DeadEye said:
I would say 2013 or 2014 depending on how well the 3DS sells. There are things that can be fixed with 3DS so it's not like they have no reasons not to. A few examples; touch screen needs to be back to DSi size, battery life needs improving, weight could be reduced, it needs some on-board memory (preferably several GB's) so you don't need an SD Card for everything, camera's need a slightly higher resolution and a zoom function and the 3D screen needs to be improved upon. They could also add a second motion sensor so the 3D effect could move with the system so you don't lose the sweet spot (I saw this done with an app on the iPhone/iPad, something i anyway).
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They use the SD card as onboard memory now. This works much better than onboard memory in that it's upgradable and transferable to other devices.
Camera resolution only needs to match that of the screens. It's just a game system and not meant to replace your $150 12 mp point and shoot.
How exactly does the zoom function and parallex barrier screen need to be improved upon? They both work just fine as far as I've seen.
How can you have seen that work on a system that doesn't have a parallax barrier screen to begin with? The 3DS already has an accelerometer and a gyroscope built in. You don't need another motion detecting sensor to accurately detect motion at all angles, speeds and accelerations. And the cameras themsellves can even be used for motion tracking as evidenced by that 3D DSiWare game Rittai Kakushi E Atta Koreda.