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Forums - Sales - The 3DS vs PSP2 (NGP) battle: Who will win the console wars ?

Another factor I see is the growth of tablets. Schools are starting to use tablets such as the iPad. Parents are buying their kids iPads and iPod touch in lieu of gaming systems. I think buying an iPad which can be used for productive activities is more palatable to parents than a gaming first system.



Anyone can guess. It takes no effort to throw out lots of predictions and have some of them be correct. You are not and wiser or better for having your guesses be right. Even a blind man can hit the bullseye.

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HappySqurriel said:
Grimes said:

The iPhone 5, iPad, and next generation of Android phones and tablets will win. Software wise I will give the edge to the iPhone because piracy is too big on Android.


For total number of units sold, software on the iPlatform will probably dominate ... but the revenue and profits of producing a 3DS or PSP2 game will dwarf the iPlatform games for the foreseeable future. The reason for this is simple, the average iPlatform game costs $1.66 (from source I checked out on google) while the 3DS games will be $40 and PSP2 games might end up being $60; and while iPlatform games can charge $5 or $10 per title, these games (even at their much lower price) tend not to sell as well as a typical handheld console game.

 I'm not entirely sure about that - app sales for 2010 totalled around $5 billion for the year, and projects for 2011 are currently poised at rising to $15 billion. While that is just a projection (and an ambition sounding one to me) there's no doubt that app sale revenue is going to go up and up every year for the next few years, whereas handheld software sales are going to dip for the next few, as we migrate to new handhelds.

 And for a rough figure for console - the Video Game Industry (That is all consoles Handhelds Accessories) is worth just under $21 billion. Handheld is probably worth less than half of that (Due to lower cost of systems Games) so infact it's not impossible to believe that mobile networks and app sales will soon surpass the revenue generated by handheld game and consoles sales (Let alone just software sales).

  Whether or not it happens in 2011, or 2012, or 2013 it'd take a very brave person not to believe that app sales will soon 'dwarf' that of handheld console games sales (And possibly video games as a whole lol). Of course, 'app' is a pretty broad term that isn't just games, but equally my $10 billion estimate for the handheld industry is far higher then it should be so er... that can cancel out :P.

Links:

http://www.telegraph.co.uk/technology/apple/8284367/Apples-iPhone-and-iPad-to-push-app-sales-beyond-15bn-in-2011.html

http://www.gamepolitics.com/2011/01/14/video-game-sales-down-2010



Grimes said:
HappySqurriel said:
Grimes said:

The iPhone 5, iPad, and next generation of Android phones and tablets will win. Software wise I will give the edge to the iPhone because piracy is too big on Android.


For total number of units sold, software on the iPlatform will probably dominate ... but the revenue and profits of producing a 3DS or PSP2 game will dwarf the iPlatform games for the foreseeable future. The reason for this is simple, the average iPlatform game costs $1.66 (from source I checked out on google) while the 3DS games will be $40 and PSP2 games might end up being $60; and while iPlatform games can charge $5 or $10 per title, these games (even at their much lower price) tend not to sell as well as a typical handheld console game.

Yeah, but a lot of developers are switching their good programmers onto the mobile development teams. The rate of growth on these handsets is growing like gangbusters and as consumers become accustomed to buying software the revenue will grow.


Honestly, I don't ever see $10 applications being particularly popular on these handsets; and (unless China, India and Africa buy into these phones rapidly) it will take decades for sales on individual games at these prices to match the revenue of handheld gaming systems.

I know a handful of people working at "shovelware" developers who release games for portable devices and the PC; and (right now) most projects that are exclusive to smart phones are being heavily subsidized in order to create a market, even with how low budget these games are (often a fraction of the development costs of a Nintendo DS game). From what I have been told, most of their games that sell for $0.99 or $1.99 on iTunes are also being sold for $10 to $20 on popcapgames.com or steam; and the number of units sold are similar on both. They have no ability to increase their price because every game they're selling soon has a dozen clones that are free or selling for $0.99 on the iPhone.

You might see the occassional large publisher push a big budget iPhone game at $20, but I'm expecting every last one of those games will disappoint their publisher for the next 5 years (at least).



I may be the only person in the world but I think that Sony is positioning the NGP to be in a great spot hardware wise.  These look like the innards of the iPad 2.  If porting games to it is as easy as I suspect it will be because of the hardware Sony has much more western support this go round.  Western devs are supporting the iOS more than the DS or Wii in many cases.  Unreal Engine for iOS might even easily run on the thing.  

The Ipad is sold at a gigantic markup.  it's 3G model 16GB cost 257 including manufacturing costs according to isuppli as of feb 10, 2010.  Sony could price this aggressively if they chose.  I could even see a similar 249 maybe a 299 price tag.  I think they will be stupid and go for much higher but a tiny initial loss wouldn't be so bad if piracy isn't an issue this time.  



Everytime I see NGP. I think Neo Geo Portable. Am I the only one?



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HappySqurriel said:


Honestly, I don't ever see $10 applications being particularly popular on these handsets; and (unless China, India and Africa buy into these phones rapidly) it will take decades for sales on individual games at these prices to match the revenue of handheld gaming systems.

I know a handful of people working at "shovelware" developers who release games for portable devices and the PC; and (right now) most projects that are exclusive to smart phones are being heavily subsidized in order to create a market, even with how low budget these games are (often a fraction of the development costs of a Nintendo DS game). From what I have been told, most of their games that sell for $0.99 or $1.99 on iTunes are also being sold for $10 to $20 on popcapgames.com or steam; and the number of units sold are similar on both. They have no ability to increase their price because every game they're selling soon has a dozen clones that are free or selling for $0.99 on the iPhone.

You might see the occassional large publisher push a big budget iPhone game at $20, but I'm expecting every last one of those games will disappoint their publisher for the next 5 years (at least).


That's not really the point. It's about clipping the margins. The iPhones/Android sales don't need to exceed Nintendo and Sony to put them in a serious situation. By eating away at the edges, profits could take a big hit.



Anyone can guess. It takes no effort to throw out lots of predictions and have some of them be correct. You are not and wiser or better for having your guesses be right. Even a blind man can hit the bullseye.

To early to tell. We haven't seen jack from either so far and they aren't even out yet.



Grimes said:
HappySqurriel said:


Honestly, I don't ever see $10 applications being particularly popular on these handsets; and (unless China, India and Africa buy into these phones rapidly) it will take decades for sales on individual games at these prices to match the revenue of handheld gaming systems.

I know a handful of people working at "shovelware" developers who release games for portable devices and the PC; and (right now) most projects that are exclusive to smart phones are being heavily subsidized in order to create a market, even with how low budget these games are (often a fraction of the development costs of a Nintendo DS game). From what I have been told, most of their games that sell for $0.99 or $1.99 on iTunes are also being sold for $10 to $20 on popcapgames.com or steam; and the number of units sold are similar on both. They have no ability to increase their price because every game they're selling soon has a dozen clones that are free or selling for $0.99 on the iPhone.

You might see the occassional large publisher push a big budget iPhone game at $20, but I'm expecting every last one of those games will disappoint their publisher for the next 5 years (at least).


That's not really the point. It's about clipping the margins. The iPhones/Android sales don't need to exceed Nintendo and Sony to put them in a serious situation. By eating away at the edges, profits could take a big hit.

There are certain styles of gaming that the iPhones will probably take over, namely 5 minute games like Bejewled or Tetris, but larger budget games will remain on handheld systems because they are the only platforms that can generate the revenue to cover development costs.



nitekrawler1285 said:
Shadowfest3 said:
nitekrawler1285 said:
Shadowfest3 said:

I think that the 3DS will come off the winner sales wise by a good margin.  However, the NGP looks sweet and the fact that a Call of Duty game (that uses two analog sticks) is coming to the system entices me to look at this instead.  It all depends on price and games and the NGP looks like it may be an expensive handheld.  Lastly, if a Halo like game was released for the NGP, namely Gamelofts N.O.V.A. series, then that could persuade me to buy a NGP.


N.O.V.A. is making it's way to PSN for PS3 and PSP if i'm not mistaken.  I don't see why the NGP shouldn't be able to play it.  

Is it really?  Can you provide a source for me please :).  Thanks


http://www.qj.net/qjnet/playstation-3/nova-explodes-into-the-psn-quietly.html

http://www.destructoid.com/iphone-shooter-n-o-v-a-coming-to-psp-ps3-181838.phtml

Thanks but it appears to be only a Mini game :(.  Oh well maybe Gameloft will come out with a proper game for the NGP that has online multiplayer :).



Darc Requiem said:

Everytime I see NGP. I think Neo Geo Portable. Am I the only one?


No, goddamn Sony for stealing SNK's property! >:x

Also, it's Neo Geo Pocket. :P