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Forums - Gaming - Fez dev: PC and PSN "would make sense" But WiiWare can "f*** off"

Doobie_wop said:
Raze said:

Hooray fanboy devs, slowly filling the industry with their hate. =P


Did he say anything wrong? He shares the same views as many of the other smaller devs that develop games for the downloadable platforms. Nintendo fucked up, I think he has the right to judge their mistakes as mistakes, instead of just sweeping them under the carpet and just ignoring them.


Its the way he is broken down in his view. He came in as a raging bull about no demos, then admitted to there being demos. This is a typical sign of an overheated fanboy. Ever discuss something with a fanboy that was blatantly batshit insane? Eventually they conceed some of their points and break down immediately after blurting out something nonsensical.

Combine that with his need to drop a "fuck off" for sensationalism further promotes the idea that he doesn't believe his product can stand on its own, so he needs to draw the praise from the anti-Nintendo crowd, hoping they'll support him just on that reason alone.

It's a pathetic way of going about working in this industry, and he should furthermore realize he's burning a bridge he may someday regret. Unfortunately, this is only one example of rabid fanboyism breaching into the industry. Quite a few devs have outright shunned one company simply because they were a fan of the competition.


Raging hormones, its not just for teenagers anymore.



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IllegalPaladin said:

Not like this is any concern to me, but I'm wondering if this is kind of similar to Machinarium. Do these developers have a publisher? If not then that would mean that they're focusing on XBLA because it has to have an exclusivity agreement, right?

You have to have a console exclusivity if you publish via Microsoft as an indie. However, that doesn't mean you can't take your game to other formats like Steam. An example of exclusivity in action is Super Meat Boy and Monday Night Combat. Both were MS-published titles, but came out on Steam at a later date. For MNC it was August to January, for Super Meat Boy, it was October to November.

I would imagine that it is the same way with all 3 publishers. You didn't see the BIT.TRIP series on Steam until much later in its lifespan.



Back from the dead, I'm afraid.

Bruno Muñoz said:

Nintendo Wii is desperately in need of platformer games.

 

I see what you did there...

Also, your example Mendicate Bias is completely wrong and false. And what's wrong with opinions?



 

Here lies the dearly departed Nintendomination Thread.

Raze said:
Doobie_wop said:
Raze said:

Hooray fanboy devs, slowly filling the industry with their hate. =P


Did he say anything wrong? He shares the same views as many of the other smaller devs that develop games for the downloadable platforms. Nintendo fucked up, I think he has the right to judge their mistakes as mistakes, instead of just sweeping them under the carpet and just ignoring them.


Its the way he is broken down in his view. He came in as a raging bull about no demos, then admitted to there being demos. This is a typical sign of an overheated fanboy. Ever discuss something with a fanboy that was blatantly batshit insane? Eventually they conceed some of their points and break down immediately after blurting out something nonsensical.

Combine that with his need to drop a "fuck off" for sensationalism further promotes the idea that he doesn't believe his product can stand on its own, so he needs to draw the praise from the anti-Nintendo crowd, hoping they'll support him just on that reason alone.

It's a pathetic way of going about working in this industry, and he should furthermore realize he's burning a bridge he may someday regret. Unfortunately, this is only one example of rabid fanboyism breaching into the industry. Quite a few devs have outright shunned one company simply because they were a fan of the competition.


Raging hormones, its not just for teenagers anymore.

His an independent developer, he can say, do or burn whatever he wants. He has no obligation to suck up to anyone. His points are also solid. Nintendo have demos for only a few titles and even those are only temporary, the system is absolute bullshit and it's one of the reasons they're so far behind with their network. 

He also has around six other better platforms to develop for, he'd probably like to release his game on the Wii, but he knows his efforts will be worthless and so like many other 'talented' small developers, he avoids the system like the plague. Why jump through several hoops to be a part of a network that most likely won't help the sales of his game?

I'll also point out that deciding not to work on a system does not mean that developer is a fanboy, these guys aren't forum warriors, they run businesses, make friends and sign contracts within the industry. Nintendo are being difficult to small developers, so those developers will critisize and avoid the platform. Why develop for a publisher who obviously doesn't give a shit about your product, your team or their own system?



Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.

http://gamrconnect.vgchartz.com/post.php?id=3879752

I guess I will never have a chance to buy his game then.  Too bad for him, no loss for me.



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Above: So good Wiiware isn't enough to contain it's awesomeness.



Above: still the best game of the year.

Bruno Muñoz said:

Nintendo Wii is desperately in need of platformer games.

 

That game doesn't even qualify as a platformer. It's just one of the one million gimickly puzzle games that flood the online stores.



Above: still the best game of the year.

Mr Khan said:
Skeeuk said:

imo calling upcoming small devs "garage developers" is pretty much un called for

That was a bad mistake on Reggie's part, and a particular head-scratcher because Nintendo has courted small developers with teams in the single-digits before

Unless Reggie meant the real amateurs, the ones flooding the app store with all sorts of pointlessness (but then again, pointlessness has proven to be a big seller on WiiWare, see My Aquarium)

That's exactly what he meant, as he defined it in the same interview (in a portion which most sites just kind of forgot to add). The goal, as near as I can tell, isn't so much to make sure that only awesome games are on the service so much as it is to make sure that only games that will return a reasonable profit (for Nintendo) will get hosted.

On topic, the man is crude, but considering how much of a hash Nintendo has made of their online distribution services, I can't really blame him.



Mr Khan said:

Fuck you too, if you want to be so mature about it.


One of the more professional comments I've heard.



ǝןdɯıs ʇı dǝǝʞ oʇ ǝʞıן ı ʍouʞ noʎ 

Ask me about being an elitist jerk

Time for hype

@milky joe I couldnt have said it better myself, some Wii fans act like these devs are evil and the WiiWare is perfect knowing damn well is because the system is not up to snuff they miss out on things, meat boy and MVC2 just for examples

OT it was little uncalled for