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Jay520 said:
zarx said:
AbbathTheGrim said:
Xxain said:
I knew everyone SONY's 1st IP's just felt like xbox games. shit Gears didnt just influenced..but completely changed the way 1st parties made there games.


Yeah, that is why God of War, Motorstorm, LittleBigPlanet, Grand Turismo, Fat Princess, Last Guardian, ModNation Racers, etc. are all shooters and Killzone started with the second installment.


God of war was an already established franchise, Motostorm being a racer was exempt, Little Big Planet started life before Sony was involved, Fat Princess is a qwerky little PSN title not a big budget retail release and could also argue that Sony was trying to copy XBLA's success, Team Ico is a Japanese studio and the Japanese branch of SCE worldwide studios is independant of the western branch that the directive came from, ModNation Racers was supposed to be part of the play create share directive that seems to have been peared back and Killzone was probably the first title meant to be Xbox like being a sci-fi console FPS. 

Resistance also shows the change in direction where Insomniac went from a cartoony wimsical style to make a gritty shooter for launch, same with sucker punch who went from cartoony Sly to Infamous.

But obviusly not all studios were put on gritty "realistic" styled games there are some exeptions but they are mostly on PSP, established successful franchises, bassed in Japan or designed outside of SONY's influince before being picked up (heavanly sword, heavy rain, Heavenly Sword etc) but the majority of Sony owned (or seccond party with strong ties) studios did do a 180 late last gen or this gen to be grittier and/or more realistic looking and that is a fact.

That takes nothing away from the quality of the games tho



So out of all of Sony's IP's, only 3 of them were influenced by Xbox's 'gritty shooters'. Infamous, Uncharted, & Resistance. Misleading thread title.

 

No of the Sony first/seccond party developed and released titles this generation

War/starhawk

MotorStorm

M.A.G

Modnation Racers

LittleBigPlanet

Infamous

Resistance

Uncharted

EYE pet

4 are ‘realistic’ games in terms of how it was modeled and rendered (human charcters that look realistic) and/or are gritty in nature plus 5/6 (deepending how you split the ...hawk games) can be classified as shooters and 2 of the remainder are racers and one started life outside of Sony so was not influinced by their damnds and one was developed to push a peripheral. And that covers all western studios that develop AAA games.

A case for War/Starhawk and Motorstorm being 'realistic' looking could be made as well.

But the real funny thing is Sony ended up with more titles than Microsoft did lol.



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