A203D said:
I felt this way about DMC2 and 4, maybe 3. DMC3 was good, DMC2 and 4 i didnt think were. personally i think thats because the developers who worked on the orginal DMC game never worked on any of the sequels. intead they just released Bayonetta, which trumped DMC4 on every single level. so i dont mind what Capcom are doing, since imo DMC was never that good since Hideki Kamiaya and Shinji Mikami left and took the original team with them. i'm not a huge Capcom fan, but i do trust Ninja Theory. and i think from a gameplay perspective it looks very similar to DMC3 and 4. i was hoping for more gun/melee/dodging interplay, like DMC1 and Bayonetta, but not much of that for the moment... hopefully that changes. |
That is probably the biggest issue with the series. I'm curious as to how DMC 3 managed to be so good despite it. Though the original DMC was good 3 had more than enough content and variety to supplant it for me. Even more so if you include DMC3SE.
I wish I had the faith in Ninja Theory you have...To me it looks like a much slower paced version of DMC3 that requires less skill. It seems like they took too much inspiration from the half rate DMC clone GOW. I don't wanna lose my tough as nails arcade action because they have a penchant for cinematics and such.
I hope its early and that my reaction is a knee jerk thing but playing a bit of Heavanly Sword I don't have faith that Ninja Theory really know how to do balls to the wall arcade action. There had better be a Style meter too. It adds so much to the game to force you constantly vary your offense. It's omission I feel would be a detriment to the values of the series.







