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superchunk said:
Andrespetmonkey said:
Disappointed with Wii U's ram. 1.5gb seemed low already... now 1gb for games? I refuse to believe people honestly think this is enough to get ports that aren't significantly dumbed down. We all seem to think 4gb is most likely for orbis/durango right? So games developed with 3-4gb of ram in mind (assuming some will be dedicated to OS) aren't going to struggle with 1gb?

PS3 and 360 have the same amount of ram, yet just the allocation of it on PS3 causes issues, so how is 4x less ram not going to cause serious issues?

Don't wanna express this opinion on the ninty section because if I do then I'm of course a troll or "doomsayer" and what not. I'm not shitting on the Wii U, it's a legit concern.

1GB on current games is overkill and definitely great. Agree here

Now, when the rest of next-gen starts it will AT MAX have 4GB total in the system. I dunno about that, various developers have asked for 8gb You have to figure they will likely be about the same with 1GB for OS and system while rest is for games. Again, I don't know about this either. Microsoft if a software company and while vista was a wreck they've managed to run 7 and 8 well on small amounts of ram. Sony? idk. So that means you'll likely see them having anywhere from 1GB to 3GB for games alone. 3GBs is just a waste even if you consider where games will grow over the next few years, so there is a strong possibility they'll only have up to 2GB for games on those systems. 

There is no way that difference is going to be majorly impactful on 3rd parties. The bigger concern is if the GPUs and CPUs are significantly better than Wii U. That's the only case where Wii U would be f'ed with future 3rd party support in 2015 or so.

I'm assuming the GPU and CPU are in-line with the ram, that is 2-3x better than current gen consoles. Same would apply to ps4/durango; if they go for 4gb ram (2x wii U) then won't their GPU/CPU be in-line with that? 2x Wii U? 

About the 3gb being a waste thing... I'm not gonna pretend I'm an expert on the technical aspects of games and consoles but why would multiple major developers ask for more than double that if it's a waste? I understand that they're probably exaggerating a bit, but even then, half the amount they want and that's still 4gb.

You also have to consider as Wii U matures, that 1GB for OS will likely shrink and more of it will go to games. Probably as much as 1/2.

Didn't consider this, noted.