Aiddon said:
nitekrawler1285 said:
That is probably the biggest issue with the series. I'm curious as to how DMC 3 managed to be so good despite it. Though the original DMC was good 3 had more than enough content and variety to supplant it for me. Even more so if you include DMC3SE.
I wish I had the faith in Ninja Theory you have...To me it looks like a much slower paced version of DMC3 that requires less skill. It seems like they took too much inspiration from the half rate DMC clone GOW. I don't wanna lose my tough as nails arcade action because they have a penchant for cinematics and such.
I hope its early and that my reaction is a knee jerk thing but playing a bit of Heavanly Sword I don't have faith that Ninja Theory really know how to do balls to the wall arcade action. There had better be a Style meter too. It adds so much to the game to force you constantly vary your offense. It's omission I feel would be a detriment to the values of the series.
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It IS slower paced, those assclowns fully admitted it was running at 30 FPS; kiss any chances of the combat being as deep, as fast, or as responsive as 3 or 4 good bye. And let's not forget NT's habits of throwing tantrums, blaming other people for their commercial failures, and even just outright insulting fans because their Steven Seagal egos are as fragile as glass. NT is the insecure, hipster douchebag of the games industry and we'll be better off when they finally tank and vanish.
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Frames per second dosent determine speed of motions. its the amount of images that flash per second. thus 30FPS = 30 frames per second, 60FPS = 60 frames per second. not many developers go up to 60FPS because programming that for consoles is sometimes not possible while maintaining high level textures, polygons, etc. things like that. FPS determines the fedelitity of motions, movement etc, not the speed you see the images that create those motions.
from what i saw in comparing DMC1, 3 and 4 with what we've seen in DmC. DmC's motions appear faster than DMC1, and about the same as DMC3 and 4.
i orginally thought it would be a problem for DmC to run at 30FPS on Unreal Engine. while i'm still not statisfied with Unreal Engine 3. having played Batman Arkham Asylum, we can see a high level of responsiveness in the combat, with a lot of gameplay options. a better example however is Bayonetta (which dosent use Unreal Engine), however Bayo on the PS3 has significant framerate drops and a few other problems. however even running at a lower framerate, Bayo was an extremely responsive game, with an extremely deep combat system, trumping DMC4 on every level.
i think if you do some digging you'll see that Ninja Theory's Tameen Antoniades orginally said how the studio didnt expect Enslaved Oddessey to the West to be a success. (personally i dont think he was being honest, i think they thought it would be successful). Namco Bandai the publisher actully spoke out as to how they thought releasing close to Call of Duty, etc was the reason the title wasnt successful. Ninja Theory themselves didnt blame anyone. they did admit they were dissapointed with the lack of commerical success however.
NT had a moderate success with PS3 exclusive Heavenly Sword, not a bad game by any account, but neither a phenominal game. Antoninades mentioned how they decided to go multiplatform with Enslaved because they actully didnt make much money from HS, and Sony owned the IP, they didnt actully blame anyone for that. instead of take the gold handcuffs and make HS2, NT had the balls to make a new IP instead of developing a sequel (which every developer seems to be banking on these days).
most importantly NT are fearless. any developer who had a successful IP would make a sequel, or as loads of developers are doing, make a shooter, or sandbox, or online and worst of all make a game with motion controls. instead of conforming to these norms NT create games they way they want, which is exactly what this industry needs, rather than another FF, COD, Fifa, GTA, Assassin's Creed, the list is endless.
stating anymore than this would be too much of my own opinion. however, i feel NT wouldve been better off making Enslaved 2 or something else, DmC seems to be dragging them down. the series was going downhill, like Capcom's Resident Evil series (and like many Japanese game series outside of Nintendo), if Capcom wanted sales they shouldve given it to Platinum Games.