the article is terrible, but your rant is equally bad but on the opposite spectrum. I will counter argue everything you said in the same way you counter argued the article, (with personal opinions, picking examples to prove a point while ignoring examples that disprove your point, misleading information, etc.) I apologize in advance for infuriating any wii owners, I'm just trying to point out the thread starter's flaws which are quite similar to the flaws he pointed out in the article... I'm sure someone could do the same thing with my rant against his rant, but that's exactly the point, rants such as in the article, his post, and the one below are pointless because they are completely biased towards the point they are trying to prove.
You argue that word of mouth is the most powerful advertisement and then you claim muramasa, which was extremely well received by the people who bought it, didn't sell well because its a sequel to a game that bombed... so obviously sales are based on a lot of things, and word of mouth, especially on a console, is not a very influencing factor. Red Steel 2 was very well received critically and by the people who bought it and it still bombed and sold far worse than the original which sold well despite being considered crap both critically and by the people who bought it, which brings me to my next point.
You argue if a game sells well its because of its quality, yet most of the third party wii titles that sell well are considered crap both critically and by the users. Examples Just Dance, Just Dance 2, Carnival Party, Mario and Sonic at the olympic games, zumba fitness, lego series, etc. And there are far more third party wii games that are considered "hidden gems" and bombed, then quality third party wii games that actually sold well.
New Super Mario Bros Wii did not sell well because it of a ridiculous quality, it sold well because like will sports, mario kart, and wii fit it could appeal to the wii userbase's entire audience. Everyone from you, your grandma, your little sister, your mom, etc. could have a fun time playing the game for a bit, while quality games such as mario galaxy, donkey kong country, monster hunter, and legend of zelda would never sell tens of millions because they are daunting to the average wii user to play. Hence why they sell on par with good ps3/360 exclusives despite the far larger console base.
As a video game company, nintendo's sole focus is to be making more money, both short term and long term. If for any reason nintendo thinks it may lose money by bringing over a game to North America by negatively affecting the publics perception of the wii, preventing development of other games if developers see that even triple A jrpgs flop in America, affecting sales in other regions, stopping people from importing the game from places its more expensive, etc., it should not bring that game over, regardless if those 15 angry hate emails they get a day say otherwise.