AND..:)
I wanna look down and see my blaster in the one hand and my lightsaber in the other.
And think casual.. it's incredible.. watch movie in the vr cinema, meet in vr, try clothes in vr, babycare in vr, nintendogs in vr, and so on..
AND..:)
I wanna look down and see my blaster in the one hand and my lightsaber in the other.
And think casual.. it's incredible.. watch movie in the vr cinema, meet in vr, try clothes in vr, babycare in vr, nintendogs in vr, and so on..
| MadeInDK said: AND..:) I wanna look down and see my blaster in the one hand and my lightsaber in the other. And think casual.. it's incredible.. watch movie in the vr cinema, meet in vr, try clothes in vr, babycare in vr, nintendogs in vr, and so on.. |
The technology is nowhere near ready yet... Unless you are suggesting shutter-glasses, which Nintendo has stated before is not something they want to support... I can barely see them getting seriously behind regular polarizing glasses either, since most TVs out today do not support this feature yet.
And if you are talking about an actual dual screen headset like in that video, the cost alone would be prohibitive at this point... it would be easier to release a head-strap for the 3DS since it already comes with the motion sensors needed for head-tracking 
Unless there is some other way to display separate pictures for each eye that I am not aware of...
Until you've played it, every game is a system seller!
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mini-games on consoles, cinematic games on handhelds, what's next? GameBoy IMAX?
Official Member of the Pikmin Fan Club
gumby trucker#
I think you misunderstood.. I'm not talking 3d.. i talking vr..
And the price is right..:) I'm not suggesting shutter glasses.. i suggest screen glasses.. and there is a lot on the market now.. the price is about 50$... then they need a motion plus gyro thing.. and some kind of power to.. (remember last year..intel.. tegra chip.. mobil.. But not used in 3ds...:)
That means that when playing in vr, the tv, not have to connect to the glasses, becourse the picture a sent directly to the reciever on the headset. offcourse when knowing nintendo it will be like the VR runing i the arcades.. meaning people not warring the glasses, stil can see the game in the tv.. but not in VR.. (playng alone, no need for tv...)
So if i count together.. screenglasses, gyro, tegra chip and some sort of battery and reciever, mic and speakers.. i would say about 125-175 $ for the glasses.... Sold seperatly.. mayby wii-r sport included..:)
| Carl2291 said: Because the Wii sold over 18 Million units last year without a re-invention, would be my guess. |
i wonder why people are still discussing this, after you ended the thread with the first post 
“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”
- George Orwell, ‘1984’
| MadeInDK said: gumby trucker# I think you misunderstood.. I'm not talking 3d.. i talking vr..
So if i count together.. screenglasses, gyro, tegra chip and some sort of battery and reciever, mic and speakers.. i would say about 125-175 $ for the glasses.... Sold seperatly.. mayby wii-r sport included.. |
you're talking separate picture for each eye... and Nintendo are not big on glasses for a home console as they disconnect you from your surroundings. The only kind that wouldn't are indeed regular 3D glasses, shuttered or polarized. Polarized ones are indeed much more convenient but only work with a small amount of 3D TVs at the moment.
Screen glasses effectively leave you blind to whats going on around you (and they look kind of goofy) plus the resolution is fairly limited at the price you mention. At least it was the last time I checked. you would need at least half of 480p for each eye to make it worth it, otherwise up-graders from the Wii will effectively be getting a newer console with less resolution.
Mind you there are developing technologies that allow projection of separate images for each eye onto regular transparent glasses, therefor eliminating the isolation issues, but I don't think they are ready for mainstream use quite yet.
Until you've played it, every game is a system seller!
Wii FC: 4810 9420 3131 7558
MHTri: name=BOo BoO/ID=BZBLEX/region=US
mini-games on consoles, cinematic games on handhelds, what's next? GameBoy IMAX?
Official Member of the Pikmin Fan Club
gumby trucker
http://www.techpin.com/wrap-920av-brings-3d-viewing-to-the-vuzix-iwear-video-glasses-line/
This classes let's u see through, when "paused" nintendo could do that to.. mayby by tilt the screen, a voice command... or somephing else..
And it leaves you playing...:) just like a solarium leaves u brown..
And i bet nintendo (who took over segas vr department, and worked on this the last 20 years) will come up whit something genius.. we have to see..:)
Form factor changes (like the DS Lite and DS XL) offer far more value to portable devices than they do for a home console (especially for one that is already as small as the Wii); and the DSi added on functionality that was already available for the Wii, and similar kinds of functionality have been added on through Channels, Wii Ware and peripherals.
Hypothetically speaking they could increase processing power; but (for the most part) this is difficult to do without starting a new generation of consoles. Essentially, it is possible for Nintendo to “super charge” existing hardware so that there was enough processing power to play the same games as the Wii at 60fps at 1080p (possibly with polygonal tessellation and texture up scaling); but this offers little value for consumers being that no games would be produced to take advantage of the additional processing power, and little value to developers because they couldn’t take advantage of the additional processing power.
Or to put it another way, the only meaningful hardware change Nintendo can really do at this point in time that would have a significant impact on sales is to launch a next generation console.
Porcupine_I said:
|
This is what I was thinking. The Wii is still selling well even though the competition has had a redesign for their consoles and introduced their own motion controls. At this moment there is no need for a redesign or re-invention. I think the next step would be to come out with a new console.
| MadeInDK said: gumby trucker http://www.techpin.com/wrap-920av-brings-3d-viewing-to-the-vuzix-iwear-video-glasses-line/ This classes let's u see through, when "paused" nintendo could do that to.. mayby by tilt the screen, a voice command... or somephing else.. And it leaves you playing...:) just like a solarium leaves u brown.. And i bet nintendo (who took over segas vr department, and worked on this the last 20 years) will come up whit something genius.. we have to see..:) |
Nintendo don't work that way. Usually they are against using brand new bleeding edge tech in their products as it is cost prohibitive, unreliable and difficult to manufacture. Plus they have gone on record numerous times saying they don't like the idea of glasses. If you really think such a product is coming soon it would be much more likely to be from Sony. Personally, I'd drop it 
Until you've played it, every game is a system seller!
Wii FC: 4810 9420 3131 7558
MHTri: name=BOo BoO/ID=BZBLEX/region=US
mini-games on consoles, cinematic games on handhelds, what's next? GameBoy IMAX?
Official Member of the Pikmin Fan Club
They have a plan for the Wii and they're carrying it out no matter what the competition does.