| LordTheNightKnight said: I don't see people going "Mario would be so much better if I could feel parts of the screen". |
But I can see people going "Metroid would be so much better if you can feel parts of Samus"...
On a more serious note, as someone else said previously, I would look at this as something very similar to rumble, it's not a major feature but it can add something to certain types of games, even more than rumble does.
An example: think of what used to be point and click style adventures. You reach a wall, with no way to advance. The wall looks smooth, but as you go over it with your finger you detect a small crack in the wall... Now how cool would that be.
Currently Playing: Shin Megami Tensei: Devil Survivor Overclocked, Professor Layton and the Curious Village
Anticipating: Xenoblade, The Last Story, Mario Kart 7, Rayman Origins, Zelda SS, Crush3D, Tales of the Abyss 3DS, MGS:Snake Eater 3DS, RE:Revelations, Time Travellers, Professor Layton vs. Ace Attorney, Luigi's Mansion 2, MH TriG, DQ Monsters, Heroes of Ruin











