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Forums - Sony - Uncharted 3 New Extended Cargo Plane Campaign Gameplay

Its hard to improve or change much in the core Uncharted gameplay, when it got perfected in Uncharted 2.

Looks stunning.



                            

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Looks great.



worldlyfall said:
M.U.G.E.N said:
worldlyfall said:
M.U.G.E.N said:
worldlyfall said:

Bad company and Battlefield are two different series that why I can’t speak for BF3. I would have spoken about Battlefield if I had played Battlefield 2, but I haven’t, and it’s clear you haven’t either. I can speak for uncharted 3 cause I played the beta and uncharted 2. The MP is revamp like you said with the customization, but the gameplay isn’t. There was a very noticeable difference between Halo 3 and Halo Reach, but there is not for Uncharted 2 and uncharted 3. So the same cannot be said with the two.


wait...tell me..have you actually even played uc3 mp beta? because I don't think anyone who did can say it hasn't made any changes with a straight face

heck I think UC2 MP to UC3 MP jump is one the biggest and boldest ones I have ever seen..so many new things have been added to it! it's like a different game altogether. seriously you're trying too hard now and it shows. I suggest stopping now before you embarass yourself anymore

Did you even read the quote you responded to? I never said the MP was the same as uncharted two, i said it was revamped. Look at what i underlined in my quote. I said gameplay has not changed, but the MP has. Perks changed the gamplay yes, but they  do not count in my opinion cause they cannot be used in ever mode in the game. The gameplay buddy not the MP is basically the same as before. Also what do you mean trying to hard? Are you saying i am nitpicking just to hate on the game? Cause I am not just providing my opinion like the rest of you, if its a crime to not be on uncharted 3 bandwagon, than by all mines lock me up and throw away the keys, you guys act as if i insulted your mothers. Did you read slimebeast comment, he called the franchise overrated yet no one is arguing with him. Is because i am new to the site?  Or is it because you cant handle the fact someone is not impressed by this game?


umm no really..I mean what I asked..you say you played it but doesn't sound like you have a clue on what you are talking about. hence my question, should have been obvious

they added so many new things to gameplay...heck even the basics such as movement, weapons etc were tweaked...but you don't even know what 'kick backs' are ffs! that's like a whole new dimension added to the gameplay..in all mp modes AND in co op. and powerplays are a new addition that changes the dynamics of the match all the time...can't think of a single other game that has something similar. also other smaller things like medals for non camping behavior such as fist bumps over dead bodies...dancing over dead bodies etc have been added.

stop crying already...I don't care if you don't like the game...you won't be the only one and it doesn't bother me in the slightest. the problem i have with you is that you don't seem to have a clue on what you a blabbering on about. the gameplay mechanics have been changed dramatically from uc2 to uc3 = fact. Not sure if you just played a few rounds at a friends place or something but I suggest you go look up the changes before embarassing yourself more. Imean seriously, you thought kickbacks = recoil in an earlier post? LOL

There you guys go agian, saying they added so many new things to gameplay like what? Tweaks here and there. Movement , aiming, controls, weapons, always change from game to game nothing to crazy about. COD changes things like that all the time. I have played a few matches in the beta and uncharted 2 over a year ago ( i said that before ), i am not going to know everything, and never did i say i did, if i gave the intention that i do i am sorry. I am also so sorry i did not know what kickbacks were, is it my fault i dont know the name of bloody perks from game to game? I know you you have to choose boosters from beginning of matches so i usually let my friends do it for me since they know the best ones for a new player i am pretty sure thats where you choose what kickback you want as well, if i am wrong about that than agian sorry. I rememeber one of them that my friend used allowed him to move faster, i asked him how he did it, he said it was a perk you unlock while playing the match, so apparently that one of those kickbacks. Anyways every change you listed are MP changes, did i say MP was a the same? No, i did not. Stop talking about MP changes, those things you listed cannot be used in the single player portion of the game, thats what i meant by modes. 

There are changes to the MP of uncharted 3 from uncharted 2. But the games gameplay has not changed much. Going by yours and everyone elses thoughts on what gameplay is than Call of Duty Black Ops is one of the biggest leap forward from its predecessor we have ever seen in gaming.

 

you mean like.

-finally the ability to sprint

-being able to kick people off wall/ladders from the side, top and bottom.

-or how about the buddy system

-team work motivations

-completely revamped boosters and medals

-kickbacks (which are not killstreaks)

-or what about being able to choose your own guns instead of preset ones

-ziplines, that you can shoot any gun and grenades from.

-more stealth attacks, and mellee from the air.

-completely reworked damage and aim system.

 

how about that, is that enough gameplay changes for you?

give me a break, more of the same, please, what other games have made that many changes.

also what is the huge gameplay changes between the Halo games

note: im not saying they have non, as i have not played halo, im merely wanting to know what constitutes enough gameplay changes to warrent a good game to you.

also when told by aother user that you cant say its the exact same thing from a 4 minute trailer, you then said, oh but i played the beta and it was the same.

then you got called out for not knowing anything about Uncharted, so you said, oh, but i only played a little at a friends house.

and then you were told all the new gameplay in UC3, and you know say, oh but you cant count multiplayer.

at least be consistant and at least try to trash a game series you have actually played.

and please tell us other games which have changed as much as uncharted



enditall727 said:
slowmo said:
enditall727 said:
worldlyfall said:
enditall727 said:
worldlyfall said:
I am sorry but nothing about this is amazing. I am not being a fanboy I like uncharted, but this video did not show anything amazing. There was nothing mind blowing about this video. I saw the same thing on GT and i saw a bunch or comments saying its so amazing, best game this gen. I cant stress this enough but i really fail the see what is so amazing about this. The action is slow and your only fighting like two or three enemies at once. You fell out of a plane and climbed back in. Nothing about that was great at all. In fact nothing about Uncharted 3 impresses me at all, Uncharted 2 was very impressive when i first saw and played it but this just looks like a expansion with updated visuals.

Its my opinion, I really like uncharted 2, but uncharted 3 looks like a repackage to me. Not hating on the game it will be good only a tool would argue other wise, but i cannot get hyped for something that looks the exact same as before.


exact same??

okay then name a game this gen(home console's) that impressed over it's predecessor beside's uncharted AND that didn't look the exact same as before


Mass Effect 2 over Mass effect One

Halo Reach over Halo 3

Red Dead Redemption over GTA4 (not the same series but, you know its was GTA western)

Also dont reply back saying I only listed 3 games, you asked for one i gave you more plus i have all of page 3 to respond too.

You second comment was funny yet sadly it was partly true for the first part of this year anyways.

As for Halo i respect the fact you dont like the franchise, its your opinion afterall, unlike most people here i can understand some people differernt views . (or are your just insluting me for what i said about uncharted 3?)


i forgot about mass effect

but honestly when the ps3 version of Mass Effect 2 got announced people actually started to talk down on ME2 saying that it downgraded from me1

and halo reach i played a bit at a friend's house and i couldnt tell the difference(that would probably be because i dont really like halo). he told me that the only thing's added to reach were these space battles and melee moves or something like that

and yea that's exactly why you shouldn't have added red dead redemption. just wait for gta5 to release then we will see

and no i dont care what you say about uncharted because even if you LOVED uncharted it wouldn't change the way i feel about halo.i played halo 2,halo 3 and reach(didnt play that much of it though and i heard it has a good story).

it's just so average to me = i mean it's nothing like mgs4,uncharted2,mass effect or even gears of war but yet their is so much hype and a crazy following with it

whatever though..

 

For the record people did not enmasse say ME2 was inferior to ME1 after it was announced on PS3, some just mentioned they preferred aspects of the first game which was less arcadey (mainly because potential buyers wanted to know what they were missing out on might I add).  In reality it was a rose tinted spectacles situation as some parts of ME1 such as the planet expeditions were boringly repetitve and dull (bear in mind I've finished both and played through ME1 four times).

If you don't like Halo that's fine but the gap between Halo 3 and Reach was frankly huge and it is pretty plain to see if you play one game then the next.

Everyones entitled to an opinion on games, that's why I can confindentally say I don't get the MGS4 hype, I played it for 8 hours and considered it boring and never went back to it, just like I did with GTA4 (I try to give a game enough time to capture my interest in a fair manner if it reviews well).  On the other hand I loved Uncharted 1 & 2 (actually prefer DF story although AT is the better game). 

By the way, some other titles that impressed at least critically over their first games:

Forza 2 - Forza 3

Call Of Duty 2/3 - Modern Warfare (Quite a gap in both graphics and gameplay imo)

Gears - Gears 2 (You'd only massively notice if you played both and observed the advance in terms of art style and less restricitve design choices in action as they removed some of the corridors.  It's a similar jump to what was between U1 and U2, big but subtle).

Assassins Creed - Assassins Creed II

I think you get the general idea that its not as uncommon as you first thought for developers to really pickup the torch between their first efforts and second.  By default of course the third entry in a generation is always going to be tougher to make another visual leap, that's maybe why the art style of Gears 3 changed too to give it more "pop".


yea i didn't like gta4 too much either

 

but the thing about mgs4 is that you HAVE to play mgs1,2 and 3 before you play mgs4

that is THE game that you must have played the others to play mgs4.

have you played metal gear solid 1? and have you played it fully to the end?

That's the issue for me (I played around 6 hours of MGS 2: Substance on the original Xbox), I tried to grasp the backstory through wiki and some Youtube vids but in fairness the stealth genre isn't my favourite (never finished a Splinter Cell for example despite trying 3 of them).  Some games just don't bite you no matter how good the story is to those who love the franchise.  I know the full Halo back story and lore so I'm obviously going to get more from the games than somebody who doesn't, although a game like Reach being a complete prequel means anyone could in theory pickup and play the game without previous knowledge (not so in the case of Halo 2 and 3 as it's too confusing).  I still class that as a issue with the game in that really the gameplay should drive someone to play still not the story (although perhaps that's a outdated view that people like Quantic Dreams are changing).

On topic by the way, I love the video and the story driving set pieces are what make the Uncharted franchise for me.



Carl2291 said:
Its hard to improve or change much in the core Uncharted gameplay, when it got perfected in Uncharted 2.

Looks stunning.


My thoughts exactly, more of the same gameplay with new story and set pieces please.  Maybe a slightly better coop campaign if I was being picky on areas they could improve.



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I do think they should put co-op in. When there's the other character. Like if Elena is there, the 2nd player could control her.

I think Mass Effect should implement this too.

but neither will >_



killerzX said:

also what is the huge gameplay changes between the Halo games

note: im not saying they have non, as i have not played halo, im merely wanting to know what constitutes enough gameplay changes to warrent a good game to you.


I don't want to get into your overall debate but there have been some significant evolutions in Halo gameplay over the years, some people have liked others they didn't.  These are just some examples so you get the general idea and it isn't even including multiplayer changes just core gameplay differences:

For example:

In Halo 2 they introduced the dual wield option which allowed you to have more firepower at the expense of melee and grenades.  This also allowed you to be tactical in your mix of guns for example so you could have a plasma weapon to strip shields then a ballistic weapon to cause more damage to the flesh of an enemy.

In Halo 2 they introduced the ability to board vehicles that were nearby and occupied by an enemy

Halo 2 introduced the Arbiter character which had cloak ability

Halo 2 changed from a hit point healtyh bar to a regenerating health system with the health bar not displayed.

Halo 3 added two handed power weapons that produced movement penalties while also fully rebalancing all weapons.

Halo 3 introduced quipment such as the ancillary bubble shield, lifts, decoys, etc

ODST completely changed the gameplay by having you play as a new character with less emphasis on tanking and more on stealth and tactically taking down superior enemy numbers.

Reach added armour bonuses such as sprint, jet packs, armour lock, etc

Reach regressed back to the old non regenerating health in keeping with the armour properties of the first game

Reach gameplay was balanced to be more in line with the original Halo Combat Evolved.

Reach changed up the core single player gameplay to introduce some new vehicles we hadn't used before also.

 

From the above you might gather Halo is actually one of the worst games series you could have signified as not changing from game to game as there has always been a push from Bungie to evolve the series and build on their success.  That's what good studios do of course and Naughty Dog are no exception has your very thorough list showed ealier.

 



ishiki said:
I do think they should put co-op in. When there's the other character. Like if Elena is there, the 2nd player could control her.

I think Mass Effect should implement this too.

but neither will >_<


I'd love someone to actually incorporate good coop into a RPG genre as it's something that hasn't really been fully utilized yet imo.  I know there is examples and I do of course mean while still keeping the single player experience and not turning it into a pseudo MMORPG.



slowmo said:
killerzX said:
 

also what is the huge gameplay changes between the Halo games

note: im not saying they have non, as i have not played halo, im merely wanting to know what constitutes enough gameplay changes to warrent a good game to you.


I don't want to get into your overall debate but there have been some significant evolutions in Halo gameplay over the years, some people have liked others they didn't.  These are just some examples so you get the general idea and it isn't even including multiplayer changes just core gameplay differences:

For example:

In Halo 2 they introduced the dual wield option which allowed you to have more firepower at the expense of melee and grenades.  This also allowed you to be tactical in your mix of guns for example so you could have a plasma weapon to strip shields then a ballistic weapon to cause more damage to the flesh of an enemy.

In Halo 2 they introduced the ability to board vehicles that were nearby and occupied by an enemy

Halo 2 introduced the Arbiter character which had cloak ability

Halo 2 changed from a hit point healtyh bar to a regenerating health system with the health bar not displayed.

Halo 3 added two handed power weapons that produced movement penalties while also fully rebalancing all weapons.

Halo 3 introduced quipment such as the ancillary bubble shield, lifts, decoys, etc

ODST completely changed the gameplay by having you play as a new character with less emphasis on tanking and more on stealth and tactically taking down superior enemy numbers.

Reach added armour bonuses such as sprint, jet packs, armour lock, etc

Reach regressed back to the old non regenerating health in keeping with the armour properties of the first game

Reach gameplay was balanced to be more in line with the original Halo Combat Evolved.

Reach changed up the core single player gameplay to introduce some new vehicles we hadn't used before also.

 

From the above you might gather Halo is actually one of the worst games series you could have signified as not changing from game to game as there has always been a push from Bungie to evolve the series and build on their success.  That's what good studios do of course and Naughty Dog are no exception has your very thorough list showed ealier.

 

you got it wrong, he was the one who mentioned halo. so i was wondering what changed about it, not because i didnt think it changed, but because i didnt know what did.

also i was more talking the changes between reach and 3. and it seemed most of the evolution of the series happened in the earlier games, which is to be expected.

but my point was, that uncharted 3 has added some of the most new things between entries in the series than most any other series.

and to call it a copy and paste rehash after a 4 minute trailer of Drake fighting guys while falling out of a burning crashing planes, is idiotic. and it is clear that, he has put little to no time in playing the Uncharted series



killerzX said:
slowmo said:
killerzX said:
 

also what is the huge gameplay changes between the Halo games

note: im not saying they have non, as i have not played halo, im merely wanting to know what constitutes enough gameplay changes to warrent a good game to you.


I don't want to get into your overall debate but there have been some significant evolutions in Halo gameplay over the years, some people have liked others they didn't.  These are just some examples so you get the general idea and it isn't even including multiplayer changes just core gameplay differences:

For example:

In Halo 2 they introduced the dual wield option which allowed you to have more firepower at the expense of melee and grenades.  This also allowed you to be tactical in your mix of guns for example so you could have a plasma weapon to strip shields then a ballistic weapon to cause more damage to the flesh of an enemy.

In Halo 2 they introduced the ability to board vehicles that were nearby and occupied by an enemy

Halo 2 introduced the Arbiter character which had cloak ability

Halo 2 changed from a hit point healtyh bar to a regenerating health system with the health bar not displayed.

Halo 3 added two handed power weapons that produced movement penalties while also fully rebalancing all weapons.

Halo 3 introduced quipment such as the ancillary bubble shield, lifts, decoys, etc

ODST completely changed the gameplay by having you play as a new character with less emphasis on tanking and more on stealth and tactically taking down superior enemy numbers.

Reach added armour bonuses such as sprint, jet packs, armour lock, etc

Reach regressed back to the old non regenerating health in keeping with the armour properties of the first game

Reach gameplay was balanced to be more in line with the original Halo Combat Evolved.

Reach changed up the core single player gameplay to introduce some new vehicles we hadn't used before also.

 

From the above you might gather Halo is actually one of the worst games series you could have signified as not changing from game to game as there has always been a push from Bungie to evolve the series and build on their success.  That's what good studios do of course and Naughty Dog are no exception has your very thorough list showed ealier.

 

you got it wrong, he was the one who mentioned halo. so i was wondering what changed about it, not because i didnt think it changed, but because i didnt know what did.

also i was more talking the changes between reach and 3. and it seemed most of the evolution of the series happened in the earlier games, which is to be expected.

but my point was, that uncharted 3 has added some of the most new things between entries in the series than most any other series.

and to call it a copy and paste rehash after a 4 minute trailer of Drake fighting guys while falling out of a burning crashing planes, is idiotic. and it is clear that, he has put little to no time in playing the Uncharted series

I apologise for saying "you" in reference to mentioning Halo, I should have probably used a more generic term such as "Halo is one of the worst examples of unchanging gameplay".  I figured you probably didn't play much Halo so wouldn't know how it had changed a lot over time hence why I gave you a quick update on the sort of advances made and why he might seem to thing ther was more or less than he is assuming is happening with Uncharted.  In fairness I mentioned single player as that seemed to be the other guys focus but there was actually a lot more changes between Reach and 3 in the multiplayer side.  There was big evolutions in the Forge map editor, more online modes, Firefight got added.  There was other changes too but you get the general idea that I was more talking big general gameplay differences across the single player game rather than the numerous evbolutions the online has made in Halo.

I'm not disagreeing that Uncharted 3 is going to build on the previous game with some significant tweaks, it is actually my most anticipated game after Gears 3.  That's really saying something as I'm a huge Assassins Creed and Mass Effect fan too.  I dare say I'd go as far as to say it was worth buying my PS3 just for the Uncharted games alone I enjoyed them so much .  I would like more of the same as Uncharted 2 but I have every faith that come play time anything they've tweaked will be to add to the experience.

As for the last sentence I was just giving you some guidance on what sorts of changes Halo has gone through I really don't want to get involved in saying who is right or wrong as I don't actually think it matters in the grand scheme of things.  When you've been here a while you kind of learn to just go meh and move on as you can't convince some people to see a different viewpoint or understand yours.