selnor said:
Michael-5 said:
So Call of Duty should win every year?
I disagree with this logic fully. RPG's often have the most content, and as games offer the most quality and gameplay for the price, but sales are always super low. Mass Effect 2 was 2010's GOTY on most websites, but sales for that game are only 2.5 million compared to Call of Duty's 10+ per console. XenoBlade, dispite being a game of similar calibur as Zelda, will only sell 1/30th as well..Zelda is not 30x better, nor does it deserve to be a GOTY 30x more.
Still you are right, many of these nominees were nominees before the reviewers even got to play them. Maybe they got to play them early, after all Mario Kart 7 isn't a nominee for best handheld game. Who knows, but sales =/= quality. You should know, Forza 4 is an amazing game, but lifetime sales for that game will likely never surpass 5 million without bundles.
|
Think about what you just said. I agree with you toally about COD. I think loads of games are better.
But think about what you said.
Its your opinion and mine that COD sucks. But I know tonnes of people who think its the best game ever. After all people dont que up for 4 days to get a game they dont and cant live without. Just because we think x game that sells 4 million on release sucks compared to others, it means we are in the minority. Of course advertising plays a part. But again I say advertising does not have people queing on a midnight launch in the millions.
Sales are a fair unbiased way to give GOTY in an awards ceromony IMO. Its what the majority obviously value more than any other game.
Its fine for a website to post what their personal opinion is on what they view as game of the year, its their website and their opinion. But an official awards ceromony shouuld be about what games the public combined value as GOTY. And sales tell the story whether we like it or not.
|
Well Awards are designed to be given to the best game (or movie, or music, whatever), not the most popular one. Everyones opinion is subjective, so awards should be based on the quality of the game.
I agree with you, websites should give GOTY awards to games which deserve it, but our definition of what makes a game GOTY worthy is different.
Your arguing that sales alone reflect public opinion, if more people buy it, more people like it. However I don't think that's enough to give a game GOTY, or any recognition.
GOTY should be given to games with the most quality built into them. Yes tons of people like CoD, but how rewarding is the online experience really? How often can you repeat the same task over and over? Just because it sells, doesn't mean it's the best.
GOTY should be given to the best game. If Skyrim offers people the most quality compared to any other game (using it as an example because of the duration of the campaign), then it should win. Games are more then just something we do to pass the time, often times they are experiences that inspire people, or have them think of things in a new light. Story is very important, and unfortunatly, how people percieve the story is based off individual opinions. Sometimes a game with a 10 hour story is far more memorable then a game someone spent 100 hours online with and deserves to be GOTY.
Think about it, if you asked every person who owns every nominee, I think GOTY should go to the game those people argue was the most enjoyable experience, or offers the most content worth playing. If those people own all the games, then clearly they enjoy a variety of game types, not just the single FPS genre, and they should be able to give the least biased opinion on which game offers the most bang for the buck.
I don't think GOTY should ever be based off a scalar quantity. Whether it's the number of sales, or cost of development, there are more to games then just numbers.