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Forums - Gaming Discussion - Your Top 50 Games: 2011 Discussion Thread

35. Metal Gear Solid 2: Sons of Liberty (PS2)

Not as good as some other MGS games, but still an amazing game with a great story.



2012 - Top 3 [so far]

                                                                             #1                                       #2                                      #3

      

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RolStoppable said:
Michael-5 said:
RolStoppable said:

Those big franchises had the advantage that the majority of the old guard tanked with the step into the third dimension. Contra, Rock'n'Roll Racing, Mega Man, Sonic, Castlevania etc.; aside from Nintendo series and JRPGs barely anything made it past that era in an admirable fashion.

It also meant to go from 2D games approaching perfection to barely playable 3D games. I suppose it was brilliant, if you always thought that 2D games are childish.

So basically everything Japanese at that time translated well into the third dimension?

Also new titles like Metal Gear Solid were pretty damn good on PS1.

Only games that didn't translate will IMO are Resident Evil and GTA, but honestly I like the old school Resident Evil controls.

Of the five examples I have given, four were Japanese games. I don't know how you derive from this that all Japanese games translated well into the third dimension.

Resident Evil and GTA didn't even exist prior to the PS1.

Prior to PS1, what were the better received, better selling games? There were Nintendo games like Mario Kart, Super Mario, Zelda, Starfox, Kirby, Donkey Kong, etc which all matured well on the N64, Final Fantasy and other Squaresoft JRPGs (which matured well into 3D on PS1), Street Fighter (no PS1/N64 era game), Disney games like alladin (no major N64/PS1 era title), and what Mortal Kombat?

The world pre N64/SNES was defined by Nintendo games and JRPG's, all of which have matured well on the 6th generation. So when you said aside from these games, you basically said "aside from the bulk of the video game software."

I don't know what Rock'n'Roll Racing is, so it's not a mjaor title, and Contra never saw an N64/PS1 iteration did it?

So most games did get into the 6th gen era in an admirable fashion.

I expanded the arguement by saying many franchises also debuted in this 6th gen console era (the era Rune claims was terrible). MGS, Smash Bros, Mario Party, Twisted Metal, Crash Bandicoot, etc all are great franchises that started in the 6th gen era and since then, like Nintendo games, and to a degree JRPG's, have been relatively unchanged.

My arguement is that the 6th gen console era was one of the most important. Most games from this era represent the best of many big franchises today, and most of those franchises that existed back then and still do now, had their best titles on the console at the time.

Best Zelda's, Mario, Starfox, Final Fantasy (3D ones), and others are arguably of similar quality (Mario Kart, MGS, Twisted Metal, etc)



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#36. Uncharted 2: Among Theives (PS3)

Nowadays, I rarely replay games on a harder difficulty because I always have 2 or 3 others games waiting to be played but I enjoyed Uncharted 2 so much that I played through it 3 times (normal, hard, crushing). The story was very interesting, the characters were nicely presented and it didn't take long before you cared about them (well except for Jeff the cameraman, I didn't give a crap about him). Tthe gameplay was a nice mix of third-person shooting, stealth, (really really easy) platforming and puzzle solving. The locales you visit are simply gorgeous, the Nepal mountains and Shambala being my favorites. The game struck a balance between all its elements that just worked perfectly and kept me wanting to play it again.



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#35. Super Punch Out!! (SNES, VC)

I know that when this game released on the Virtual Console some people thought it was hard, it probably is but I can't tell anymore. When Super Punch Out!! came out, I played it over and over again and I've got all of the fighter's patterns memorized. I don't beat them in less than 30 seconds like I used to but I still knock 'em down without breaking a sweat.

The fighting mechanics are pretty similar to the original game but with a really important twist on how uppercuts are used: you are no longer limited, all you need to do is build up your meter and you're free to uppercut your opponent all you want (until you are hit and you lose your meter).

The game also features a time attack mode where you try to K.O. your opponent as quickly as possible in which my brother and I spent countless hours trying to best each other's scores.



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Updated my list to 34th (I am an hour early but as I am currently updating in small groups it doesn't matter)

36 - N64 - F1 World Grand Prix II (Nintendo)
35 - N64/GC - The Legend of Zelda: Ocarina of Time (Nintendo)
34 - Wii - The Conduit (Sega)

I have put OoT in red with my N64 games, even though I never owned it on N64, it is the console I played it on originally. I will have spent a lot more time on my GC copy though.

Just to mention, I generally don't view things quite as nostalgically as many seem to, which is why OoT is quite low down my list as it has definitely aged.



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35. Final Fantasy V - GBA (22 last year):

The most underrated Final Fantasy game IMO, this game gets overshadowed by other entries in the series.  While it doesn't have the epic story that the likes of VI and XII have, I think that this is one of the best RPGs even now.  I love the job system, love the music (Clash on the Big Bridge and Decisive Battle ftw!) and pretty much everything else about this game.




#34: Pokemon Ruby+Sapphire Pinball



PS One/2/p/3slim/Vita owner. I survived the Apocalyps3/Collaps3 and all I got was this lousy signature.


Xbox One: What are you doing Dave?

RolStoppable said:
Scoobes said:

Really? I thought it was brilliant. It was a time of great innovation and experimentation whilst developers got to grips with how to build games in 3D. Every game that came out was a fresh take and were attempting things that had never been done before. Some of the biggest franchises in the world started that gen.

Those big franchises had the advantage that the majority of the old guard tanked with the step into the third dimension. Contra, Rock'n'Roll Racing, Mega Man, Sonic, Castlevania etc.; aside from Nintendo series and JRPGs barely anything made it past that era in an admirable fashion.

It also meant to go from 2D games approaching perfection to barely playable 3D games. I suppose it was brilliant, if you always thought that 2D games are childish.

Like I said, it was a time of innovation meaning an open slate. Games couldn't sell based solely on name meaning many new franchises got a chance to shine. And 2D games still existed and thrived on hand-helds for a longtime (and still do) not to mention some great games of the gen were in 2D still. There was a Castlevania game on PS1 for instance and Baldurs Gate was released this gen on PC (yes PC still counts).

So, a whole new range of franchises were invented, a few older franchises died a death, some decreased in popularity, whilst others translated well. It's still mostly a positive; new devs, more franchises, more variety and new gaming experiences.



RolStoppable said:
Michael-5 said:

Prior to PS1, what were the better received, better selling games? There were Nintendo games like Mario Kart, Super Mario, Zelda, Starfox, Kirby, Donkey Kong, etc which all matured well on the N64, Final Fantasy and other Squaresoft JRPGs (which matured well into 3D on PS1), Street Fighter (no PS1/N64 era game), Disney games like alladin (no major N64/PS1 era title), and what Mortal Kombat?

The world pre N64/SNES was defined by Nintendo games and JRPG's, all of which have matured well on the 6th generation. So when you said aside from these games, you basically said "aside from the bulk of the video game software."

I don't know what Rock'n'Roll Racing is, so it's not a mjaor title, and Contra never saw an N64/PS1 iteration did it?

So most games did get into the 6th gen era in an admirable fashion.

I expanded the arguement by saying many franchises also debuted in this 6th gen console era (the era Rune claims was terrible). MGS, Smash Bros, Mario Party, Twisted Metal, Crash Bandicoot, etc all are great franchises that started in the 6th gen era and since then, like Nintendo games, and to a degree JRPG's, have been relatively unchanged.

My arguement is that the 6th gen console era was one of the most important. Most games from this era represent the best of many big franchises today, and most of those franchises that existed back then and still do now, had their best titles on the console at the time.

Best Zelda's, Mario, Starfox, Final Fantasy (3D ones), and others are arguably of similar quality (Mario Kart, MGS, Twisted Metal, etc)

You don't remember much of anything that happened prior to the PS1, so all the IPs that got killed or marginalized with the step to 3D might as well have never existed in the first place for you. Also, PS1/N64/Saturn was the fifth generation.

Rock'n'Roll Racing is a classic and got completely destroyed with its PS1 sequel. There were two Contra games on the PS1, both of horrible quality. Why didn't you say anything about Mega Man, Sonic and Castlevania? I guess because you know that you can't say much positive about them. Castlevania had at least one last hurrah on home consoles with Symphony of the Night (on the PS1 in 2D), but the two N64 games (in 3D) were awful.

Most fifth gen games aged like milk which stands in stark contrast to fourth gen games that aged like wine. What's blurring your view is that you grew up with these fifth gen games, so you think higher of them than they actually deserve. Naturally you could say that my view is blurred by my own childhood, but when people who started gaming after the fifth gen go back to play old titles, they are constantly more amazed by fourth gen games while most fifth gen games seem to be almost unplayable to them. They have no nostalgic feelings, so they can be a fairer judge.

If you look at VGC sales data, many of the non Nintendo, non JRPG franchises didn't sell well. Mega Man was big, but sales were not.

I loe 3D Megaman on N64, and Mega Man Legends on PS1. Also didn't the Mega Man X franchise continue in 2D on PS1? Mega Man wasn't ruined. Sonic didn't fare too well in the 5th gen, but it was because of poor executive decisions in Sega of America/Japan and an inability to communicate with each other which caused this. When the Dreamcast came out, 3D Sonic games were a charm. Ontop of the Sonic went 3D on the Genesis and Saturn, and I loved that game just as much as the other 2D titles. Castlevania also faired well on PS1, but in 2D. 3D Castlevanias didn't sell well on N64, so it's a mixed bag. Still Symphony of the Night is often regarded as the best Castlevania and it's 5th gen.

Whoops about gen number, yea with 3DS being 8th gen, I got a little mixed up.

Also I completly disagree about aging. I still play Mario Kart 64 and Mario Party 2 with friends. They are my most played multiplayer games to date. SNES games ages well because they were sprite based, but not all of them. Breath of Fire is a hard game to play without an analog stick. It's actually easier for me to play Final Fantasy IX then VI, and next summer I play to finally play and beat Chrono Cross (On my friends PS3).

Also I grew up on the SNES, not so much the N64, and SNES is my favorite console, but N64 is a close second (I think I do like this gen a lot).



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Super Mario Galaxy 2 clocks in for my number 35



Monster Hunter: pissing me off since 2010.