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Forums - Nintendo - Squarenix considering Dragon Quest X for WiiU

makingmusic476 said:
gumby_trucker said:
MrT-Tar said:
I don't think Square-Enix really wanted to release it on the Wii anyway. You would think that if a publisher was developing what is almost certainly their most high profile home console exclusive of the 7th gen, they would release some other games for the platform before. All that S-E has done for the Wii is a chocobo game, crystal bearers and DQ Swords (which was developed by Nintendo anyway). S-E were really hesitant to jump on the VC bandwagon as well, they didn't do so until 2008.

I don't want to start the whole 'where will KH3 go?' shitstorm, but there is no doubt in my mind that the Wii should've got a KH game. S-E could've easily taken advantage of the Wii, but they just decided to do nothing bar DQX, which is now even looking shaky. Seriously WTF S-E?

Given their track record I'd say releasing DQX on Wii is more like the strange exception than the rule... Maybe Nintendo money-hatted them.

The story with Monster Hunter doesn't look a whole lot better, really. Instead of one on rails spinoff Capcom gave us two. Both had their strange experimental games on the platform (Crystal Bearers and Zack & Wiki), both had a few other minor releases and weird ports (the DS FFCC game that came to Wii, that arcade Dragon Quest port, the Dead Rising port etc.) 

A very peculiar console generation indeed.

Much like Samurai Warriors 3, weren't both Monster Hunter 3 and Dragon Quest X announced at Nintendo conferences or with Nintendo executives in attendance?  It's very rare for Nintendo to share the stage with a third party, so I can only assume moneyhats were involved.

To be honest, it's the only reason I can imagine both the game being announced for Wii when every other major JRPG was hitting ps3, and the game staying on Wii now that the console is well past its prime.

I doubt it.  Enix's position has always been "We make our biggest games for the console that has sold the most."

If they did moneyhat them.   They didn't have to.

They likely shared the stage with DQ because DQ is the biggest name in gaming in Japan.

As for it staying on the wii?  What else could they do with it?  It no doubt has already gone through a lot of development, They're going to restart graphical modeling over from scratch?  I don't think so... hell, you'd be better off just starting on DQ11 to release like... a year after DQ10.





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Soleron said:
TomaTito said:

alfredofroylan said:

Wada responded that Square Enix must consider making the game compatible with both the Wii and its successor, the Wii U. The company is currently doing technical investigations on how to support Wii U, said Wada.

The Wii U is 99% compatible with the Wii. You'd only release it on the Wii U if you take can advantage of the console features.

The Wii U's hardware has much more in common with a 360 than a Wii. Multi-core Power CPU and post-R600 AMD graphics vs single core older Power and fixed-function graphics.

I fail to understand the Quote. The Wii U is 99% backwards compatible with Wii software (games like DDR that used GC ports are not). If the game is already made for the Wii, release it, since new Wii U users can still play it with the same controllers. I even think there might be a possibility of Wii games with similar controls to the U controller could have an added bonus of working TV-less with it.

If they are thinking on Wii U, make a new multiplatform DQXI.



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Kasz216 said:

I doubt it.  Enix's position has always been "We make our biggest games for the console that has sold the most."

If they did moneyhat them.   They didn't have to.

They likely shared the stage with DQ because DQ is the biggest name in gaming in Japan.

As for it staying on the wii?  What else could they do with it?  It no doubt has already gone through a lot of development, They're going to restart graphical modeling over from scratch?  I don't think so... hell, you'd be better off just starting on DQ11 to release like... a year after DQ10.


Well, that's assuming the guys at Enix have a very simplistic view of the console market.  And, as others have said, surely they would've given the platform more support in its early years if that were the case.

Personally, I think a simultaneous WU/PS3/360 release would be best at this point.  I can't imagine the figures DQX will do given the current state of the Wii, let alone the state of the Wii a year or more from now. 

The Wii has only managed to move 2.5 million units of software so far this year in Japan.  Total.  That number will be significantly lower next year, so for DQX to pull decent figures for a Dragon Quest title, it'd have to outsell every other Wii release for the first half of the year combined and then some.



So let me guess release for Wii-U then port to PS3/X360 knowing SE latest ideas.



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I had a feeling SE would at least consider this. Them or Nintendo.
We might just see two version coming out, one for each console.



Zlejedi said:
So let me guess release for Wii-U then port to PS3/X360 knowing SE latest ideas.


I wouldnt put my money there if I were you, that would be horii's decision rather than SE... And after all the work that nintendo is been doing for DQ in america and europe, I think it would be dumb from him to go multiplat... The dev cost will skyrocket and nintendo would obviously quit any support to the series in the west... I think it would be smart for him to position DQ as a nintendo brand, as SE did with FF after FFVI and sony...



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makingmusic476 said:
Kasz216 said:

I doubt it.  Enix's position has always been "We make our biggest games for the console that has sold the most."

If they did moneyhat them.   They didn't have to.

They likely shared the stage with DQ because DQ is the biggest name in gaming in Japan.

As for it staying on the wii?  What else could they do with it?  It no doubt has already gone through a lot of development, They're going to restart graphical modeling over from scratch?  I don't think so... hell, you'd be better off just starting on DQ11 to release like... a year after DQ10.


Well, that's assuming the guys at Enix have a very simplistic view of the console market.  And, as others have said, surely they would've given the platform more support in its early years if that were the case.

Personally, I think a simultaneous WU/PS3/360 release would be best at this point.  I can't imagine the figures DQX will do given the current state of the Wii, let alone the state of the Wii a year or more from now. 

The Wii has only managed to move 2.5 million units of software so far this year in Japan.  Total.  That number will be significantly lower next year, so for DQX to pull decent figures for a Dragon Quest title, it'd have to outsell every other Wii release for the first half of the year combined and then some.


I guess Square Enix simply sucks at developing games at a fast speed. Look at Versus XIII (and Kingdom Hearts 3).

The way I see it is Square Enix bet its money on the PS3, then had to realize the Wii was selling better. At that point they were stuck with huge projects like the Final Fantasy titles and Dragon Quest for DS, though. And these huge projects kept the most development resources locked.

And now they are desperate because the Wii is dead in Japan and their game still needs another year or so to be finished.

So yeah... they simply suck at making their games at a faster speed.



UncleScrooge said:

I guess Square Enix simply sucks at developing games at a fast speed.

It's just them spreading resources too thin. They have way too many projects in the pipeline, nothing gets done in a timely fashion.



makingmusic476 said:
Kasz216 said:

I doubt it.  Enix's position has always been "We make our biggest games for the console that has sold the most."

If they did moneyhat them.   They didn't have to.

They likely shared the stage with DQ because DQ is the biggest name in gaming in Japan.

As for it staying on the wii?  What else could they do with it?  It no doubt has already gone through a lot of development, They're going to restart graphical modeling over from scratch?  I don't think so... hell, you'd be better off just starting on DQ11 to release like... a year after DQ10.


Well, that's assuming the guys at Enix have a very simplistic view of the console market.  And, as others have said, surely they would've given the platform more support in its early years if that were the case.

Personally, I think a simultaneous WU/PS3/360 release would be best at this point.  I can't imagine the figures DQX will do given the current state of the Wii, let alone the state of the Wii a year or more from now. 

The Wii has only managed to move 2.5 million units of software so far this year in Japan.  Total.  That number will be significantly lower next year, so for DQX to pull decent figures for a Dragon Quest title, it'd have to outsell every other Wii release for the first half of the year combined and then some.

I don't think that's as ludicrous as you think it is, given what's actually releasing on Wii these days. DQ is a franchise capable of selling 3-4million in Japan alone. The Wii is the only home console that has seen games do those kind of numbers in Japan, so there's no evidence to suggest that it can't do it again with the right game, or that other platforms could suddenly see their top seller increase by several hundred percent with a DQ game.

I also doubt the chances of a new console that will take time to build a userbase being able to put up such software numbers in the short term.



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