I think i saw an Halloween 2012 some time ago.
Thinked it was a joke, now i don't know.
Spiders den are not for men.
My gaming channel: Stefano and the Spiders.
What happened to "The Grinder"? | |||
| Never heard of it. | 4 | 5.80% | |
| Lol, have you seen Conduit 2 sales? :D | 30 | 43.48% | |
| They're bringing it to the Wii U | 13 | 18.84% | |
| I REALLY don't care... | 10 | 14.49% | |
| See Results | 11 | 15.94% | |
| Total: | 68 | ||
I think i saw an Halloween 2012 some time ago.
Thinked it was a joke, now i don't know.
Spiders den are not for men.
My gaming channel: Stefano and the Spiders.
It'll be released about the same time as Sadness.
Proud member of the SONIC SUPPORT SQUAD
Tag "Sorry man. Someone pissed in my Wheaties."
"There are like ten games a year that sell over a million units." High Voltage CEO - Eric Nofsinger
There's a better chance for Conduit 3 to come out than this game lol.
On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.
there's a facebook fan-group about HVS which has some HVS staff in. according to some peole in the group the project was canceled near conduit 2 final stages, due to resource cuts.
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UltimateUnknown said:
Atleast they tried to bring the Halo/L4D for the hardcore Wii gamers, thats an attempt that not many would have been willing to take. But unfortunately the games turned out to be pretty generic and inferior to the offerings on the HD systems. Plus I doubt if there ever was a hardcore audience in the Wii crowd who didn't just have a HD console for their hardcore needs. The only hardcore games on wii that sell are nintendo ips, which are exclusive. Other than that, these games were misplaced. |
People STILL buy that crap? It should be clear by now that people buy GOOD games, not games only made by certain people. In case you didn't notice, Other M is "hardcore", but was a major disappointment. Plus while the Call of Duty sales aren't that impressive, they still are selling well on the Wii.
The problem is the lack of those kinds of games worth buying (aside from niche games on the system due to lower costs), NOT the Wii audience.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
LordTheNightKnight said:
The problem is the lack of those kinds of games worth buying (aside from niche games on the system due to lower costs), NOT the Wii audience. |
I simply gave a desciption of the current state, you gave an explanation to my description. Reason why COD never does 5 million launch on Wii is because for the hardcore guys there is a better offering on the HD consoles. Hence yes, what you say. Plus being a good game is a given to sell, but in this case Conduit was up against juggernauts like Halo/COD on other consoles. But anyway, I don't think this arguement is for this current place and time. Our current focus should be on the Grinder, what its state is and what is going to happen to it.
| DarkCronos said: there's a facebook fan-group about HVS which has some HVS staff in. according to some peole in the group the project was canceled near conduit 2 final stages, due to resource cuts. |
That would make sense, also they may have simply put the title on hold till Conduit 2 launched. But as we all know Conduit 2 did so horrible that their is no way Sega would publish Grinder. In fact the hit HVS took from Conduit 2's overwhelming failure probably put the final nail in their hardcore coffin. The studio wanted to create some high quality titles based on their own IP rather then pushing out licensed shovel ware, but I think they have realized that they are incapable of producing the high end software needed to survive in the industry.
To be honest while Conduit wasn't anything ground breaking it sure as hell wasn't terrible. I never purchased Conduit 2 simply because I played the demo at PAX and it was horribly glitchy and such. I didn't want to take the risk by buying Conduit 2.
Seriously I think HVS should have been acquired by someone. They have some great ideas they just need some guidance and they need the financial and backing of a major publisher to create some great games. Its sad to see they may never break free of their shovel ware licensed software dependency. I would really like to see them become a real quality developer and I think Grinder could have helped them do that.
Its a shame that Conduit and Grinder both failed. If High Voltage had the finances I would say they should self publish and continue creating new IP with the aim of breaking free of licensed shovel ware. But in reality the failure of Conduit 2 is the final nail in their coffin!
-JC7
"In God We Trust - In Games We Play " - Joel Reimer
Joelcool7 said:
To be honest while Conduit wasn't anything ground breaking it sure as hell wasn't terrible. I never purchased Conduit 2 simply because I played the demo at PAX and it was horribly glitchy and such. I didn't want to take the risk by buying Conduit 2. Seriously I think HVS should have been acquired by someone. They have some great ideas they just need some guidance and they need the financial and backing of a major publisher to create some great games. Its sad to see they may never break free of their shovel ware licensed software dependency. I would really like to see them become a real quality developer and I think Grinder could have helped them do that. Its a shame that Conduit and Grinder both failed. If High Voltage had the finances I would say they should self publish and continue creating new IP with the aim of breaking free of licensed shovel ware. But in reality the failure of Conduit 2 is the final nail in their coffin! |
No. Conduit 2's failure was intended from Sega from the start. The game was sent out to die, though i'll grant it was only so-so, it was pushed out with far less fanfare than Conduit 1, which was the inferior game by a good stretch. The fate of both games was sealed after Sega decided that The Conduit underperformed

Monster Hunter: pissing me off since 2010.
UltimateUnknown said:
I simply gave a desciption of the current state, you gave an explanation to my description. Reason why COD never does 5 million launch on Wii is because for the hardcore guys there is a better offering on the HD consoles. Hence yes, what you say. Plus being a good game is a given to sell, but in this case Conduit was up against juggernauts like Halo/COD on other consoles. But anyway, I don't think this arguement is for this current place and time. Our current focus should be on the Grinder, what its state is and what is going to happen to it. |
No. It's because the breakout game skipped the Wii until well past the time it would have been breakout (although that was likely due to the engine not being ready for the Wii in time). Note that before the series broke out, the sales of 3 on the Wii and PS3 were comparable.
And my points are relevant to this game, since neglect of the Wii market (you have to make games for people to chose to buy them or not, not declare people won't buy your games before they have that choice) was more a reason games like this didn't have a chance. Had they found a publisher, they likely wouldn't have had to cancel it.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs