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Forums - Nintendo - Wii U Meant for Consumers with Higher Disposable Income, Says Nintendo

VGKing said:
MARCUSDJACKSON said:
NintendoPie said:
MARCUSDJACKSON said:
NintendoPie said:
spurgeonryan said:
NintendoPie said:
I like what Level1Death said, hahahahahah!


I will be one of the three.


 Well your lucky then. Because I doubt most people would pay above 500$ for a video game console including me, even though I am a gamer.

being a gamer doesn't mean you have to blow money on an over priced product. i'm so glad i'm a late adopter.


 I know but the people who are gamers would be the one to buy the more expensive version because you want to 'support' your favorite company (i.e. a fan) like me, except I wouldn't because I don't have 500$ or more all I get is Holiday/Birthday money. So people like littler kids or older people, or people who just sort of like to game (casual gamer) would most likely not buy it at that price point. Which most of the world are those people, so if they price it like that then most people won't buy it. That is mostly why the Wii won the console war for sales, because of it's good price point and overall fun games.

agreed but you still don't have to pay launch price for a console to be considerd i true or core gamer. it's not about loyalty or support. it's about fun and enjoying the experiance, and what you're able to do to support your fav. company.

Ninty knows not everyone will be able to afford the Wiiu, otherwise we'd never have pricedrops, and that's why i'm a late adopter. i paid for my PS3 with tips while i worked at Kroger, and i was not about to take my paycheck and blow it on a PS3. i didn't make enough anyway. it would have taken me a 2 wk's paycheck only to have $60 left over which i knew wasn't worth it.

it's all about economics , or better yet think of yourself as a business. what are your operating expenses, what can you afford to take risk on based on the capital that you've made off the product(you) you put out to make that money? if the product (you) only bring in $500 a wk., yet your expenses only allow for you to make $200 in profit for that month. are you going to go out and by a $200 Wii, or are you going to save that money?

the one thing you have to factor into all of that is monetary needs after general expenses, like car, repairs and other things of the sort. 

you don't want to buy a $200 console when you may need a new alternator. when you've saved money, or you've made enough to invest in the item in question without having to worry about other expenses then that's when you take the risk, but if you don't have to worry, then there is no risk. 

support comes with a price, and that price could very well be utilities, which would then defeat the purpose of the purchase of a Wiiu right?

capital first, needs second, and wants last. you want a Wiiu, but you don't haft to have one. you want to support your fav. company, but you don't haft to. it's all about you.


O_O

my mistake. i'm not good, fast, or accurate when it comes to typing, but i don't make excuses either. what's with the O's, and since i'm being critiqued, is anything else wrong with the post?

Seece there you go pestering me again. you can't leave me alone for one day? and you're not as funny as you think.

 

 

 

 

 

 

 

 

 

 

 

 



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On what caused the Wii's decline: It was caused by the fact that they've had a dramatic lack of quality software going back to 2008. They've had a few bursts in sales over the years caused by a couple of signature releases (Super Mario Galaxy 2 and Zelda this Christmas season) accounting for its higher than normal sales, but really the lack of software has been atrocious. Especially in the US where they've refused to bring out appealing games for years even when their "fans" have begged them to release certain games (yes, they're bringing out Xenosaga at one store -- I guess to keep Reggie from looking like a total douche bag).

In addition to their software woes, the fact that the competitors have also added motion controls to their games during the last couple of years has been a major factor in the Wii's decline of late especially since Kinect has proven to be very popular in the US (where due to Nintendo's lack of steady quality game releases Wii has been taking quite a hit as of late). Someone said that it was Wii's launch price in comparison to its competitors that caused the Wii's rapid rise along with quality software. Actually, the Wii's rise was all about its launch price, it definitely benefited from Sony's failure to launch the PS3 at under $600.00 as well, the heightened demand for Wii due to holiday shortages of its first few years giving it the Cabbage Patch Dolls effect, and the gimmick of motion controls. When the competitors added motion controls to their games, the Wii lost that advantage, so its been a no-brainer that it's been suffering especially so since the launch of Move and Kinect.

Lastly, the Wii was a good experiment as it showed Nintendo just how many consoles they could sell to the Blue Ocean type of customers, but in the overall scheme of things, that wasn't that much. The casuals just weren't that interested in going over to Nintendo's signature titles and they really weren't that interested in buying games in series that they felt like they already had (eg. Wii Sports Resort, Wii Fit Plus not reaching the same level of sales as their predecessors). The Wii has sold 90 million consoles which is nice figure but that's really about as high as it can go in with the type of audience it was marketed for; however, The PS2 a dedicated games console hit 150 million and the PS3 and 360 which are still primarily dedicated gaming machines for core gamers are still going strong (stronger than Wii for sure) in their latter years. And that's why Nintendo appears to be wanting to follow a course more like that of the true dedicated gaming consoles with the Wii-U. Petering out in the 75 to 90 million sales range just isn't as nice as remaining relevant for an entire gen like the 360 and PS3 and hitting 150 million like DS and PS2 by releasing games that appeal to core gamers.

So, the Wii isn't dead yet. And it will have a few bumps in sales over the next couple of years when it has price cuts and when key core games like XenoSaga and hopefully The Last Story are released for it (and maybe a few unannounced Nintendo core titles), but for the most part it's irrelevant.



EdHieron said:

On what caused the Wii's decline: It was caused by the fact that they've had a dramatic lack of quality software going back to 2008. They've had a few bursts in sales over the years caused by a couple of signature releases (Super Mario Galaxy 2 and Zelda this Christmas season) accounting for its higher than normal sales, but really the lack of software has been atrocious. Especially in the US where they've refused to bring out appealing games for years even when their "fans" have begged them to release certain games (yes, they're bringing out Xenosaga at one store -- I guess to keep Reggie from looking like a total douche bag).

In addition to their software woes, the fact that the competitors have also added motion controls to their games during the last couple of years has been a major factor in the Wii's decline of late especially since Kinect has proven to be very popular in the US (where due to Nintendo's lack of steady quality game releases Wii has been taking quite a hit as of late). Someone said that it was Wii's launch price in comparison to its competitors that caused the Wii's rapid rise along with quality software. Actually, the Wii's rise was all about its launch price, it definitely benefited from Sony's failure to launch the PS3 at under $600.00 as well, the heightened demand for Wii due to holiday shortages of its first few years giving it the Cabbage Patch Dolls effect, and the gimmick of motion controls. When the competitors added motion controls to their games, the Wii lost that advantage, so its been a no-brainer that it's been suffering especially so since the launch of Move and Kinect.

Lastly, the Wii was a good experiment as it showed Nintendo just how many consoles they could sell to the Blue Ocean type of customers, but in the overall scheme of things, that wasn't that much. The casuals just weren't that interested in going over to Nintendo's signature titles and they really weren't that interested in buying games in series that they felt like they already had (eg. Wii Sports Resort, Wii Fit Plus not reaching the same level of sales as their predecessors). The Wii has sold 90 million consoles which is nice figure but that's really about as high as it can go in with the type of audience it was marketed for; however, The PS2 a dedicated games console hit 150 million and the PS3 and 360 which are still primarily dedicated gaming machines for core gamers are still going strong (stronger than Wii for sure) in their latter years. And that's why Nintendo appears to be wanting to follow a course more like that of the true dedicated gaming consoles with the Wii-U. Petering out in the 75 to 90 million sales range just isn't as nice as remaining relevant for an entire gen like the 360 and PS3 and hitting 150 million like DS and PS2 by releasing games that appeal to core gamers.

So, the Wii isn't dead yet. And it will have a few bumps in sales over the next couple of years when it has price cuts and when key core games like XenoSaga and hopefully The Last Story are released for it (and maybe a few unannounced Nintendo core titles), but for the most part it's irrelevant.

This, for the life of me I cannot understand why people thought that the WiiSports crowd would all of a sudden start playing the Metroids, 3d Marios, etc. If they didnt play them before(and they didnt) why would they play them now??



BasilZero said:
oniyide said:
EdHieron said:

On what caused the Wii's decline: It was caused by the fact that they've had a dramatic lack of quality software going back to 2008. They've had a few bursts in sales over the years caused by a couple of signature releases (Super Mario Galaxy 2 and Zelda this Christmas season) accounting for its higher than normal sales, but really the lack of software has been atrocious. Especially in the US where they've refused to bring out appealing games for years even when their "fans" have begged them to release certain games (yes, they're bringing out Xenosaga at one store -- I guess to keep Reggie from looking like a total douche bag).

In addition to their software woes, the fact that the competitors have also added motion controls to their games during the last couple of years has been a major factor in the Wii's decline of late especially since Kinect has proven to be very popular in the US (where due to Nintendo's lack of steady quality game releases Wii has been taking quite a hit as of late). Someone said that it was Wii's launch price in comparison to its competitors that caused the Wii's rapid rise along with quality software. Actually, the Wii's rise was all about its launch price, it definitely benefited from Sony's failure to launch the PS3 at under $600.00 as well, the heightened demand for Wii due to holiday shortages of its first few years giving it the Cabbage Patch Dolls effect, and the gimmick of motion controls. When the competitors added motion controls to their games, the Wii lost that advantage, so its been a no-brainer that it's been suffering especially so since the launch of Move and Kinect.

Lastly, the Wii was a good experiment as it showed Nintendo just how many consoles they could sell to the Blue Ocean type of customers, but in the overall scheme of things, that wasn't that much. The casuals just weren't that interested in going over to Nintendo's signature titles and they really weren't that interested in buying games in series that they felt like they already had (eg. Wii Sports Resort, Wii Fit Plus not reaching the same level of sales as their predecessors). The Wii has sold 90 million consoles which is nice figure but that's really about as high as it can go in with the type of audience it was marketed for; however, The PS2 a dedicated games console hit 150 million and the PS3 and 360 which are still primarily dedicated gaming machines for core gamers are still going strong (stronger than Wii for sure) in their latter years. And that's why Nintendo appears to be wanting to follow a course more like that of the true dedicated gaming consoles with the Wii-U. Petering out in the 75 to 90 million sales range just isn't as nice as remaining relevant for an entire gen like the 360 and PS3 and hitting 150 million like DS and PS2 by releasing games that appeal to core gamers.

So, the Wii isn't dead yet. And it will have a few bumps in sales over the next couple of years when it has price cuts and when key core games like XenoSaga and hopefully The Last Story are released for it (and maybe a few unannounced Nintendo core titles), but for the most part it's irrelevant.

This, for the life of me I cannot understand why people thought that the WiiSports crowd would all of a sudden start playing the Metroids, 3d Marios, etc. If they didnt play them before(and they didnt) why would they play them now??

Nintendo probably gambled on the fact since people who would get the Wii would probably get on with other games , I mean you would have to be crazy to just buy a game system just for one game....but that fell apart apparently lol.

the funny thing is there are people who did JUST that. Im serious. I know a few chicks who bought WIi JUST for WiiFit and nothing else. People like that are not going to be going out to play Metroid or whatever. The crazy thing is that people thought they would. 



Roma said:
MARCUSDJACKSON said:

Well sure its selling less and less I mean it can’t sell the same numbers every year. Its dying compared to its previous numbers but not compared to the competition. We could easily say that when the HD twins sold low compared to Wii they were dying as well but thats not true

 

What do you mean by early grave? Even if Nintendo stopped production of Wii it would still have been out for more than 5 years which is the console life time so unless you started gaming when 360 came out you should know better



i don't completly believe that. Wii was killed to push Wiiu, and that's the main reason for the decline. 

lol you razed the bar even more by saying “killed”. I guess those numbers are just an “illusion” then.



you don't get what i mean. do you expect ninty to devote resources to Wii when they have a paperweight to promote? (Wiiu is a paperweight until it hits the market, and makes pofit)

the Wii is not selling because of future software releases, but because it's a cheap product, there's still a consumer base for it, and likely for the software that's already been released.

also Seece is right.

“killing” means ending something so your not using the word properly.

They still have software coming for it just not working on it fully.

 

A dying console is PSP/PS2 level sales not Wii sales



Jesus christ, i know what killed means. the Wii will be dead, with no real prospects of games coming out too support the Wii, killed is the term i'd use to discribe it.



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I was absolutely convinced the ps3 wouldn't be higher than $399 in early 2006. Then E3 came along...

We'll see how it goes.



I'm pretty sure he just meant that the old wii at $99 - $149 dollars will appeal to a different audience than the wii U at $300 - $400 which is a true statement. No controversy here.



MARCUSDJACKSON said:
Roma said:
MARCUSDJACKSON said:

Well sure its selling less and less I mean it can’t sell the same numbers every year. Its dying compared to its previous numbers but not compared to the competition. We could easily say that when the HD twins sold low compared to Wii they were dying as well but thats not true

 

What do you mean by early grave? Even if Nintendo stopped production of Wii it would still have been out for more than 5 years which is the console life time so unless you started gaming when 360 came out you should know better



i don't completly believe that. Wii was killed to push Wiiu, and that's the main reason for the decline. 

lol you razed the bar even more by saying “killed”. I guess those numbers are just an “illusion” then.



you don't get what i mean. do you expect ninty to devote resources to Wii when they have a paperweight to promote? (Wiiu is a paperweight until it hits the market, and makes pofit)

the Wii is not selling because of future software releases, but because it's a cheap product, there's still a consumer base for it, and likely for the software that's already been released.

also Seece is right.

“killing” means ending something so your not using the word properly.

They still have software coming for it just not working on it fully.

 

A dying console is PSP/PS2 level sales not Wii sales



Jesus christ, i know what killed means. the Wii will be dead, with no real prospects of games coming out too support the Wii, killed is the term i'd use to discribe it.


no man the Wii will live forever!

 

 

 

 

:P



    R.I.P Mr Iwata :'(

I can guarantee that the price will be somewhere between $0 and $1,000. You can quote me on this when a price is announced.

And what I've effectively just done is the same as saying "In fact, based on the latest details from Nintendo’s North America President Reggie Fils-Aime, if I had to choose between a price for the Wii U between $250 and $600, I'd say it's going to cost closer to $600."



VGChartz

Seece said:

None of that answers why WiiU is going to launch at $400 along with PS4 launching at $400, but with PS4 having 'much more power'

I think the answer is simple at this point actually.

 

If PS4/XB720 both end up being 'much more powerful', there is still the chance the prices will stay around the same price as a Wii U since PS4 and XB720 will be using tech from the previous gen (Move for PS4, Kinect for 720) while Wii U is PS360+ level hardware coupled with a tablet controller.

 

I remember reading something almost a year back about the Kinect costing ~$50 in parts in order to make. By the time 720 rolls around the cost will no doubt be cheaper. Same goes for PS4 and the Move, if they both go this route.

If Sony wants Wii U like experience they will just go Microsoft style and just place "Better with Vita" on the PS4 game boxes.



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