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Forums - Gaming - If You Want To Fight Piracy, Make Better Games - Gabe Newell, Also Ubisoft are evil "4 da hitz"

Valve is kinda the phenomenon. Pirates seem to respect them.






 

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RolStoppable said:
Lostplanet22 said:
People are pirating like every game and the best selling games are really that great?

Valve demographics just exist out a lot of pirates who thx to his sweet talk will get brainwashed even more...

It is sickening how many times I read comments as 'Fuck company X for that reason they deserve that their game get pirated and with the money I saved I bought nice hatq/clothing or whatever for Team Fortress 2 >_>!

Yeah Valve exist out some great minds, they only don't make some of the greatest games but they know how to win gamers to their side and rip them off before other game devs can.

This is a joke, right? It has to be.

It's no coincidence that the companies who are the most outspoken ones against piracy and the used games market are the same who struggle to make games that people want to buy and keep. Meanwhile, you don't hear similar complaints from the companies who are capable of providing great products.

Bullshit, Ubisoft, EA, and Capcom complain but they all provide quality PC games.

You don't hear much from Activision and Blizzard but they're clearly concerned about piracy as well. Activision actually hunts down pirates. Diablo 3 will require DRM even for offline play.

Some developers simply can't rely on the PC a lone anymore and focus on consoles.



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Mr Puggsly said:
RolStoppable said:
Lostplanet22 said:
People are pirating like every game and the best selling games are really that great?

Valve demographics just exist out a lot of pirates who thx to his sweet talk will get brainwashed even more...

It is sickening how many times I read comments as 'Fuck company X for that reason they deserve that their game get pirated and with the money I saved I bought nice hatq/clothing or whatever for Team Fortress 2 >_>!

Yeah Valve exist out some great minds, they only don't make some of the greatest games but they know how to win gamers to their side and rip them off before other game devs can.

This is a joke, right? It has to be.

It's no coincidence that the companies who are the most outspoken ones against piracy and the used games market are the same who struggle to make games that people want to buy and keep. Meanwhile, you don't hear similar complaints from the companies who are capable of providing great products.

Bullshit, Ubisoft, EA, and Capcom complain but they all provide quality PC games.

You don't hear much from Activision and Blizzard but they're clearly concerned about piracy as well. Activision actually hunts down pirates. Diablo 3 will require DRM even for offline play.

Some developers simply can't rely on the PC a lone anymore and focus on consoles.

Ubisoft, EA and capcom would be better placed in the PC market if they didn't make dodgy ports of the console versions to the PC.

EA's biggest franchise is FIFA the pc version has only just been bought into line with the console versions in terms of quality if these companys expect people to buy there products then they need to ensure quality before release. Capcom are terrible at this as well having played DMC and RE's on the PC then Playstation you can see how much they really cared about the PC version



Mr Puggsly said:
"Steam has revolutionized the way people buy and play games. It’s not just a digital storefront. Steam encourages customers to buy games, share them with friends and compete online for achievements. For those players, it becomes more fun to buy games than pirate them."

Who wrote that crap? Are they forgetting Xbox Live? Steam's success is primarily due to all the sales they have, they undersell the competition regularly.

Gabe is really downplaying how much of an issue piracy is. Regardless of quality, PC games simply can't sell like they once did. There are some PC hits here and there, but the piracy is so bad that it actually changed the PC gaming industry. MMO's and other online games are the only genres thriving on the PC because pirates can't steal them.


This douche is in the business of selling PC games. So he'll spin any argument in a way that makes PC gamers happy. He'll throw developers and publishers under the bus because they aren't his customers.





The statement itself makes sense at first but then you realize 1) that developers don't generally try to make bad games on purpose and 2) not every developer has the money to iterate on a game until it's perfect.

I love Valve but that's a pretty closed minded naive statement.



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Mr Puggsly said:
"Steam has revolutionized the way people buy and play games. It’s not just a digital storefront. Steam encourages customers to buy games, share them with friends and compete online for achievements. For those players, it becomes more fun to buy games than pirate them."

Who wrote that crap? Are they forgetting Xbox Live? Steam's success is primarily due to all the sales they have, they undersell the competition regularly.

Gabe is really downplaying how much of an issue piracy is. Regardless of quality, PC games simply can't sell like they once did. There are some PC hits here and there, but the piracy is so bad that it actually changed the PC gaming industry. MMO's and other online games are the only genres thriving on the PC because pirates can't steal them.

This douche is in the business of selling PC games. So he'll spin any argument in a way that makes PC gamers happy. He'll throw developers and publishers under the bus because they aren't his customers.

Steam predates Xbox live marketplace by over 2 years... He is also in the business of selling console games, and being someone who is actually selling PC games he is probably the only person qualified to comment on this. Unlike you he knows what he is talking about as he has the data, he has games that sell better on PC than console etc.



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Mr Puggsly said:
RolStoppable said:
Lostplanet22 said:
People are pirating like every game and the best selling games are really that great?

Valve demographics just exist out a lot of pirates who thx to his sweet talk will get brainwashed even more...

It is sickening how many times I read comments as 'Fuck company X for that reason they deserve that their game get pirated and with the money I saved I bought nice hatq/clothing or whatever for Team Fortress 2 >_>!

Yeah Valve exist out some great minds, they only don't make some of the greatest games but they know how to win gamers to their side and rip them off before other game devs can.

This is a joke, right? It has to be.

It's no coincidence that the companies who are the most outspoken ones against piracy and the used games market are the same who struggle to make games that people want to buy and keep. Meanwhile, you don't hear similar complaints from the companies who are capable of providing great products.

Bullshit, Ubisoft, EA, and Capcom complain but they all provide quality PC games.

You don't hear much from Activision and Blizzard but they're clearly concerned about piracy as well. Activision actually hunts down pirates. Diablo 3 will require DRM even for offline play.

Some developers simply can't rely on the PC a lone anymore and focus on consoles.


So Ubisoft with draconian DRM, EA with the best selling PC series in history plus the only major publisher leading major game development on PC (proving that PC slaes are important to them despite piracy) and Capcom with sporadic low quality ports are allowed to complain but Gabe who suffers from piracy as much as anyone can't because he points out it's not as big an issue as other people say is a duche, right...



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twesterm said:
The statement itself makes sense at first but then you realize 1) that developers don't generally try to make bad games on purpose and 2) not every developer has the money to iterate on a game until it's perfect.

I love Valve but that's a pretty closed minded naive statement.


So big publishers can't afford to but small indie devs with no financial backing can, right...

Mojang can sell 4 million preorders with a 75%+ piracy rate, and terreria that sold almost half a million copies in a month both with a 0 marketing budget. Just because some devs/publishers can't doesn't mean that it's not true that if they did they could sell well on PC. The Witcher 2 is selling better than the first and has already crossed 1 million copies sold and they are a small developer with little marketing. Then there is Crysis with 3 million+ sales on PC and Crysis 2 with it's much larger marketing budget and 3 platforms has only managed 2 million so far, Starcraft 2 is selling faster than 1 etc people can do it when they try unfotunatly it seems like only indies seem to try most of the time these days.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

I recently just got a new PC that can play any game out there right now, and I am severely disappointed that just about every game I want for PC has some type of DRM that performs rootkit like functions - I will not give them any of my money as long as they have that crap on their games unless..........

I have a question to pose - I thought about buying some of the games I want for PC and then downloading them without the DRM - so I would be downloading them off a pirate site but I would have already given the company my money so I wouldn't actually be stealing since I legally purchased the game.

Do you guys think this is ethical or does it just add to the problem?



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zarx said:
twesterm said:
The statement itself makes sense at first but then you realize 1) that developers don't generally try to make bad games on purpose and 2) not every developer has the money to iterate on a game until it's perfect.

I love Valve but that's a pretty closed minded naive statement.


So big publishers can't afford to but small indie devs with no financial backing can, right...

Mojang can sell 4 million preorders with a 75%+ piracy rate, and terreria that sold almost half a million copies in a month both with a 0 marketing budget. Just because some devs/publishers can't doesn't mean that it's not true that if they did they could sell well on PC. The Witcher 2 is selling better than the first and has already crossed 1 million copies sold and they are a small developer with little marketing. Then there is Crysis with 3 million+ sales on PC and Crysis 2 with it's much larger marketing budget and 3 platforms has only managed 2 million so far, Starcraft 2 is selling faster than 1 etc people can do it when they try unfotunatly it seems like only indies seem to try most of the time these days.


Indie games and AAA or just even console games are entirely different businesses.  It's not exactly easy to compare Minecraft and Mass Effect.

Game studios eat through a shit-ton of money a month, more than it costs to develop entire indie teams, because there are large teams to pay for and general overhead.  Because of that, independant studios simply can't afford to iterate until the game is perfect and publishers don't want to keep throwing money away. 

Again, studios don't set out to make bad games.  Nobody kicked off a project like Haze off and said alright guys, we're going to make a real stinker here and waste a lot of time doing it.  They're generally trying to make the best game possible but budget and time can stop that.  As much as every studio would love it, there's no magical fun button a studio can press to make a game fun.

I respect Gabe Newell a lot but the statement-- if you want to fight piracy, make better games-- is just a beyond ignorant and naive statement.  Unless you really do want games only like Minecraft and other indie games (and believe me, I came up with 20 shitty indie games for every good one you bring up), that statement doesn't work at all.  Valve is an excellent developer and they have the luxury of being able to take their time, but that's not something most studios are able to have.  Most of them want that luxury, but not everyone can be Valve.