By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - PS4 early specs 'more powerful' than Xbox 720, claims source

Sounds like PSM is afraid of going out of business due to possible shift in base to the next gen Xbox, so they'd better throw some rumors and hype out there while they can!



Around the Network
Play4Fun said:

I did not contradict myself.

You are uninformed because of your statement about the possibility of a N64 to Xbox gap between Wii U and and PS4/720. That's bullshit and far from the worst case scenario.  The other thing was your comment about Wii U being a DC to Xbox gap and that's  if Sony and MS were conservative.

You sound just like those annoying fanboys you meet all over the net who started gaming this gen and think that all Nintendo can do is extremely underpowered hardware like Wii despite it being obvious a Wii-like strategy is not their goal next gen. It's like pre-wii never happened and Wii is the console to judge all future Nintendo consoles by.

 

But whatever, I need to stop wasting my time on these kind of online arguments.

I'm also guessing Wii U will be underpowered compared to the other two. It's releasing earlier than the other two consoles, probably by 18 months, the fact that they called it "Wii U" is a pretty damn big giveaway that they aren't going to change their strategy or their target audience much.



Slimebeast said:

 From what we know the Wii U is at best 3 times faster than a X360,


Didn't you and I already have this conversation? You are being patently and willfully disngenuous, here. Cut it out.



KBG29 said:
Slimebeast said:

I agree with Xarx, the important thing is we get a true generational leap in processing power on at least two consoles in next gen so that multiplatforms can achieve a full generational leap in graphics.

I would be disappointed if Xbox 720 and PS4 were less than 10 times more powerful than a X360. I want them both to be 16 times as powerful than a X360. If that comes true then it's not a big deal for me if either of them is 20-30% powerful as the other.

And yes, it's extremely important we get the X720 and PS4 to be 10-16 times more powerful than a X360 or else the Wii U will be the lowest common denominator for all nexgen multiplatforms. From what we know the Wii U is at best 3 times faster than a X360, and if multiplatform games from 2014 and beyond were designed with those specs in mind it would feel like we were stuck in current gen (analugous to how a powerful gaming PC with two Nvidia 580 GPUs runs BF3 in 2560x1600 res and 8 AA in +60 fps but it still looks like a current gen game because the basic structure of BF3 is designed around the X360).

If this does not become the case, then at least there are first party offerings. In some ways I would like it if one of the two companies made a much more powerful system while the other tried a more casual offering. Maybe if we have either a Gears 4, or Uncharted 4 that blows away 3rd party offerings people will start to ask why. If Sony or Microsoft are willing to step it up, it could be very good for them, and PC gamers for the next 6 - 8 years.

My fanboy side says that Sony has built up a massive first party development studio just to make this a reality. They can sell a $500 PS4 that blows the competition away, and they can max out the graphics, while 3rd parties try to make the same game across all three platforms. In my fanboy world;

WiiU - $299 launch 2GB RAM/No HDD/IBM Power 7 4 core/AMD midrange 
XB3  - $399 launch 4GB RAM/HDD/IBM Power 7  8core/AMD top end
PS4  - $499 launch 8GB RAM/SSD/IBM Power 8 24 Core/Nvidia top end 1 series newer than xb3

No matter what I will have all three regardless though.

I like your fanboy vision but for me it's essential that two of the three nexgen consoles are hardcore powerful and not casual because all my favorite franchises are multiplatform (Elder Scrolls, Creed, Fallout, Battelfield, Half Life, Dark Souls, Bioshock, Dragan Age, Red Dead and so on) and i really really want their next iterations to look next gen.



Slimebeast said:
KBG29 said:

If this does not become the case, then at least there are first party offerings. In some ways I would like it if one of the two companies made a much more powerful system while the other tried a more casual offering. Maybe if we have either a Gears 4, or Uncharted 4 that blows away 3rd party offerings people will start to ask why. If Sony or Microsoft are willing to step it up, it could be very good for them, and PC gamers for the next 6 - 8 years.

My fanboy side says that Sony has built up a massive first party development studio just to make this a reality. They can sell a $500 PS4 that blows the competition away, and they can max out the graphics, while 3rd parties try to make the same game across all three platforms. In my fanboy world;

WiiU - $299 launch 2GB RAM/No HDD/IBM Power 7 4 core/AMD midrange 
XB3  - $399 launch 4GB RAM/HDD/IBM Power 7  8core/AMD top end
PS4  - $499 launch 8GB RAM/SSD/IBM Power 8 24 Core/Nvidia top end 1 series newer than xb3

No matter what I will have all three regardless though.

I like your fanboy vision but for me it's essential that two of the three nexgen consoles are hardcore powerful and not casual because all my favorite franchises are multiplatform (Elder Scrolls, Creed, Fallout, Battelfield, Half Life, Dark Souls, Bioshock, Dragan Age, Red Dead and so on) and i really really want their next iterations to look next gen.


Listen, jsut because Bethesda lets themselves be tethered by the ancient console architecture, so much so that their PC games suffer for it, doesn't mean the others necessarily will. Rest assured that the Half-Life games do not depend on console architecture at all, and the best version of Battlefield won't either (just like it didn't this gen).



Around the Network
Khuutra said:
Slimebeast said:

 From what we know the Wii U is at best 3 times faster than a X360,


Didn't you and I already have this conversation? You are being patently and willfully disngenuous, here. Cut it out.

We did? I honestly don't remember. And Im sorry if I previously admitted that there's a possibility for the Wii to be more than 3 times faster than a X260. Did I?



Slimebeast said:
Khuutra said:
Slimebeast said:

 From what we know the Wii U is at best 3 times faster than a X360,


Didn't you and I already have this conversation? You are being patently and willfully disngenuous, here. Cut it out.

We did? I honestly don't remember. And Im sorry if I previously admitted that there's a possibility for the Wii to be more than 3 times faster than a X260. Did I?


In a roundabout way. Remember? Obviously the 360 is only 3 times more powerful than the PS2 or Xbox, based on all those barely-upgraded multiplats it got early on.



Khuutra said:
Slimebeast said:
KBG29 said:

If this does not become the case, then at least there are first party offerings. In some ways I would like it if one of the two companies made a much more powerful system while the other tried a more casual offering. Maybe if we have either a Gears 4, or Uncharted 4 that blows away 3rd party offerings people will start to ask why. If Sony or Microsoft are willing to step it up, it could be very good for them, and PC gamers for the next 6 - 8 years.

My fanboy side says that Sony has built up a massive first party development studio just to make this a reality. They can sell a $500 PS4 that blows the competition away, and they can max out the graphics, while 3rd parties try to make the same game across all three platforms. In my fanboy world;

WiiU - $299 launch 2GB RAM/No HDD/IBM Power 7 4 core/AMD midrange 
XB3  - $399 launch 4GB RAM/HDD/IBM Power 7  8core/AMD top end
PS4  - $499 launch 8GB RAM/SSD/IBM Power 8 24 Core/Nvidia top end 1 series newer than xb3

No matter what I will have all three regardless though.

I like your fanboy vision but for me it's essential that two of the three nexgen consoles are hardcore powerful and not casual because all my favorite franchises are multiplatform (Elder Scrolls, Creed, Fallout, Battelfield, Half Life, Dark Souls, Bioshock, Dragan Age, Red Dead and so on) and i really really want their next iterations to look next gen.


Listen, jsut because Bethesda lets themselves be tethered by the ancient console architecture, so much so that their PC games suffer for it, doesn't mean the others necessarily will. Rest assured that the Half-Life games do not depend on console architecture at all, and the best version of Battlefield won't either (just like it didn't this gen).

Look, all multiplatform games are the same game on consoles and PC. The only difference is the ability to crank up resolution, AF, AA, framerate and the occasional meaningless shadow/lighting effect. Architectire, polygons and lots of essential stuff that is the difference maker between generations are left unchanged from console to PC version.

This includes Battlefield 3 despite all the promices by DICE to take advantage of the PC, Just watch:

http://www.youtube.com/watch?v=-1LSRDTJryo



Realistically, since we have no confirmed information on the Wii U and we have far less information on the other next generation consoles, can we stop this moronic discussion on which console will be more powerful?

With how this past generation played out it is highly likely that each manufacturer is going to adjust/change their strategy to increase sales, improve profits and/or attract third party support.



Hypothetically speaking, if Nintendo, Sony and Microsoft were given the opportunity to re-do this generation I wouldn't be surprised to see Nintendo release a system that was 2 to 4 times as powerful as the Wii to attract more (cross platform) third party support, Microsoft to release a system that was 50% to 75% as powerful as the XBox 360 was to reduce upfront losses and eliminate the RROD, and Sony to release a drastically less "technically impressive" console to get the system's sale price down to $300 to $400.

The "Baggage" of what companies should have done will weigh heavily on their minds when they're planning for the next generation. Nintendo probably thought that the Gamecube struggled because it was so similar to the PS2 and XBox (from a hardware perspective) and focused on making a system that was drastically different than the competition, Microsoft was probably motivated by all of the struggles they had with hardware suppliers and noticed how well Nintendo's strategy with the Gamecube worked out for them and adopted Nintendo's approach, and Sony may have thought that the success of the PS2 meant that duplicating the approach but making everything "better" was a way to increase their success.

Why I bring this up is it seems like people are assuming that each company will take the exact same approach and end up with the exact same results as we had in this generation. I just don't see this as being likely ...



Khuutra said:
Slimebeast said:
Khuutra said:
Slimebeast said:

 From what we know the Wii U is at best 3 times faster than a X360,


Didn't you and I already have this conversation? You are being patently and willfully disngenuous, here. Cut it out.

We did? I honestly don't remember. And Im sorry if I previously admitted that there's a possibility for the Wii to be more than 3 times faster than a X260. Did I?


In a roundabout way. Remember? Obviously the 360 is only 3 times more powerful than the PS2 or Xbox, based on all those barely-upgraded multiplats it got early on.

Oh, now I remember. I admitted that I erroneously used the upcoming current-gen multiplatform games to the Wii U such as Assassin's Creed and Aliens Colonial Marines as an argument that the Wii U is hardly stronger than the X360. But I believe I also said that I instead was leaning on the rumors that the Wii U is using a GPU equivalent to a Radeon 4850, which is rufly 3 times stronger than the GPU in the X360.