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Forums - Nintendo - "Who's to Blame for Nintendo's Missing Wii Games, we are." - I beg to differ. My buttal

LMAO!! Are you shiiting me?? Those games he mentioned, Madworld was lame, Red Steel 2 was good but that required a whole nother periphirial that had to be played with and has no online which is a death blow for a FPS(Bioshock, notwithstanding), Muramasa is spoken completly in Japanese, what were a bunch of Americans going to buy that, they hate subtitles in games. I cant understand why people keep defending Conduit, those games were mediocore pieces of crap made by a meh dev team. You would be better off getting a GC FPS, cheaper and better. Its funny how he didnt mention GE, that game did good cause it did not suck

This is crap that IGN would have posted some time back, THEY dont even do crap like this no more



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the article is terrible, but your rant is equally bad but on the opposite spectrum. I will counter argue everything you said in the same way you counter argued the article, (with personal opinions, picking examples to prove a point while ignoring examples that disprove your point, misleading information, etc.) I apologize in advance for infuriating any wii owners, I'm just trying to point out the thread starter's flaws which are quite similar to the flaws he pointed out in the article... I'm sure someone could do the same thing with my rant against his rant, but that's exactly the point, rants such as in the article, his post, and the one below are pointless because they are completely biased towards the point they are trying to prove.

You argue that word of mouth is the most powerful advertisement and then you claim muramasa, which was extremely well received by the people who bought it, didn't sell well because its a sequel to a game that bombed... so obviously sales are based on a lot of things, and word of mouth, especially on a console, is not a very influencing factor. Red Steel 2 was very well received critically and by the people who bought it and it still bombed and sold far worse than the original which sold well despite being considered crap both critically and by the people who bought it, which brings me to my next point.

You argue if a game sells well its because of its quality, yet most of the third party wii titles that sell well are considered crap both critically and by the users. Examples Just Dance, Just Dance 2, Carnival Party, Mario and Sonic at the olympic games, zumba fitness, lego series, etc. And there are far more third party wii games that are considered "hidden gems" and bombed, then quality third party wii games that actually sold well.

New Super Mario Bros Wii did not sell well because it of a ridiculous quality, it sold well because like will sports, mario kart, and wii fit it could appeal to the wii userbase's entire audience. Everyone from you, your grandma, your little sister, your mom, etc. could have a fun time playing the game for a bit, while quality games such as mario galaxy, donkey kong country, monster hunter, and legend of zelda would never sell tens of millions because they are daunting to the average wii user to play. Hence why they sell on par with good ps3/360 exclusives despite the far larger console base.

As a video game company, nintendo's sole focus is to be making more money, both short term and long term. If for any reason nintendo thinks it may lose money by bringing over a game to North America by negatively affecting the publics perception of the wii, preventing development of other games if developers see that even triple A jrpgs flop in America, affecting sales in other regions, stopping people from importing the game from places its more expensive, etc., it should not bring that game over, regardless if those 15 angry hate emails they get a day say otherwise.




killeryoshis said:
I think we have two problems for the article

How much is to sell well

and what title was good to sell well. I yet seen a 3rd party a game that deserves to sell.

so if there are no games, they why would expect there to be an audience for them on the wii?

..it's not like nintedo's had any better luck recently with metroid, sin and punishment, pandora's tower (japan), xenoblade (japan), TLS (japan).  we'll see about xenoblade (europe) soon and TLS (europe) next year i believe but i don't blame NOA for not wanting to localize them.  who's going to buy 'em?  the original article is a bit insultingly phrased but i agree with the general concept ... there is no audience; the wii is dead.  they are much better off trying to support the 3DS and wii U then pretend the wii still has life in it ... especially from the so-called "core" gamer.  if they were to localize anything for the wii  it ought to be rythm heaven.



The article is stupid, no doubt, but aren't you kind of generalizing a tiny bit with this statement; "Wii gamers are harder to please than the HD console gamers, who tend to fall more easily for hype and marketting glitz"?
You seem to imply that HD console gamers have poor taste and are uneducated and easily duped, which is every bit as silly as the article you're (rightly) dismissing.
Who is to say that massive campaigns won't work as well with Wii games? You always say so yourself, that Wii games never get marketed properly, this actually used to be one of your main arguments for why a lot of these games sell/sold so poorly.

Again, I agree that the article is tosh but your description of HD consoles gamers is still somewhat offensive. I still kind of get the feeling that you sometimes take things like this to a personal level where people with other tastes and likes are your enemies, or at the very least inferior.



enrageorange said:
the article is terrible, but your rant is equally bad but on the opposite spectrum. I will counter argue everything you said in the same way you counter argued the article, (with personal opinions, picking examples to prove a point while ignoring examples that disprove your point, misleading information, etc.) I apologize in advance for infuriating any wii owners, I'm just trying to point out the thread starter's flaws which are quite similar to the flaws he pointed out in the article... I'm sure someone could do the same thing with my rant against his rant, but that's exactly the point, rants such as in the article, his post, and the one below are pointless because they are completely biased towards the point they are trying to prove.

You argue that word of mouth is the most powerful advertisement and then you claim muramasa, which was extremely well received by the people who bought it, didn't sell well because its a sequel to a game that bombed... so obviously sales are based on a lot of things, and word of mouth, especially on a console, is not a very influencing factor. Red Steel 2 was very well received critically and by the people who bought it and it still bombed and sold far worse than the original which sold well despite being considered crap both critically and by the people who bought it, which brings me to my next point.

You argue if a game sells well its because of its quality, yet most of the third party wii titles that sell well are considered crap both critically and by the users. Examples Just Dance, Just Dance 2, Carnival Party, Mario and Sonic at the olympic games, zumba fitness, lego series, etc. And there are far more third party wii games that are considered "hidden gems" and bombed, then quality third party wii games that actually sold well.

New Super Mario Bros Wii did not sell well because it of a ridiculous quality, it sold well because like will sports, mario kart, and wii fit it could appeal to the wii userbase's entire audience. Everyone from you, your grandma, your little sister, your mom, etc. could have a fun time playing the game for a bit, while quality games such as mario galaxy, donkey kong country, monster hunter, and legend of zelda would never sell tens of millions because they are daunting to the average wii user to play. Hence why they sell on par with good ps3/360 exclusives despite the far larger console base.

As a video game company, nintendo's sole focus is to be making more money, both short term and long term. If for any reason nintendo thinks it may lose money by bringing over a game to North America by negatively affecting the publics perception of the wii, preventing development of other games if developers see that even triple A jrpgs flop in America, affecting sales in other regions, stopping people from importing the game from places its more expensive, etc., it should not bring that game over, regardless if those 15 angry hate emails they get a day say otherwise.


By Nintendo bringing over XenoBlade they would lose money and/or negatively affect their public perception? Oh jeez. please explain that one.

The game is developed by Monolithsoft, who is owned by Nintendo and the game is already translated. Bringing it over would not cost them money and more so, it would NOT affect their public perception in a negative way. I could, or rather I see how NOT releasing it further damages NOA is the eyes of countless gamers.



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kitler53 said:
killeryoshis said:
I think we have two problems for the article

How much is to sell well

and what title was good to sell well. I yet seen a 3rd party a game that deserves to sell.

so if there are no games, they why would be expect an audience for them on the wii?

..it's not like nintedo's had any better luck recently with metroid, sin and punishment, pandora's tower (japan), xenoblade (japan), TLS (japan).  we'll see about xenoblade (europe) soon and TLS (europe) next year i believe but i don't blame NOA for not wanting to localize them.  who's going to buy 'em?  the original article is a bit insultingly phrased but i agree with the general concept ... there is no audience; the wii is dead.  they are much better off trying to support the 3DS and wii U then pretend the wii still has life in it ... especially from the so-called "core" gamer.  if they were to localize anything for the wii  it ought to be rythm heaven.

games sell systems. When you give a audence a game that they want they will buy the system just for the game. And how can people call wii dead? Its not selling below 100k its not that far from the competition. Stop comparing wii numbers to the past its making it look bad!



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kitler53 said:
killeryoshis said:
I think we have two problems for the article

How much is to sell well

and what title was good to sell well. I yet seen a 3rd party a game that deserves to sell.

so if there are no games, they why would expect there to be an audience for them on the wii?

..it's not like nintedo's had any better luck recently with metroid, sin and punishment, pandora's tower (japan), xenoblade (japan), TLS (japan).  we'll see about xenoblade (europe) soon and TLS (europe) next year i believe but i don't blame NOA for not wanting to localize them.  who's going to buy 'em?  the original article is a bit insultingly phrased but i agree with the general concept ... there is no audience; the wii is dead.  they are much better off trying to support the 3DS and wii U then pretend the wii still has life in it ... especially from the so-called "core" gamer.  if they were to localize anything for the wii  it ought to be rythm heaven.

When you say "who will buy em?" I'll tell you that guaranteed 2 out of 3 of those games will sell at leasst 100,000, which is at least 100,000 people, which means that your point doesn't make sense.



Darc Requiem said:
The editorial quality of VGChartz has been going downhill for sometime. It's a shame really. I'm starting to visit this site less and less.


Unfortunately I'm in the same boat.  Between sales becoming flat and routine to this garbage, kinda feel like VGChartz isn't worth coming to at this point.



Pixel Art can be fun.

You guys got it all wrong!!! It is all my fault. I didn't buy enough games. I mean I didn't buy enough "hardcore" games. You can punish me now.



I don't particularly mind the article's content (or at least not moreso to the dozens like it that i've been subjected to over the years), but this is fricking VGChartz. If one site on the net is supposed to understand how these things really work, it's here, which makes this article particularly shameful



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