By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - IGN Orange Box Review: 8.4

Well its still overall there ... but it was in the hands of EA , so what where we actually expecting ?



Vote the Mayor for Mayor!

Around the Network
ChronotriggerJM said:
Entroper said:
Darc Requiem said:

It seems to me that the team that ported the Orange Box to PS3 didn't do a good job of optimizing the Source engine for PS3. The line you quoted from the review basically implies that there are issues in HL2 and Episode One but they are more infrequent. The newer games like Portal, TF2, and Episode 2 have much more frequent problems. I am guessing since the older games don't push the Source engine as much the problems rarely present themselves.


Oh I'm not saying they did a great job, just that it's not as bad as OMG A THREE YEAR OLD GAME CANT EVEN RUN.


My only gripe is that they got it to work just fine on the 360 and PC :P, I say if Insomniac can get Ratchet and Clank futures to run damn near flawlessly, with high res textures, 60 FPS, in 720p with thousands of things going on screen at a time, using an "updated" verion of thier first engine ever created on the PS3 then what problems could Valve or (uber computor god's) be having here? Gabe just really doesn't like the PS3 is what I'm gathering from it all lol. And if he does't want to bless me with goodies then I can take my $60 elsewhere :D


 Getting a PC game to run on 360 is just imminently easier to do on 360. Like the PC, the 360 uses a DirectX enviornment. Not only that MS much better development tools than Sony. More over, MS specific tools designed to bring PC code over the 360. Before a developer can get a PC game running on PS3 they have to move its engine from a Direct X to an OpenGL enviroment. Can it be done? Certainly, it just takes extra effort . The PS3 being in third place causes most third parties to think its not worth it to go that extra mile.



They were just desperate to get it out in time for christmas, I'm sure if they delayed it until next year they could have fixed it, and I hopefully they can just bring out a patch



Darc Requiem said:
ChronotriggerJM said:
Entroper said:
Darc Requiem said:

It seems to me that the team that ported the Orange Box to PS3 didn't do a good job of optimizing the Source engine for PS3. The line you quoted from the review basically implies that there are issues in HL2 and Episode One but they are more infrequent. The newer games like Portal, TF2, and Episode 2 have much more frequent problems. I am guessing since the older games don't push the Source engine as much the problems rarely present themselves.


Oh I'm not saying they did a great job, just that it's not as bad as OMG A THREE YEAR OLD GAME CANT EVEN RUN.


My only gripe is that they got it to work just fine on the 360 and PC :P, I say if Insomniac can get Ratchet and Clank futures to run damn near flawlessly, with high res textures, 60 FPS, in 720p with thousands of things going on screen at a time, using an "updated" verion of thier first engine ever created on the PS3 then what problems could Valve or (uber computor god's) be having here? Gabe just really doesn't like the PS3 is what I'm gathering from it all lol. And if he does't want to bless me with goodies then I can take my $60 elsewhere :D


Getting a PC game to run on 360 is just imminently easier to do on 360. Like the PC, the 360 uses a DirectX enviornment. Not only that MS much better development tools than Sony. More over, MS specific tools designed to bring PC code over the 360. Before a developer can get a PC game running on PS3 they have to move its engine from a Direct X to an OpenGL enviroment. Can it be done? Certainly, it just takes extra effort . The PS3 being in third place causes most third parties to think its not worth it to go that extra mile.


Oh I certainly understand that it's much harder to do than port it to the 360, but what I'm saying, is if a company like Insomniac (2nd party), can get an update of the first engine they made within a year, what is Valve or EA for that matter trying to say? Valve as a company is supposed to be exploding from the brim with technological geniuses, and EA could could easily put down some money to learn the tech considering they like to spam there games to all platforms. For a company like Insomniac to do what it did is un-thinkable, I know they only have to worry about one platform, but they've made an INSANE jump in just one year. EA used to suck, still sucks, and I'm not sure when there going to get better lol.

I just don't see how a company like Insomniac or the guys that did Call of Duty 4 can outclass EA's money or Valve's "expertise"

[Edit] BTW I agree with your statement that the PS3 is in last place, but honestly not worth the effort? Maybe when the console was about a million units world wide >_>; it's got a considerable audience for its games, and considering cost of production you'd think they would want to capitalize on that market, hell if PS3 was really struggling for games, woulden't you want to be the company to make bank supplying them? (Ubisoft on the Wii's opening few months, COD4 on the PS3) 



From 0 to KICKASS in .stupid seconds.

@ chronotrigger, you really said it all.
For once I dont think there are any arguments in this thread, where if this same issue had come up months ago- it would be a flame war.

Its a shame, EA is to blame, it seems fewer games are being ported like this, but will EA's next big game have the same issues?

I am betting it will



̶3̶R̶D̶   2ND! Place has never been so sweet.


Around the Network
Diomedes1976 said:
IGN always see frame rate issues with the PS3 games that other publications doesnt even mention .With AC it was so ashaming that they actually had to delete the comments due to all the people in the forums showing them actual videos of the game.

I am not saying it is free from any frame rate issue ,but IGN just tend to magnify this all the time .I suppose it is being due to X360 editors of the mag doing the PS3 reviews of the multiplattform games .Wich is in itself a shame for the mag .

I am pretty sure that although the game may have one or two of these problems mentioned by the review they are so minor that 95% of the users wont even notice it .

Framerate is a huge deal for many gamers. Personally, I'd rather see a game render in 480p with 60fps than 1080p with 30fps or an inconsistently low framerate. Last weekend we were switching between Forza 2 and NFS:MW for the 360, and it was just pure pain. EA seems to think that ~20fps is good enough for racing games, MW looks like poop also.

I just don't see how a company like Insomniac or the guys that did Call of Duty 4 can outclass EA's money or Valve's "expertise"

EA is a money machine.  They're not focused on making good games, they're focused on making "good enough" games.  Look at their madden games, look at the NFS games.  Many of the people I play games with didn't have a problem with 15-20fps in NFS:MW or thought that Forza 2 and NFS: Pro Street were "mirror images".

My point is that most gamers don't discern that much between good and bad framerates, they don't discern as much between racing games with good physics and racing games that are just plain hard to drive.  The same goes with EA's football games: if the names and stats are correct and you can run or pass, it's football.



As soon as I saw that EA was doing the development, I lost all hope for this version. However, they did make FIFA08 the same as the 360 version. (same with NBA Live 08 I hear, but that's supposedly a really bad game anyway)

But doesn't matter, I have it for PC anyway



TheBigFatJ said:
 

Framerate is a huge deal for many gamers. Personally, I'd rather see a game render in 480p with 60fps than 1080p with 30fps or an inconsistently low framerate. Last weekend we were switching between Forza 2 and NFS:MW for the 360, and it was just pure pain. EA seems to think that ~20fps is good enough for racing games, MW looks like poop also.

I just don't see how a company like Insomniac or the guys that did Call of Duty 4 can outclass EA's money or Valve's "expertise"

EA is a money machine. They're not focused on making good games, they're focused on making "good enough" games. Look at their madden games, look at the NFS games. Many of the people I play games with didn't have a problem with 15-20fps in NFS:MW or thought that Forza 2 and NFS: Pro Street were "mirror images".

My point is that most gamers don't discern that much between good and bad framerates, they don't discern as much between racing games with good physics and racing games that are just plain hard to drive. The same goes with EA's football games: if the names and stats are correct and you can run or pass, it's football.


I agree that EA is a money machine, I definitely do :D But take a look at there sales, is it really coincidence that good ports like Assassins Creed, COD4, or Oblivion sell well? EA isn't making crap off the PS3, coincidentally EA is the worst company making ports on the PS3...

I know for a FACT I wont be purchasing Orange box, potential customers -1. If the games are going to get bad reviews, people won't be in a hurry to pick them up, if ever. And EA being the machine that it is should have been the first in line to learn the hardware. Playstation owners spent a pretty penny on there system and many like me refuse to put garage into it. I read reviews and if the port's are poor I'm simply not interested, the quality of games like Heavenly Sword, Warhawks, Uncharted, and Ratchet is too far out there for me to be impressed by a shoddy port. It's a lot like going from Blu-ray back to DVD at times, I just don't like it. And if EA keeps spamming this crap I'm going to continue not to buy them :P REGARDLESS of how great the title is (Orange Box as my prime example).

Pretty soon GT5 Prologue will be released running at 60FPS, 1080p, and I'm assuming 5.1 digital audio. How am I supposed to go back to Need for Speed Pro Street without laughing, and if the new Burnout is thinking to be similar? Put me down in the not interested category :P

Now I know I'm just 1 person out there with these feelings, but the majority of people that buy many, many games read reviews, so I know I can't be the only one, and given the sucess of games like COD4 and Assassins creed, I think EA better start listening, they seem to be missing out on a rather large market if you ask me, and that's just bad business.



From 0 to KICKASS in .stupid seconds.

All PS3 owners just love EA



Orange Box is great...you should pick it up regardless. I know you want to "teach EA a lesson" and everything...but you're only going to make them move even more support towards 360 and Wii by not buying the PS3 Orange Box. It's a great game, you shouldn't miss out on it because of some framerate problems, that's just silly.



LEFT4DEAD411.COM
Bet with disolitude: Left4Dead will have a higher Metacritic rating than Project Origin, 3 months after the second game's release.  (hasn't been 3 months but it looks like I won :-p )