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Forums - Gaming Discussion - Wii U vs PS4 vs Xbox One FULL SPECS (January 24, 2014)

Andrespetmonkey said:
Disappointed with Wii U's ram. 1.5gb seemed low already... now 1gb for games? I refuse to believe people honestly think this is enough to get ports that aren't significantly dumbed down. We all seem to think 4gb is most likely for orbis/durango right? So games developed with 3-4gb of ram in mind (assuming some will be dedicated to OS) aren't going to struggle with 1gb?

PS3 and 360 have the same amount of ram, yet just the allocation of it on PS3 causes issues, so how is 4x less ram not going to cause serious issues?

Don't wanna express this opinion on the ninty section because if I do then I'm of course a troll or "doomsayer" and what not. I'm not shitting on the Wii U, it's a legit concern.


WiiU is out first, and likely out for 1.5 to 2 years.  Thats a lot of consoles sold before the competition even appears on the market.  Developers will develop multiplats for the lowest common denominator, just as they did in the PS2 era.  WiiU will define the next gen, not the other way around.



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Andrespetmonkey said:
Disappointed with Wii U's ram. 1.5gb seemed low already... now 1gb for games? I refuse to believe people honestly think this is enough to get ports that aren't significantly dumbed down. We all seem to think 4gb is most likely for orbis/durango right? So games developed with 3-4gb of ram in mind (assuming some will be dedicated to OS) aren't going to struggle with 1gb?

PS3 and 360 have the same amount of ram, yet just the allocation of it on PS3 causes issues, so how is 4x less ram not going to cause serious issues?

Don't wanna express this opinion on the ninty section because if I do then I'm of course a troll or "doomsayer" and what not. I'm not shitting on the Wii U, it's a legit concern.

1GB on current games is overkill and definitely great.

Now, when the rest of next-gen starts it will AT MAX have 4GB total in the system. You have to figure they will likely be about the same with 1GB for OS and system while rest is for games. So that means you'll likely see them having anywhere from 1GB to 3GB for games alone. 3GBs is just a waste even if you consider where games will grow over the next few years, so there is a strong possibility they'll only have up to 2GB for games on those systems.

There is no way that difference is going to be majorly impactful on 3rd parties. The bigger concern is if the GPUs and CPUs are significantly better than Wii U. That's the only case where Wii U would be f'ed with future 3rd party support in 2015 or so.

You also have to consider as Wii U matures, that 1GB for OS will likely shrink and more of it will go to games. Probably as much as 1/2.



Crono141 said:
Andrespetmonkey said:
Disappointed with Wii U's ram. 1.5gb seemed low already... now 1gb for games? I refuse to believe people honestly think this is enough to get ports that aren't significantly dumbed down. We all seem to think 4gb is most likely for orbis/durango right? So games developed with 3-4gb of ram in mind (assuming some will be dedicated to OS) aren't going to struggle with 1gb?

PS3 and 360 have the same amount of ram, yet just the allocation of it on PS3 causes issues, so how is 4x less ram not going to cause serious issues?

Don't wanna express this opinion on the ninty section because if I do then I'm of course a troll or "doomsayer" and what not. I'm not shitting on the Wii U, it's a legit concern.


WiiU is out first, and likely out for 1.5 to 2 years.  Thats a lot of consoles sold before the competition even appears on the market.  Developers will develop multiplats for the lowest common denominator, just as they did in the PS2 era.  WiiU will define the next gen, not the other way around.


Huh? I thought it was pretty much agreed that the Nextbox would launch Q4 next year...? 



Jazz2K said:
Maybe WiiU will help current consoles to stay relevant. Games for WiiU will be easily ported to current gen. Bayonetta will be exclusive for some time then a Director's Cut will surface on PS3/360.


Its being published by Nintendo. Bayonetta 2 will ALWAYS be exclusive to Wii U. Nintendo is paying money for the game and now has solo rights for console.



man-bear-pig said:
Crono141 said:
Andrespetmonkey said:
Disappointed with Wii U's ram. 1.5gb seemed low already... now 1gb for games? I refuse to believe people honestly think this is enough to get ports that aren't significantly dumbed down. We all seem to think 4gb is most likely for orbis/durango right? So games developed with 3-4gb of ram in mind (assuming some will be dedicated to OS) aren't going to struggle with 1gb?

PS3 and 360 have the same amount of ram, yet just the allocation of it on PS3 causes issues, so how is 4x less ram not going to cause serious issues?

Don't wanna express this opinion on the ninty section because if I do then I'm of course a troll or "doomsayer" and what not. I'm not shitting on the Wii U, it's a legit concern.


WiiU is out first, and likely out for 1.5 to 2 years.  Thats a lot of consoles sold before the competition even appears on the market.  Developers will develop multiplats for the lowest common denominator, just as they did in the PS2 era.  WiiU will define the next gen, not the other way around.


Huh? I thought it was pretty much agreed that the Nextbox would launch Q4 next year...? 

Last I heard nextbox got pushed back to early 2014.  But considering that MS hasn't even shown off the console in any form yet, I think a 2013 launch is unlikely.



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superchunk said:
Andrespetmonkey said:
Disappointed with Wii U's ram. 1.5gb seemed low already... now 1gb for games? I refuse to believe people honestly think this is enough to get ports that aren't significantly dumbed down. We all seem to think 4gb is most likely for orbis/durango right? So games developed with 3-4gb of ram in mind (assuming some will be dedicated to OS) aren't going to struggle with 1gb?

PS3 and 360 have the same amount of ram, yet just the allocation of it on PS3 causes issues, so how is 4x less ram not going to cause serious issues?

Don't wanna express this opinion on the ninty section because if I do then I'm of course a troll or "doomsayer" and what not. I'm not shitting on the Wii U, it's a legit concern.

1GB on current games is overkill and definitely great. Agree here

Now, when the rest of next-gen starts it will AT MAX have 4GB total in the system. I dunno about that, various developers have asked for 8gb You have to figure they will likely be about the same with 1GB for OS and system while rest is for games. Again, I don't know about this either. Microsoft if a software company and while vista was a wreck they've managed to run 7 and 8 well on small amounts of ram. Sony? idk. So that means you'll likely see them having anywhere from 1GB to 3GB for games alone. 3GBs is just a waste even if you consider where games will grow over the next few years, so there is a strong possibility they'll only have up to 2GB for games on those systems. 

There is no way that difference is going to be majorly impactful on 3rd parties. The bigger concern is if the GPUs and CPUs are significantly better than Wii U. That's the only case where Wii U would be f'ed with future 3rd party support in 2015 or so.

I'm assuming the GPU and CPU are in-line with the ram, that is 2-3x better than current gen consoles. Same would apply to ps4/durango; if they go for 4gb ram (2x wii U) then won't their GPU/CPU be in-line with that? 2x Wii U? 

About the 3gb being a waste thing... I'm not gonna pretend I'm an expert on the technical aspects of games and consoles but why would multiple major developers ask for more than double that if it's a waste? I understand that they're probably exaggerating a bit, but even then, half the amount they want and that's still 4gb.

You also have to consider as Wii U matures, that 1GB for OS will likely shrink and more of it will go to games. Probably as much as 1/2.

Didn't consider this, noted.





superchunk said:
Jazz2K said:
Maybe WiiU will help current consoles to stay relevant. Games for WiiU will be easily ported to current gen. Bayonetta will be exclusive for some time then a Director's Cut will surface on PS3/360.


Its being published by Nintendo. Bayonetta 2 will ALWAYS be exclusive to Wii U. Nintendo is paying money for the game and now has solo rights for console.


Didn't stop Ninja Gaiden from going to PS3... a change in the name and it's done.



Crono141 said:
Andrespetmonkey said:
Disappointed with Wii U's ram. 1.5gb seemed low already... now 1gb for games? I refuse to believe people honestly think this is enough to get ports that aren't significantly dumbed down. We all seem to think 4gb is most likely for orbis/durango right? So games developed with 3-4gb of ram in mind (assuming some will be dedicated to OS) aren't going to struggle with 1gb?

PS3 and 360 have the same amount of ram, yet just the allocation of it on PS3 causes issues, so how is 4x less ram not going to cause serious issues?

Don't wanna express this opinion on the ninty section because if I do then I'm of course a troll or "doomsayer" and what not. I'm not shitting on the Wii U, it's a legit concern.


WiiU is out first, and likely out for 1.5 to 2 years.  Thats a lot of consoles sold before the competition even appears on the market.  Developers will develop multiplats for the lowest common denominator, just as they did in the PS2 era.  WiiU will define the next gen, not the other way around.

1yr. Other systems will launch in 2013. But yes the idea that WiiU's head start helps them with getting initial game development and 3rd party engines already build does allow for the idea that they will get good support even after the rest launches.



Andrespetmonkey said:
superchunk said:

1GB on current games is overkill and definitely great. Agree here

Now, when the rest of next-gen starts it will AT MAX have 4GB total in the system. I dunno about that, various developers have asked for 8gb You have to figure they will likely be about the same with 1GB for OS and system while rest is for games. Again, I don't know about this either. Microsoft if a software company and while vista was a wreck they've managed to run 7 and 8 well on small amounts of ram. Sony? idk. So that means you'll likely see them having anywhere from 1GB to 3GB for games alone. 3GBs is just a waste even if you consider where games will grow over the next few years, so there is a strong possibility they'll only have up to 2GB for games on those systems. 

There is no way that difference is going to be majorly impactful on 3rd parties. The bigger concern is if the GPUs and CPUs are significantly better than Wii U. That's the only case where Wii U would be f'ed with future 3rd party support in 2015 or so.

I'm assuming the GPU and CPU are in-line with the ram, that is 2-3x better than current gen consoles. Same would apply to ps4/durango; if they go for 4gb ram (2x wii U) then won't their GPU/CPU be in-line with that? 2x Wii U? 

About the 3gb being a waste thing... I'm not gonna pretend I'm an expert on the technical aspects of games and consoles but why would multiple major developers ask for more than double that if it's a waste? I understand that they're probably exaggerating a bit, but even then, half the amount they want and that's still 4gb.

You also have to consider as Wii U matures, that 1GB for OS will likely shrink and more of it will go to games. Probably as much as 1/2.

Didn't consider this, noted.




What devs have asked for 8GB on a console? I thought I read one.. .maybe valve that asked for 6 or more than 4 or something similar.

As for CPU/GPU, even if memory is 2-3x times, I dont' think that means by default you can expect CPU/GPU to be 2-3x greater. While I think that variance is likely, it could technically be much larger.



superchunk said:
Crono141 said:
Andrespetmonkey said:
Disappointed with Wii U's ram. 1.5gb seemed low already... now 1gb for games? I refuse to believe people honestly think this is enough to get ports that aren't significantly dumbed down. We all seem to think 4gb is most likely for orbis/durango right? So games developed with 3-4gb of ram in mind (assuming some will be dedicated to OS) aren't going to struggle with 1gb?

PS3 and 360 have the same amount of ram, yet just the allocation of it on PS3 causes issues, so how is 4x less ram not going to cause serious issues?

Don't wanna express this opinion on the ninty section because if I do then I'm of course a troll or "doomsayer" and what not. I'm not shitting on the Wii U, it's a legit concern.


WiiU is out first, and likely out for 1.5 to 2 years.  Thats a lot of consoles sold before the competition even appears on the market.  Developers will develop multiplats for the lowest common denominator, just as they did in the PS2 era.  WiiU will define the next gen, not the other way around.

1yr. Other systems will launch in 2013. But yes the idea that WiiU's head start helps them with getting initial game development and 3rd party engines already build does allow for the idea that they will get good support even after the rest launches.

Again, I had read the most recent rumors that Microsofts outing won't be out until spring 2014.  That's approx 1.5 years.  PS4 isn't even on the horizon.  In any case, both consoles are conjecture because neither have actually even been shown, even in concept form.  The timetable for these consoles is completely unknown, but more likely to be farther away than closer.  We first saw WiiU at E3 last year.  Its coming out a year and a half after that.  If Microsoft or sony shows off their next console tomorrow, we can likely expect it a year to a year and a half after.  Unless they pull a Sega Saturn, and release the console a week after they tell anyone it even exists.



Check out my Youtube Let's Play channel here.