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Forums - Nintendo - Capcom's Wii Support

Mr Puggsly said:
LordTheNightKnight said:


1. What makes you think we aren't pissed at the other companies that did that?

2. The iPhone isn't really a gaming machine, despite how much companies want it to be. The Wii would just make it look like SF IV, at the level of TvC.

1. Like I said, get over it. Capcom isn't the only publisher that decided Wii isn't worthwhile for them.

2. Even if its not a gaming machine It apparently does a damn good job selling games. Not particularly good games, but they sell.

Wii didn't get SFIV, get over it. If you choose to not buy a HD console get used missing a lot of great games.


1. That's not an answer, as that just makes more publishers and developers guilty, not Capcom less guilty.

2. They aren't selling games are comparable prices.

3. That's just the bullshit fallacy that developers call the shots and the audience just has to take it. We give them our money. They don't pay us.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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Barozi said:

yeah but the HUGE difference is that Donkey Kong and Mario are Nintendo franchises and the others are not. Street Fighter and MK have splitted their fan bases a loooong time ago.

If so why didn't Goldeneye or any other FPS (CoD) on the Wii sell as good as Goldeneye on the N64 ? Probably the most successful console for FPS at that time. Simply because the fanbase went elsewhere and this is also true for Beat'em Up and Racing fans that don't involve Nintendo characters.

I'd agree if the Wii was a direct successor to the SNES, but it's not, not even close.

Would they sell decently on Wii ? pretty sure yes, but none of them would beat their PS3 or 360 counterpart.


Goldeneye was also the first Wii FPS on the Wii that was even comparable to the FPS on the other systems. Had that not been the case, the game would have sold better.

The audience didn't leave for no reason. They were given no option to play those games on the Wii.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

I think the situation between Capcom and Wii owners has been frustrating because they have taken somewhat of a middle road with the system. There have been about ten games of high quality released by capcom, and out of them about 3 big name releases, with the rest being ports or less "hard core" experiences but still of high value. This has probably caused expectations from fans to increase, leading to disappointment.

Contrast that to companies like Square-Enix, Koei-Tecmo, Namco-Bandai and Konami who have released little to no games on the system and Capcom looks like a big-supporter, relatively speaking.

But in some cases their respective strategies can be seen as similar to Capcom's. Konami, for example, has given the Wii one big name release in the form of Silent Hill, smaller quirkier games like elebitsdewy's adventure which were quite polished and well made, and lots of support on VC and Wiiware. They have definitely seen less success than Capcom in general on the Wii.

Even Sega hasn't released many big name franchises on Wii, besides Sonic games and their spinoffs... seeing as sonic has always been an evergreen franchise of sorts, if you remove that from the equation you are left with similar or worse support than Capcom: HOTD Overkill (which sold about as good as Umbrella Chronicles), Madworld, and publishing the games from HVS.

Correct me if I'm missing something. What's left are Square-Enix, Koei-Tecmo and Namco-Bandai which have pretty much ignored the wii as far as big name releases - a FF spinoff, some DQ spinoffs and ToS2 are all medium-weight games at best.. and those publisher's level of success seems to be appropriate considering their level of commitment.

I for one am not happy with the situation, but it does seem that capcom is sometimes being singled out because they haven't given up on the Wii, more than because they are more biased than any other Japanese publisher.

In general, there is a pretty good correlation between the amount of effort put in and the amount of sales seen by all these publishers. It's just that they are all small amounts relative to what we expected from the best selling console...



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LordTheNightKnight said:
Barozi said:

yeah but the HUGE difference is that Donkey Kong and Mario are Nintendo franchises and the others are not. Street Fighter and MK have splitted their fan bases a loooong time ago.

If so why didn't Goldeneye or any other FPS (CoD) on the Wii sell as good as Goldeneye on the N64 ? Probably the most successful console for FPS at that time. Simply because the fanbase went elsewhere and this is also true for Beat'em Up and Racing fans that don't involve Nintendo characters.

I'd agree if the Wii was a direct successor to the SNES, but it's not, not even close.

Would they sell decently on Wii ? pretty sure yes, but none of them would beat their PS3 or 360 counterpart.


Goldeneye was also the first Wii FPS on the Wii that was even comparable to the FPS on the other systems. Had that not been the case, the game would have sold better.

The audience didn't leave for no reason. They were given no option to play those games on the Wii.

Sure I know though I think Quantum of Solace and the Call of Duty games (Treyarch ones at least where they released it at the same time as the HD versions) were pretty similar.

But the same would happen with other fighting or racing games series that are now "exclusively" on HD consoles (and some of them PC of course).
Even when the original Street Fighter 2 sold over 6 million copies on the SNES and the hundreds of thousand gamers that entered the series with Turbo, assuming that old school gamers bought nothing but Nintendo consoles and still have a huge interest in the genre or the series and will suddenly buy them for the Wii (in case they would exist) is more than doubtful.



LordTheNightKnight said:
Mr Puggsly said:
LordTheNightKnight said:


1. What makes you think we aren't pissed at the other companies that did that?

2. The iPhone isn't really a gaming machine, despite how much companies want it to be. The Wii would just make it look like SF IV, at the level of TvC.

1. Like I said, get over it. Capcom isn't the only publisher that decided Wii isn't worthwhile for them.

2. Even if its not a gaming machine It apparently does a damn good job selling games. Not particularly good games, but they sell.

Wii didn't get SFIV, get over it. If you choose to not buy a HD console get used missing a lot of great games.


1. That's not an answer, as that just makes more publishers and developers guilty, not Capcom less guilty.

2. They aren't selling games are comparable prices.

3. That's just the bullshit fallacy that developers call the shots and the audience just has to take it. We give them our money. They don't pay us.

1. If the Wii was at par with the HD platforms technically it would get a ton of support via ports. To bring an HD games to Wii they basically have to rebuild it. Look at CoD Black Ops for example, it uses the same engine but they obviously had to do a lot of work to get it on the Wii and it still sucks in comparison. Also selling significantly less.

Capcom also doesn't have much interest in developing games for a single platform as most of their console games are multiplat. Its quite simple to understand why they don't care about the Wii. I blame technical inferiority mostly.

2. The prices are lower and so are the development budgets.

3. Well show the video game industry you mean business! Stop buying games and consoles period. That'll show em'!



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I've enjoyed Capcom's initial try with Zak&Wiki, and the oportunity as a lapse gamer to try ports of RE4 and Okami, but I haven't seen anything more from them after that. For example Konami's first steps like Elebits has been a good experience for me, going to try dewy's some time during the year. Meanwhile Namco surprised me with We Ski or the Munchables; also it's a shame that We Cheer didn't have a wider appeal like Just Dance, because that game was much more polished.

Some third parties did try initially to get on top of the Wii expansion, but many didn't follow through.



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Mr Puggsly said:
LordTheNightKnight said:
Mr Puggsly said:
LordTheNightKnight said:


1. What makes you think we aren't pissed at the other companies that did that?

2. The iPhone isn't really a gaming machine, despite how much companies want it to be. The Wii would just make it look like SF IV, at the level of TvC.

1. Like I said, get over it. Capcom isn't the only publisher that decided Wii isn't worthwhile for them.

2. Even if its not a gaming machine It apparently does a damn good job selling games. Not particularly good games, but they sell.

Wii didn't get SFIV, get over it. If you choose to not buy a HD console get used missing a lot of great games.


1. That's not an answer, as that just makes more publishers and developers guilty, not Capcom less guilty.

2. They aren't selling games are comparable prices.

3. That's just the bullshit fallacy that developers call the shots and the audience just has to take it. We give them our money. They don't pay us.

1. If the Wii was at par with the HD platforms technically it would get a ton of support via ports. To bring an HD games to Wii they basically have to rebuild it. Look at CoD Black Ops for example, it uses the same engine but they obviously had to do a lot of work to get it on the Wii and it still sucks in comparison. Also selling significantly less.

Capcom also doesn't have much interest in developing games for a single platform as most of their console games are multiplat. Its quite simple to understand why they don't care about the Wii. I blame technical inferiority mostly.

2. The prices are lower and so are the development budgets.

3. Well show the video game industry you mean business! Stop buying games and consoles period. That'll show em'!


Um, I've stopped buying Capcom's games, as well as EA's games, so I am following up on my words. But making it all video games is a strawman.

As for rebuilding for the Wii, so what? That's hypocracy, considering all the work that goes into an original game for the other systems. Activision showed it can be done, and still make money even with less sales. So more money is, and it might be a huge leap of logic, more money.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Mr Puggsly said:

I'm sure Nintendo forces developers to make all games support the Wiimote.

Wii remote usage is sort of on the TRC but only because of the need for the home and power buttons.  The GC controller, Classic Controller or Classic Controller Pro can be the default lead input device.



The rEVOLution is not being televised

Viper1 said:
Mr Puggsly said:

I'm sure Nintendo forces developers to make all games support the Wiimote.

Wii remote usage is sort of on the TRC but only because of the need for the home and power buttons.  The GC controller, Classic Controller or Classic Controller Pro can be the default lead input device.


That and not all owners will have those other controllers, so supporting the Wiimote and nunchuck are "just in case", as all Wii systems have those. Do I have that right?



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
Viper1 said:
Mr Puggsly said:

I'm sure Nintendo forces developers to make all games support the Wiimote.

Wii remote usage is sort of on the TRC but only because of the need for the home and power buttons.  The GC controller, Classic Controller or Classic Controller Pro can be the default lead input device.


That and not all owners will have those other controllers, so supporting the Wiimote and nunchuck are "just in case", as all Wii systems have those. Do I have that right?

Pretty much.

I don't know of any retail games sold that do not use the Wii remote in some capacity.  Though many offer the use of those other 3 input devices to give gamers a choice.



The rEVOLution is not being televised