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Forums - Sony - Just as I thought: Not Just Uncharted( which was oringinally fantasy game) but ALL SONY studios Sold out to XBOX styled games!

o_O.Q said:
yeah because the vast majority of sony's games are realistic...


GIANT ENEMY CRAB!



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zarx said:
AbbathTheGrim said:
Xxain said:
I knew everyone SONY's 1st IP's just felt like xbox games. shit Gears didnt just influenced..but completely changed the way 1st parties made there games.


Yeah, that is why God of War, Motorstorm, LittleBigPlanet, Grand Turismo, Fat Princess, Last Guardian, ModNation Racers, etc. are all shooters and Killzone started with the second installment.


God of war was an already established franchise, Motostorm being a racer was exempt, Little Big Planet started life before Sony was involved, Fat Princess is a qwerky little PSN title not a big budget retail release and could also argue that Sony was trying to copy XBLA's success, Team Ico is a Japanese studio and the Japanese branch of SCE worldwide studios is independant of the western branch that the directive came from, ModNation Racers was supposed to be part of the play create share directive that seems to have been peared back and Killzone was probably the first title meant to be Xbox like being a sci-fi console FPS. 

Resistance also shows the change in direction where Insomniac went from a cartoony wimsical style to make a gritty shooter for launch, same with sucker punch who went from cartoony Sly to Infamous.

But obviusly not all studios were put on gritty "realistic" styled games there are some exeptions but they are mostly on PSP, established successful franchises, bassed in Japan or designed outside of SONY's influince before being picked up (heavanly sword, heavy rain, Heavenly Sword etc) but the majority of Sony owned (or seccond party with strong ties) studios did do a 180 late last gen or this gen to be grittier and/or more realistic looking and that is a fact.

That takes nothing away from the quality of the games tho



So out of all of Sony's IP's, only 3 of them were influenced by Xbox's 'gritty shooters'. Infamous, Uncharted, & Resistance. Misleading thread title.

zarx said:
The Fury said:

I knew I'd played a 'more realistic' version of WipeOut HD before on another system...no wait...er.


your right it is clear now Sony aren't copying anyone nothing has looked anything like WipeOut HD

Which one was wipeout again? 

plus the series didn't even start at Sony bad example

I was thinking more along the lines of the article mentioning all Sony studios being pushed to a more realistic games because of 360 success of gritty shooters. WipeOut HD is neither realistic or gritty.

F-Zero is far from realistic. And Sony Liverpool (Psygnosis) are still a Sony studio unless you've heard otherwise.

Oh and the top one.



Hmm, pie.

Jay520 said:
zarx said:
AbbathTheGrim said:
Xxain said:
I knew everyone SONY's 1st IP's just felt like xbox games. shit Gears didnt just influenced..but completely changed the way 1st parties made there games.


Yeah, that is why God of War, Motorstorm, LittleBigPlanet, Grand Turismo, Fat Princess, Last Guardian, ModNation Racers, etc. are all shooters and Killzone started with the second installment.


God of war was an already established franchise, Motostorm being a racer was exempt, Little Big Planet started life before Sony was involved, Fat Princess is a qwerky little PSN title not a big budget retail release and could also argue that Sony was trying to copy XBLA's success, Team Ico is a Japanese studio and the Japanese branch of SCE worldwide studios is independant of the western branch that the directive came from, ModNation Racers was supposed to be part of the play create share directive that seems to have been peared back and Killzone was probably the first title meant to be Xbox like being a sci-fi console FPS. 

Resistance also shows the change in direction where Insomniac went from a cartoony wimsical style to make a gritty shooter for launch, same with sucker punch who went from cartoony Sly to Infamous.

But obviusly not all studios were put on gritty "realistic" styled games there are some exeptions but they are mostly on PSP, established successful franchises, bassed in Japan or designed outside of SONY's influince before being picked up (heavanly sword, heavy rain, Heavenly Sword etc) but the majority of Sony owned (or seccond party with strong ties) studios did do a 180 late last gen or this gen to be grittier and/or more realistic looking and that is a fact.

That takes nothing away from the quality of the games tho



So out of all of Sony's IP's, only 3 of them were influenced by Xbox's 'gritty shooters'. Infamous, Uncharted, & Resistance. Misleading thread title.

 

No of the Sony first/seccond party developed and released titles this generation

War/starhawk

MotorStorm

M.A.G

Modnation Racers

LittleBigPlanet

Infamous

Resistance

Uncharted

EYE pet

4 are ‘realistic’ games in terms of how it was modeled and rendered (human charcters that look realistic) and/or are gritty in nature plus 5/6 (deepending how you split the ...hawk games) can be classified as shooters and 2 of the remainder are racers and one started life outside of Sony so was not influinced by their damnds and one was developed to push a peripheral. And that covers all western studios that develop AAA games.

A case for War/Starhawk and Motorstorm being 'realistic' looking could be made as well.

But the real funny thing is Sony ended up with more titles than Microsoft did lol.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

The Fury said:
zarx said:
The Fury said:

I knew I'd played a 'more realistic' version of WipeOut HD before on another system...no wait...er.


your right it is clear now Sony aren't copying anyone nothing has looked anything like WipeOut HD

Which one was wipeout again? 

plus the series didn't even start at Sony bad example

I was thinking more along the lines of the article mentioning all Sony studios being pushed to a more realistic games because of 360 success of gritty shooters. WipeOut HD is neither realistic or gritty.

F-Zero is far from realistic. And Sony Liverpool (Psygnosis) are still a Sony studio unless you've heard otherwise.

Oh and the top one.


All studios that develop AAA titles at Sony have made a 'realistic' or gritty game this gen tho...

Also you only know that because the HUD and the widescreen

P.S. Psygnosis wasn't when they started the Wipeout franchise back on the PSX, Sega Saturn and PC back in 1995 and as such it's style was already established before the directive.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

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zarx said:
Jay520 said:
zarx said:
AbbathTheGrim said:
Xxain said:
I knew everyone SONY's 1st IP's just felt like xbox games. shit Gears didnt just influenced..but completely changed the way 1st parties made there games.


Yeah, that is why God of War, Motorstorm, LittleBigPlanet, Grand Turismo, Fat Princess, Last Guardian, ModNation Racers, etc. are all shooters and Killzone started with the second installment.


God of war was an already established franchise, Motostorm being a racer was exempt, Little Big Planet started life before Sony was involved, Fat Princess is a qwerky little PSN title not a big budget retail release and could also argue that Sony was trying to copy XBLA's success, Team Ico is a Japanese studio and the Japanese branch of SCE worldwide studios is independant of the western branch that the directive came from, ModNation Racers was supposed to be part of the play create share directive that seems to have been peared back and Killzone was probably the first title meant to be Xbox like being a sci-fi console FPS. 

Resistance also shows the change in direction where Insomniac went from a cartoony wimsical style to make a gritty shooter for launch, same with sucker punch who went from cartoony Sly to Infamous.

But obviusly not all studios were put on gritty "realistic" styled games there are some exeptions but they are mostly on PSP, established successful franchises, bassed in Japan or designed outside of SONY's influince before being picked up (heavanly sword, heavy rain, Heavenly Sword etc) but the majority of Sony owned (or seccond party with strong ties) studios did do a 180 late last gen or this gen to be grittier and/or more realistic looking and that is a fact.

That takes nothing away from the quality of the games tho



So out of all of Sony's IP's, only 3 of them were influenced by Xbox's 'gritty shooters'. Infamous, Uncharted, & Resistance. Misleading thread title.

 

No of the Sony first/seccond party developed and released titles this generation

War/starhawk

MotorStorm

M.A.G

Modnation Racers

LittleBigPlanet

Infamous

Resistance

Uncharted

EYE pet

4 are ‘realistic’ games in terms of how it was modeled and rendered (human charcters that look realistic) and/or are gritty in nature plus 5/6 (deepending how you split the ...hawk games) can be classified as shooters and 2 of the remainder are racers and one started life outside of Sony so was not influinced by their damnds and one was developed to push a peripheral. And that covers all western studios that develop AAA games.

A case for War/Starhawk and Motorstorm being 'realistic' looking could be made as well.

But the real funny thing is Sony ended up with more titles than Microsoft did lol.



Oh sorry, four were influenced by Xbox's 'gritty shooters'. It could be 3 if you exclude MAG which probably wasn't influenced by Xbox since it was made by Zipper- who had a history in only making tactical shooters.

I've never heard the term "gritty shooter" mentioned so much in seven short paragraphs. Also, how is Uncharted realistic?



zarx said:
The Fury said:

I was thinking more along the lines of the article mentioning all Sony studios being pushed to a more realistic games because of 360 success of gritty shooters. WipeOut HD is neither realistic or gritty.

F-Zero is far from realistic. And Sony Liverpool (Psygnosis) are still a Sony studio unless you've heard otherwise.

Oh and the top one.


All studios that develop AAA titles at Sony have made a 'realistic' or gritty game this gen tho...

Also you only know that because the HUD and the widescreen

P.S. Psygnosis wasn't when they started the Wipeout franchise back on the PSX, Sega Saturn and PC back in 1995 and as such it's style was already established before the directive.

You telling me WipeOut HD isn't AAA? I think it's one of the best games this gen. :(

I can tell WipeOut when I see it. If it were just 2 pictures of tracks maybe it might be a bit harder. And as Psygnosis developed WipeOut before they got bought out, Sony didn't copy anyone in that case, Psygnosis did. But then if no one copied anyone in this industry we'd have about 15 games rotating every year based on a certain genre, one of those genres being Chess.



Hmm, pie.

padib said:
Jay520 said:
Xxain said:
Jay520 said:
brendude13 said:
So they sold out for the simpletons...

Not that I have anything against realistic shooters, but if Naughty Dog had to change the game to be more realistic and violent just so it could sell more, then it makes gamers this generation look like shallow morons.

I'm not complaining though, it ended up an excellent game.



I don't think he's calling Xbox owners simpletons. He's calling the general public, or shooter fans, simpletons. That's not necessarilly an insult toward Xbox owners. The mass public is less educated than the hardcore & more likely to follow the 'what's hot' trend as opposed to thinking for themselves.

If fact, if you read a few lines down, then you can see that Not only is this directed at the general public (Not Xbox owners), it's also directed at Uncharted fans that bought it because it had shooting. Hell, he even says gamers of the GENERATION are shallow. One can look at sales this gen and see that this statement holds merit. Any popular game is going to have a large portion of the fanbase composed simpletons. I really don't see the problem in this post.

Definitely isn't directed at Xbox owners. Not worth a 3 day ban IMO. Pretty questionable ban Twesterm.


He was banned for that?


Yup, check his profile.

Completely underserved... People have said much more explicit things, much worse than that. We don't even know who he was referring to, XBox fans or the general XBox public. The Xbox doesn't only have shooters you know?!



Agreed, we should do something about it.

Well, I certainly don't mind this. Uncharted came out to be a beast and I'm not sure if a fantasy type of uncharted would have been good, as talented as ND is. Of course, if they came out with a darker version of jak this gen, that would be pretty kick ass, a mix of gritty 3rd person shooter/adventure with a bit of that fantasy world from jak we know and love.



"Trick shot? The trick is NOT to get shot." - Lucian