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Forums - Sales - If InFamous 2 struggled to sell 1 million... are Twisted Metal and StarHawk DOOMED?!

PS3 exclusives have adequate legs. Just look at M.A.G. It's not exactly a 'great' game yet it's hit 1million units sold I believe.



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sales2099 said:
Jay520 said:
A better question: Socom 4 failed to reach a million, are The Last of Us & The Last Guardian doomed?


Id say they will do around 2 million each. Both new IPs which will limit their potential this late in the gen but Last of Us is part of the still popular zombie genre and Last Guardian will have tremendous Japan sales. 

Last Guardian isn't really more of a new IP then Dark souls is. I think it's got some extra selling power from Shadow of the Collosus though probably not as much as something with the 2 at the end (do people just grab whatever that's familar on the shelf...) 



sales2099 said:
Jay520 said:
A better question: Socom 4 failed to reach a million, are The Last of Us & The Last Guardian doomed?


Id say they will do around 2 million each. Both new IPs which will limit their potential this late in the gen but Last of Us is part of the still popular zombie genre and Last Guardian will have tremendous Japan sales. 



My post wasn't really serious but I'd say you're too high with TLG & too low on TLOU.

Also, I don't understand all this talk about new IPs being doomed to being low selling titles. If a game like Red Dead Redemption (I know it's not a new IP, but in terms of selling power, the franchise was just as insignificant as one) can sell well towards 10 million, then I'd say it's feasible for another new IP of equal quality to reach the 3-5mill range. The only reason we haven't seen that recently is simply because most major developers have already created their new IPs for this gen and are sticking to them. Most new IPs nowadays don't sell simply because they are bad, or unappealing games.

Think of some more high-quality AND appealing new IPs released recently, and I'm sure they've sold well also. LA Noire, for example, was a pretty good game, and has some pretty good sales (though bad for the company). The problem is there aren't that many games like this. But not due to consumers ignoring new IPs, it's because most great devs are sticking to their already established franchises.

That's where I believe games like TLOU will differ.. As long as they deviate from the common trend of new IPs, and be actual good & appealing, then I think they'll see some healthy sales

Jay520 said:
sales2099 said:
Jay520 said:
A better question: Socom 4 failed to reach a million, are The Last of Us & The Last Guardian doomed?


Id say they will do around 2 million each. Both new IPs which will limit their potential this late in the gen but Last of Us is part of the still popular zombie genre and Last Guardian will have tremendous Japan sales. 



My post wasn't really serious but I'd say you're too high with TLG & too low on TLOU.

im surprised you still respond to him.



sales2099 said:
nnodley said:
Why do people even care about sales, are you profiting from each copy sold, no. 1 million is still great no matter what. I also believe that a lot of its sales in europe and others are from digital.

No, twisted metal will be fine and now with the twisted metal black download included, it should push some people to buy it first week. The starhawk beta is great so i think it will do fairly well.

Sales equals winner and loser. It determines developer support. But mostly, it determines relevance. It shows you what gamers care about, separating the useless internet hype from people who are actually willing to part with money. 

Notice how none of this concerns actual quality. But to me, relevance > quality. If you have both, your all set. 

ya that is true but people act like 1 million is bad when its not. Thats what im really trying to say. Normally if an exclusive gets to 1 million, there will more than likely be a sequel.  I also see a lot of 360 and ps3 fans act like if a game does not sell 2 million or more its considered a flop. That just makes me so mad when people can't just get over that not all games are huge hits like call of duty, and are still very good games.  

BTW, id rather have quality over relevence because i don't want to play a shit game just because 10 million people do too.  I want my games to be worth every penny i pay.  But you are correct in that if a game does not sell well the sequel will be horrible or most likely won't exist.



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Jay520 said:
sales2099 said:
Jay520 said:
A better question: Socom 4 failed to reach a million, are The Last of Us & The Last Guardian doomed?


Id say they will do around 2 million each. Both new IPs which will limit their potential this late in the gen but Last of Us is part of the still popular zombie genre and Last Guardian will have tremendous Japan sales. 



My post wasn't really serious but I'd say you're too high with TLG & too low on TLOU.

Also, I don't understand all this talk about new IPs being doomed to being low selling titles. If a game like Red Dead Redemption (I know it's not a new IP, but in terms of selling power, the franchise was just as insignificant as one) can sell well towards 10 million, then I'd say it's feasible for another new IP of equal quality to reach the 3-5mill range. The only reason we haven't seen that recently is simply because most major developers have already created their new IPs for this gen and are sticking to them. Most new IPs nowadays don't sell simply because they are bad, or unappealing games.

Think of some more high-quality AND appealing new IPs released recently, and I'm sure they've sold well also. LA Noire, for example, was a pretty good game, and has some pretty good sales (though bad for the company). The problem is there aren't that many games like this. But not due to consumers ignoring new IPs, it's because most great devs are sticking to their already established franchises.

That's where I believe games like TLOU will differ.. As long as they deviate from the common trend of new IPs, and be actual good & appealing, then I think they'll see some healthy sales

Games need massive amounts of advertising to crack 3 mil or even more. Red dead had a massive amount of advertising, quality does play a part but not nearly as much as it should. As long as a game has high production values and is advertised alot it can get a ton of sales despite the actual quality. Personally I prefer the good resonably budget model that actually rely on quality rather then advertisement and don't need massive amount of sales to profit. 



osamanobama said:
Jay520 said:
sales2099 said:
Jay520 said:
A better question: Socom 4 failed to reach a million, are The Last of Us & The Last Guardian doomed?


Id say they will do around 2 million each. Both new IPs which will limit their potential this late in the gen but Last of Us is part of the still popular zombie genre and Last Guardian will have tremendous Japan sales. 



My post wasn't really serious but I'd say you're too high with TLG & too low on TLOU.

im surprised you still respond to him.



LOL, I know I was one of his biggest attackers, but as long as someone appears to be posting even a little bit more reasonable, then I will give them my respect. It may sound soft but I believe in forgiving people. One of my life mottos: a person will never stop being an asshole if you keep treating them like an asshole (because their assholes).

So, stop treating assholes like assholes, show them some respect and that will at least allow them to stop being assholes. In which case, you should be proud that you helped allow someone to transform from an asshole to a respectful person. If not, well, it was worth the try, maybe they still need time to mature. If a person does show any signs of progress, I will not ignore it. Instead, I will embrace that progress in an effort to accelerate it.

I've been on here long enough to know that people can mature into more respectful posters with time. I started off as a troll myself and changed when one guy started treating me like an intellectual (whatever that is) instead of the troll I was.

DarkDesent666 said:
Jay520 said:
sales2099 said:
Jay520 said:
A better question: Socom 4 failed to reach a million, are The Last of Us & The Last Guardian doomed?


Id say they will do around 2 million each. Both new IPs which will limit their potential this late in the gen but Last of Us is part of the still popular zombie genre and Last Guardian will have tremendous Japan sales. 



My post wasn't really serious but I'd say you're too high with TLG & too low on TLOU.

Also, I don't understand all this talk about new IPs being doomed to being low selling titles. If a game like Red Dead Redemption (I know it's not a new IP, but in terms of selling power, the franchise was just as insignificant as one) can sell well towards 10 million, then I'd say it's feasible for another new IP of equal quality to reach the 3-5mill range. The only reason we haven't seen that recently is simply because most major developers have already created their new IPs for this gen and are sticking to them. Most new IPs nowadays don't sell simply because they are bad, or unappealing games.

Think of some more high-quality AND appealing new IPs released recently, and I'm sure they've sold well also. LA Noire, for example, was a pretty good game, and has some pretty good sales (though bad for the company). The problem is there aren't that many games like this. But not due to consumers ignoring new IPs, it's because most great devs are sticking to their already established franchises.

That's where I believe games like TLOU will differ.. As long as they deviate from the common trend of new IPs, and be actual good & appealing, then I think they'll see some healthy sales

Games need massive amounts of advertising to crack 3 mil or even more. Red dead had a massive amount of advertising, quality does play a part but not nearly as much as it should. As long as a game has high production values and is advertised alot it can get a ton of sales despite the actual quality. Personally I prefer the good resonably budget model that actually rely on quality rather then advertisement and don't need massive amount of sales to profit. 



Well yeah, but if a new IP, or any game, is top quality (90+) & appealing then it's likely to automatically have a sufficient promotion if the publisher is competent. (Though I think some games can accomplish this without massive advertisement. Batman Arkham Asylum (2009) being a non-too recent example).

Jay520 said:
 Well yeah, but if a new IP, or any game, is top quality (90+) & appealing then it's likely to automatically have a sufficient promotion if the publisher is competent. (Though I think some games can accomplish this without massive advertisement. Batman Arkham Asylum (2009) being a non-too recent example).

Batman Arkham Aslylum had a fair amount of advertising, true not quite halo or red dead levels but a fair amount. Though if the game wasn't as good as it was it wouldn't do those numbers. Any more advertising then that is just excessive in my mind, I hate the fact bad games can sell on advertisement alone.



SnakeDrake said:
Is people forgetting why is infamous 2 still selling at full price.

not here in Canada 

 

http://www.bestbuy.ca/en-CA/product/infamous-2-playstation-3/10147610.aspx?path=fcb36e9ca3d691ecbb4e4759252c1a59en02