@pristine PSP is selling well in Japan because those people know a quality portable when they see one!!! im kidding i have no idea, supposedly there was a shortage recently in that country i think
@pristine PSP is selling well in Japan because those people know a quality portable when they see one!!! im kidding i have no idea, supposedly there was a shortage recently in that country i think
| Metallicube said: Call me crazy, but I still feel Nintendo is in better shape than its competitors. Yes, the HD consoles are finally starting to BAAARELY outsell the Wii, but let's look at all that it took in order for it to happen.. -SEVERAL price drops, especially for the PS3. PS3 has dropped 50% of its initial value after only 3 years, which is pretty unheard of. And it's still struggling in America, the biggest gaming market. - Multiple bundles and console skews, again, particularly for the PS3. - Redesigns for BOTH consoles, which in part act as a fresh new launch, as many people run out and rebuy their console. Look at what the redesign did to the DS after all.. So it's almost as if Wii is going up against 4 consoles. - Universal support of third parties, like 90% of the support as opposed to like 10% for the Wii. More support means more, and better games, which means more sales, and more longevity. - Motion control devices for BOTH consoles. Kinect in particular has been treated almost like an entirely new console launch for MS. -The added value of Blu Ray on the PS3, which seems to be having an effect in Japan particularly, as PS3 console sales are high there but game sales are pretty low. Clearly MS and Sony are more reliant on hardware features to maintain momentum. But you only have so many of these cards. Wii on the other hand simply needs more games to thrive. Right now it doesn't have them. NSMB, the biggest hardware mover, is now over a year old. If Wii just gets more games that can sell, it easilly negates all of these marketing moves (and yes, a price drop couldn't hurt at this point either ;)). This to me is more sustainable than relying more on hardware features and marketing. |
So, basically, the Wii crowd has turned 180 degrees in their reasoing now. Where Blu-ray, HD graphics, price, hardware revisions and motion controls had no significant effect on their battle against the Wii (you know, since it targets the Blue Ocean) they are now the crucial factors in managing to outsell it?
In the last months (counting from October 1st 2010 in this case), as an example, these are significant exclusives and multiplats released for the Wii and PS3 (removed multiplats and exclusives with trivial sales since these will have no impact on hardware sales at any rate):
Wii Exclusive:
Kirby's Epic Yarn
Wii Party
Goldeneye
Epic Mickey
Donkey Kong Country Returns
Super Mario Allstars 25th Anniversary
Wii Multiplats:
Call of Duty: Black Ops
DJ Hero 2
Rock Band 3
Star Wars: The Force Unleashed II
Tony Hawk: Shred
WWE Smackdown vs RAW
EA Sport Active 2
Harry Potter and the Deathy Hallows pt1
NFS: Hot Pursuit
Michael Jackson: The Experience
NBA Jam
Monopoly Streets
PS3 Exclusives:
Gran Turismo 5
Little Big Planet 2
PS3 Multiplats:
Castlevania: Lords of Shadow
Medal of Honor
Naruto Shippuden: Ultimate Storm Ninja 2
DJ Hero 2
Fallout: New Vegas
Vanquish
The Sims 3
Rock Band 3
Star Wars The Force Unleashed II
James Bond 007 Bloodstone
WWE Smackdown vs RAW 2011
CoD: Black Ops
AC: Brotherhood
EA Sports Active 2
Need for Speed: Hot Pursuit
DC Universe Online
Dead Space 2
The PS3 has more multiplats but the Wii has more exclusives so the tally should be very similar in terms of impact (also, on this very page, you state that Wii AAA games move more hardware than HD AAA games). Arguably, AC: Brotherhood, Medal of Honor and Dead Space 2 are big games but, as mentioned, the Wii has more significant exclusives by far within the same time period so this is pretty much equal. The PS3 has had no price cut (then again; price doesn't matter...) in a long time, the Slim launch is old news and revisions only cause short term boosts anyway according to some (especially the Wii crowd subscribes to this belief, I'm not saying its wrong either mind you). Lastly, as is apparent from the above lists, the PS3 has had no advantage when it comes to software either lately and it still costs 50% more as well. Then why is it outselling the Wii now? What's the reason? Move?
Let's summarize; a while back you had this stance: motion controls for HD consoles are tacked on nonsense that will have no impact on the Wii, price doesn't matter, hardware revisions only cause short term boosts, Blu-ray and other nonsense has no impact on the Wii since it appeals to a different segment of the market.
Now the tune has changed somewhat: Motion controls are now a major factor and are hurting Wii sales, price matters after all (allthough, you lot are back and forth on that point, may change again tomorrow for all I know), hardware revisions cause longterm hardware sales to rise, Blu-ray and other features are now key in defeating the Wii.
The Wii does have games it can sell and brushing off marketing as something best to be avoided in any market and any form of business model is really silly. There is no good reason for the PS3 to be outselling the Wii right now.
Unless; the market and the percieved value of the consoles themselves have changed in this smartphone and tab-crazed society and multimedia, online connectivity, extra features, proper storage and higher output capability are more important than ever to succeed (or keep on succeeding in Nintendo's case) and "future proofing" your product might not be bad at all. Oh, and marketing, one of the cornerstones of any commodity or service is pretty damn important and not to be ignored and perhaps even seen as paramount.
| trestres said:
|
Well I look at it this way, if Nintendo really is shifting support to Wii 2, they will have a brand new console with revitalized library with probably much better third party support. If not, then that means they continue to make games for Wii and thus sales improve again. So we'll be seeing more Nintendo games in one way or another.
I don't think Nintendo is anywhere near done with Wii support. They still have a lot of potential in motion plus and Vitality Sensor games, and hopefully they are wise enough to make use of them. If they just continue to supply the quality games that appeal to a wide range of people, the sales will come.
God no,not again. I think that if Wii go to the last place the hate will finish.
Proud to be the first cool Nintendo fan ever
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Predictions for Nintendo NX and Mobile


Metallicube said:
Well I look at it this way, if Nintendo really is shifting support to Wii 2, they will have a brand new console with revitalized library with probably much better third party support. If not, then that means they continue to make games for Wii and thus sales improve again. So we'll be seeing more Nintendo games in one way or another. I don't think Nintendo is anywhere near done with Wii support. They still have a lot of potential in motion plus and Vitality Sensor games, and hopefully they are wise enough to make use of them. If they just continue to supply the quality games that appeal to a wide range of people, the sales will come. |
Again, people don't care about sales. Games are what is missing. Sales won't matter anymore since 3rd parties have completely or almost completely ceased supporting the platform with good games. Nintendo can't develop as many games as are needed for a console to have a good library. You are misunderstaning here what the real problem is. Sales is just a consequence of the lack of support. Support and quantity/quality of games will only go down from now on. 3DS will also be to blame, but HD consoles already are the platforms of choice for 3rd party publishers.
Proud poster of the 10000th reply at the Official Smash Bros Update Thread.
tag - "I wouldn't trust gamespot, even if it was a live comparison."
Bets with Conegamer:
Pandora's Tower will have an opening week of less than 37k in Japan. (Won!)
Pandora's Tower will sell less than 100k lifetime in Japan.
Stakes: 1 week of avatar control for each one.
| Mummelmann said:
In the last months (counting from October 1st 2010 in this case), as an example, these are significant exclusives and multiplats released for the Wii and PS3 (removed multiplats and exclusives with trivial sales since these will have no impact on hardware sales at any rate): Wii Exclusive: Kirby's Epic Yarn Wii Party Goldeneye Epic Mickey Donkey Kong Country Returns Super Mario Allstars 25th Anniversary
Wii Multiplats: Call of Duty: Black Ops DJ Hero 2 Rock Band 3 Star Wars: The Force Unleashed II Tony Hawk: Shred WWE Smackdown vs RAW EA Sport Active 2 Harry Potter and the Deathy Hallows pt1 NFS: Hot Pursuit Michael Jackson: The Experience NBA Jam Monopoly Streets
PS3 Exclusives: Gran Turismo 5 Little Big Planet 2
PS3 Multiplats: Castlevania: Lords of Shadow Medal of Honor Naruto Shippuden: Ultimate Storm Ninja 2 DJ Hero 2 Fallout: New Vegas Vanquish The Sims 3 Rock Band 3 Star Wars The Force Unleashed II James Bond 007 Bloodstone WWE Smackdown vs RAW 2011 CoD: Black Ops AC: Brotherhood EA Sports Active 2 Need for Speed: Hot Pursuit DC Universe Online Dead Space 2
The PS3 has more multiplats but the Wii has more exclusives so the tally should be very similar in terms of impact (also, on this very page, you state that Wii AAA games move more hardware than HD AAA games). Arguably, AC: Brotherhood, Medal of Honor and Dead Space 2 are big games but, as mentioned, the Wii has more significant exclusives by far within the same time period so this is pretty much equal. The PS3 has had no price cut (then again; price doesn't matter...) in a long time, the Slim launch is old news and revisions only cause short term boosts anyway according to some (especially the Wii crowd subscribes to this belief, I'm not saying its wrong either mind you). Lastly, as is apparent from the above lists, the PS3 has had no advantage when it comes to software either lately and it still costs 50% more as well. Then why is it outselling the Wii now? What's the reason? Move? Let's summarize; a while back you had this stance: motion controls for HD consoles are tacked on nonsense that will have no impact on the Wii, price doesn't matter, hardware revisions only cause short term boosts, Blu-ray and other nonsense has no impact on the Wii since it appeals to a different segment of the market. Now the tune has changed somewhat: Motion controls are now a major factor and are hurting Wii sales, price matters after all (allthough, you lot are back and forth on that point, may change again tomorrow for all I know), hardware revisions cause longterm hardware sales to rise, Blu-ray and other features are now key in defeating the Wii. The Wii does have games it can sell and brushing off marketing as something best to be avoided in any market and any form of business model is really silly. There is no good reason for the PS3 to be outselling the Wii right now. Unless; the market and the percieved value of the consoles themselves have changed in this smartphone and tab-crazed society and multimedia, online connectivity, extra features, proper storage and higher output capability are more important than ever to succeed (or keep on succeeding in Nintendo's case) and "future proofing" your product might not be bad at all. Oh, and marketing, one of the cornerstones of any commodity or service is pretty damn important and not to be ignored and perhaps even seen as paramount. |
You misunderstand. These hardware factors I mentioned are much more important to Sony and MS in getting THEIR userbase, because their games do not sell as well as Wii's, and the people they target (so called hardcore gamers) care more about these things.
Wii on the other hand has always been reliant purely on the strength of the library. It can make it (NSMB, Wii Fit, Mario Kart), or break it (Wii Music, Animal Crossing, Metroid Other M). You live by the sword, you die by the sword.I have always said the Wii just needs more games. I have never wavered from that.
Right now, MS and Sony has pulled out all the stops in their hardware features, despite their games still not performing exceptionally well comparitively speaking, and this is enough to keep pace with the Wii, because Wii has no games right now to keep it going. If Nintendo emulated these same hardware features/strategies (price cuts, redesigns, accessories, etc) it would not affect them as much. Again, HD consoles rely more on them because their games don't sell as well, or at least don't push consoles as well. They don't really have the evergreen titles, and most of the time they fall like a rock to the bottom of the charts, even the high selling ones. If they didn't have ample third party support to keep the games going frequently, they'd be in trouble.
And note, I never said these factors (price cuts,redesigns, etc.) HURT the Wii. Just that it helps THEM pull ahead of the Wii. The only reason for Wii sales decline is Nintendo (and third parties) not releasing any games for it currently.
GAMES are what move consoles, this is true for all, but especially for Nintendo consoles. If it were not, Wii would not have sold 85 million.
We all know the prime reason:
Nintendo consoles ever since the transition from the SNES to the N64 have been on a 5 year life span. Super Nintendo was released in 1991 (6 years after the NES released in NA), N64 released in 1996, Gamecube released in 2001, and the Wii released in 2006.
Following tradition, we should have the Wii 2 released this year. Yet, Nintendo for some reason or another is putting their hopes of profit in 2011 on a hand-held. Yes, I say that with all demeaning intent because hand-helds are not and never will give the same experience and awe a console will. We should not be belittled and cheated with a hand-held in 2011, we should be spoiled with a Wii 2.
Every sale the Wii makes this year is one from beyond the grave. Celebrate each and every Wii sold in 2011 because we haven't seen a Nintendo console this long since the NES.
The Wii has run it's course. There is no fall from grace.
| KungKras said: There is no casual/Hardcore divide. The reason that the Wii fell from grace is that the industry shunned it from day one, and Nitendo made the wrong games for it (Wii music, Super Gamecube games.) If it gets some real system sellers again, it will start doing well with or without third parties. |
If anything, the "casual" side consists of people who have other things to do with their free time than play videogames, while the "hardcore" side usually won't do much else with their free time than play videogames.
Mummelmann said:
In the last months (counting from October 1st 2010 in this case), as an example, these are significant exclusives and multiplats released for the Wii and PS3 (removed multiplats and exclusives with trivial sales since these will have no impact on hardware sales at any rate): Wii Exclusive: Kirby's Epic Yarn Wii Party Goldeneye Epic Mickey Donkey Kong Country Returns Super Mario Allstars 25th Anniversary
Wii Multiplats: Call of Duty: Black Ops DJ Hero 2 Rock Band 3 Star Wars: The Force Unleashed II Tony Hawk: Shred WWE Smackdown vs RAW EA Sport Active 2 Harry Potter and the Deathy Hallows pt1 NFS: Hot Pursuit Michael Jackson: The Experience NBA Jam Monopoly Streets
PS3 Exclusives: Gran Turismo 5 Little Big Planet 2
PS3 Multiplats: Castlevania: Lords of Shadow Medal of Honor Naruto Shippuden: Ultimate Storm Ninja 2 DJ Hero 2 Fallout: New Vegas Vanquish The Sims 3 Rock Band 3 Star Wars The Force Unleashed II James Bond 007 Bloodstone WWE Smackdown vs RAW 2011 CoD: Black Ops AC: Brotherhood EA Sports Active 2 Need for Speed: Hot Pursuit DC Universe Online Dead Space 2
The PS3 has more multiplats but the Wii has more exclusives so the tally should be very similar in terms of impact (also, on this very page, you state that Wii AAA games move more hardware than HD AAA games). Arguably, AC: Brotherhood, Medal of Honor and Dead Space 2 are big games but, as mentioned, the Wii has more significant exclusives by far within the same time period so this is pretty much equal. The PS3 has had no price cut (then again; price doesn't matter...) in a long time, the Slim launch is old news and revisions only cause short term boosts anyway according to some (especially the Wii crowd subscribes to this belief, I'm not saying its wrong either mind you). Lastly, as is apparent from the above lists, the PS3 has had no advantage when it comes to software either lately and it still costs 50% more as well. Then why is it outselling the Wii now? What's the reason? Move? Let's summarize; a while back you had this stance: motion controls for HD consoles are tacked on nonsense that will have no impact on the Wii, price doesn't matter, hardware revisions only cause short term boosts, Blu-ray and other nonsense has no impact on the Wii since it appeals to a different segment of the market. Now the tune has changed somewhat: Motion controls are now a major factor and are hurting Wii sales, price matters after all (allthough, you lot are back and forth on that point, may change again tomorrow for all I know), hardware revisions cause longterm hardware sales to rise, Blu-ray and other features are now key in defeating the Wii. The Wii does have games it can sell and brushing off marketing as something best to be avoided in any market and any form of business model is really silly. There is no good reason for the PS3 to be outselling the Wii right now. Unless; the market and the percieved value of the consoles themselves have changed in this smartphone and tab-crazed society and multimedia, online connectivity, extra features, proper storage and higher output capability are more important than ever to succeed (or keep on succeeding in Nintendo's case) and "future proofing" your product might not be bad at all. Oh, and marketing, one of the cornerstones of any commodity or service is pretty damn important and not to be ignored and perhaps even seen as paramount. |
Honestly, when you did you last see a commercial for the Wii on TV?
I don't think I have seen any in the US for over a year....
I see Xbox360 and PS3 commercials weekly ( and Xbox360 has done a terrific job of grabing the news attention with Kinect which translates as free marketing).
The other reason is that some of market segment that Nintendo grabbed ( Blue Ocean as some like to call it) have now moved to other gaming experience. The last 2 years have seen social gaming ( facebook) and phone gaming explode. Sure it's not the same gaming experience than a full HD AAA game, but it's not the same price too and seeing by their success, a huge chunk of the population actually enjoys them. It's like Wii made a segment of the population discover gaming to have it stolen right from under them by newer gaming forms...
And part of that like you point out is NIntendo abyssmal marketing for the past years. They did a kick ass job the first 2 years and since then have totally dropped the ball. Heck I seriously wonder what Regie is doing these days, because he sure isn't earning his salary marketing the Wii.........
God this thread has been going on forever, and the OP was just trolling anyway IMO...
I'll say this again, for the last time
It was one week of poor sales. The first week it's come last overall. It was only off the other console by around 40k. The Wii hasn't fallen from grace. It's doing fine. People just need to stop over-reacting IMO 