Probably in the same time frame from launch that Sony will use for an NGP revision.

VGChartz
How Long Before a 3DS Redesign? | |||
| 2012 | 115 | 43.56% | |
| 2013 | 113 | 42.80% | |
| 2014 | 25 | 9.47% | |
| Later than 2014 | 7 | 2.65% | |
| Never | 4 | 1.52% | |
| Total: | 264 | ||
Probably in the same time frame from launch that Sony will use for an NGP revision.

VGChartz
There will be a redesign for sure, not only for the battery problem, the screen will be probably upgradable in the next few years. Only recently toshiba and other TV manifacturers have started to develop 3D TVs without glasses for consumers (the first models will be out in 2012). So I guess the tecnology will become chepaer and more efficient in the next few yaers.
| Conegamer said: Unlike the DS, there's nothing wrong with the design of the 3DS, and the battery life can be rectified via different methods (and isn't a problem for me IMO) So...Holiday 2013-2014 I say. No sooner |
there wasn't really anything wrong with the DS lite but we still got a DSi, DSi XL.
Then there was the psp 1000, 2000, 3000, and pspGo.
Not to mention ipod/iphone/ipad's many revisions.
...honestly, "wrong" or not i just fully expect a hardward revision pretty much yearly. it's just how the market seems to be now-a-days.
LordTheNightKnight said:
And relying on third parties to fix the problem didn't help the PSP get over its battery life image. |
Battery life WAS a major issue in just about every handhelds success BECAUSE: The old days you needed sometimes up to 6 aa batteries to run the machine and if they only lasted 2 hours. The consumer was getting not only inconvenienced, but also boned on buying batteries like they were going out of style. Today's handhelds have rechargeable battery packs and come with charging cradles or available car chargers and can be played while charging. It's all but not quite a moot point now. 3 hours or more of wireless free gaming with that kind of performance is plenty adequate...lets not get carried away.
I'm with Viper, also on revision time as well. no earlier than 2013 and perhaps 14. How they will upgrade it however, is beyond me at this point. It's a really nifty gadget with a lot of stuff built in that won;t be fully realized or utilized for quite some time to come by the devs.
On that thought, there is no justifiable reason or need to change the hardware with the exception of perhaps an XL version for those that appreciate the larger screens because of eyesight and the larger unit itself for their hands (I personally liked the size of the original DS in my hands vs. the smaller ones of now), or just simply a few more color options alone or with a bundle.
Standard 18 to 24 months short of major issue that requires a revision like the GBA SP needing backlighting.
Kwaidd said:
Battery life WAS a major issue in just about every handhelds success BECAUSE: The old days you needed sometimes up to 6 aa batteries to run the machine and if they only lasted 2 hours. The consumer was getting not only inconvenienced, but also boned on buying batteries like they were going out of style. Today's handhelds have rechargeable battery packs and come with charging cradles or available car chargers and can be played while charging. It's all but not quite a moot point now. 3 hours or more of wireless free gaming with that kind of performance is plenty adequate...lets not get carried away. I'm with Viper, also on revision time as well. no earlier than 2013 and perhaps 14. How they will upgrade it however, is beyond me at this point. It's a really nifty gadget with a lot of stuff built in that won;t be fully realized or utilized for quite some time to come by the devs. |
Um, long trips actually make rechargeable batteries worse. So that's not an absolute reason to dismiss the battery issue. Furthermore that, again, didn't help the PSP's reputation with its battery life.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
I would guess 2013 if it sells decent enough through 2012. What I would like but is not going to ever happen is a sku without the 3D or the camera's and sold at a cheaper price.





Let's see, what should have it needed from the start?
So yes, a redesign could be welcome. Is Xmas 2011 too soon?
Viper1 said:
They use the SD card as onboard memory now. This works much better than onboard memory in that it's upgradable and transferable to other devices. Camera resolution only needs to match that of the screens. It's just a game system and not meant to replace your $150 12 mp point and shoot. How exactly does the zoom function and parallex barrier screen need to be improved upon? They both work just fine as far as I've seen. How can you have seen that work on a system that doesn't have a parallax barrier screen to begin with? The 3DS already has an accelerometer and a gyroscope built in. You don't need another motion detecting sensor to accurately detect motion at all angles, speeds and accelerations. And the cameras themsellves can even be used for motion tracking as evidenced by that 3D DSiWare game Rittai Kakushi E Atta Koreda. |
all that you said, and like to emphasize that all those things deadeye wanted would be POINTLESS expenses that would not improve the 3DS in terms of a gaming machine at all. why waste money on an onboard memory when sd cards are so easy and cheap.
not sure what dsi's touch screen is, so can't comment on that. is that bigger? if so, i'm all for larger screens. also maybe a lighter model. it is exact same size as ds lite, but its a tad heavier.
Thats teh problem with most gamers and their DREAM machine. They add like 100 pointless features to teh device that won't ever get used and just drive the console cost up.