has edge in CPU but X360 has better RAM and GPU which is why most multiplatforms look bit better on xbox.

Oh god, are we still having this debate? The only edge 360 possibly has is having all it's RAM shared. But PS3 more than makes up for it by having having faster RAM speeds and a significantly better processor. The reason why most multiplatforms used to look better on 360 is because the process of porting a 360 game to PS3 is difficult due to PS3s architecture. In recent years most games look identical on both platforms, and PS3 has had about as many multiplatforms that look slightly better as 360 does in the last 2 years. 

He's right though. 360 has a better GPU. And it has a smaller OS footprint which is a definite plus when you only have 512mb of RAM (+ 10MB EDRAM in 360's case). The faster PS3 ram speed you mention only applies to the main ram not the vram. The best looking PS3 games are the ones which use the CELL in conjuction with the RSX for graphics and use the CELL to quickly stream textures from the blu ray disc. Hence UC/GOW/KZ look amazing.

Oops, didn't talk about GPU. Yeah, GPU is slightly better, but again this is more than made up for by offloading onto the cell, multiplatform devs have been doing this for the last 3 years, though obviously not nearly as much as 1st party do, meaning most games look identical on both platforms, and the devs that go the extra mile and offload more onto the CELL get significantly better looking games, like the examples you mentioned. Another way PS3 makes up for it is having many uncompressed textures on the Blu-ray, meaning the GPU doesn't need to use much of its power for texture decompression.

Again, pretty much every dev has figured this out and utilizes it at least enough to make games look identical to 360, they've been doing it for a while now. Like I said most devs don't go the extra mile and really take advantage of the CELL, but when they do, games look slightly better on PS3. 



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thismeintiel said:
darkknightkryta said:
Squilliam said:
So they know the final clock speed and enough specifications 18 months out to make a judgement like that?

You'd be surprised Squilliam.  Like, I remember a good year before the 360 released I used leaked 360 spec sheet as a basis for a presentation (We had to take an English writing class in our program and a presentation was an assignment).  The specs that were in those sheets were spot on to release; right down to the registers.  If Microsoft plans to launch in 2013; the hardware is already finalized (Same with Sony).

Exactly.  They can't go around changing specs when developers are already in the middle of making games for it, it would screw them up.  And giving these are new consoles they have never worked on before, they are going to need at least 18 months to start to know the ends and outs of them while making their games.

no...just no,they don't even need 1year to know the ends unless MS/Sony gonna downgrade it



axumblade said:
Well, I'm glad a Playstation magazine stated that the new unconfirmed playstation was more powerful than the new unconfirmed xbox. It's very reassuring. :D


This.



I LOVE paying for Xbox Live! I also love that my love for it pisses off so many people.

Squilliam said:
So they know the final clock speed and enough specifications 18 months out to make a judgement like that?




PSN magazine making this statement = Huge boulder sized grain of salt.



And the cycle begins again.