MARCUSDJACKSON said:
nope games tell the same story no matter wht games or side of scale there on |
huh? no ...
MARCUSDJACKSON said:
nope games tell the same story no matter wht games or side of scale there on |
huh? no ...
Seece said:
huh? no ... |
yes! think about it. before i go into my rant congrates on the first place unitedkingdomer
i'm saying wht your sying its just me breaking it down. selling well is games selling the same across any platform or games selling worse. its not always the case with every game but its very true.
so games selling the same no matter the scale is fact. they sell, or they don't. games can also sell differently 13m to 2 m or 90k to 200k.
selling badly or selling great. i'm turnning negatives into positives. good or bad games do sell.
Seece! why have you become less fun.
The NA index ratio in VGC...
Hardware: 1.59
Mortal Kombat: 0.78
Medal of Honor: 1.30
Portal 2: 1.51
NBA 2K11: 1.34
LA Noire: 1.31
Dante’s Inferno: 0.87
For comparison some popular shooters...
Black Ops: 1.60
Modern Warfare 2: 1.73
Crysis 2: 1.93
Battlefield: Bad Company 2: 1.69
For this PR all games with index ration lesser than 1.6 is selling better on PS3 (or most %users buying the game).
That was some of the worst spin ever. You know you are in bad shape when your spin doesn't flow from the mouth in a couple of quick coherent sentences.
Spin should come natural or not at all. This is probably something Sony should walk away from quickly before Ms uses it to do some spin of their own that actually makes sense.
Considering indivual games is just PR spin. Firstly, because they can pick just the games that support their pov. Regardless, even if you tallied up the total sales of all PS360 multiplatforms (and thus removed cherry picking), this would still be an unfair comparison. The consoles with higher install base get more games.
Lets say we have console a and console b. Console a has twice as much hardware out there as console b. It also has 1.5 times as many games. We could thus predict, that if total software/person is the same, the ratio on individual games would be 4:3 in favor of console a, not 2:1.
Yay math!
funny math.
what the article doesn't state is how the index ratio relates to a particular games sales as a percentage of the total user base for each respective console.
Using VG's stats and the articles ratio explanation, the recently released Deus Ex is indexing at 1.5; i.e., for every copy sold on the PS3, the 360 sells 1.5.
Now, this is below the stated hardware ratio of 1.6 and would be considered by Sony as a 'win'.
Well if you look at it a little closer that ratio works out unfavorably for Sony when that games sales are equated to a simple percentage of it's respective console user base.
Deus Ex has been purchased by over 6 1/4 percent of the 360's user base,
while it has only sold to 4 1/3 percent of the PS3's user base.
That difference would be even more pronounced if you take into consideration the amount of 360's that have red-ringed and some opportunistic Sony advocates who've used that hardware failure and their own type of funny math to leapfrog the PS3 install base ahead of Microsofts.
So the game is indexing at 1.5, yet a greater percentage of 360 owners have bought it when compared to the number of PS3 owners. Wouldn't the other games that he listed, like Portal 2 for example, show the exact same percentage disparity when the numbers are actually acounted for rather than spun.
In really simple terms, the 360 version of Deus Ex has outsold its PS3 counterpart by over 50%.
Funny how he didn't bring that up.
The software edge is clearly on the side of the 360, no matter how Rob Dyer wants to confuse the matter. I'd like to hear his answer for why Skyrim has so many more pre-order for the 360 as opposed to the PS3. It's not a shooter, so why is that?
Sony really should rein this pr stuff in. It's kinda silly this late in the game and makes them look petty.
if Sony had said that total PS3 software sales to total XBOX360 software sale is better than 1.6 ratio that XBOX leads in hardware, even that would have been a better measure.
But cherry picking few and saying we win, we win is just childish.
Game sales to console installed base doesn't follow a linear curve when you look at specific games. If that was the case then the PS2 should have had games that sold in the 30+ million range. The fact that the 360 actually has that ratio with some games or even has a better one is actually astonishing. Especially when you consider the amount of piracy and the claims from some people of many 360 owners having bought multiple consoles.


| scat398 said: That was some of the worst spin ever. You know you are in bad shape when your spin doesn't flow from the mouth in a couple of quick coherent sentences. Spin should come natural or not at all. This is probably something Sony should walk away from quickly before Ms uses it to do some spin of their own that actually makes sense. |
Actually I would say most Sony spins aren't effective, and people can see the BS that is being stated. Funny if people actually can see it now know that the xbox360 is healthier than ever.
