jarrod said: PSP made a LOT of headway on Sony's reputation at the time, and on the factors going into the handheld war. I mean, at that point Sony was the undisputed leader in gaming, had the best selling system in history under their belt, had almost all the biggest games on their systems, and was coming into the hardheld market (Nintendo's last area of real success) with a sleek PS2 level, $200, disc based wonder that was going up against Nintendo's weird, ugly little, cobbled together, two screened, cart based, handheld N64. We had Sony's PR promises of lifting us out of the "Handheld ghetto", we had PS2 quality games like a FFVII prequel and a full sized GTA, we had Hollywood movies... everyone thought Nintendo was going to get massacred. Looking at where Sony sits today, where PSP sits today, it's a world of difference. And that, chiefly, if why PSP2 has a much tougher road ahead of it than it's predecessor got.
As far as MoHun, it's pretty much the only reason PSP's at all successful it's one decent market today (Japan). PSP2 losing that would be like a Nintendo handheld losing Pokemon, it'd be detrimental to the system. If Nintendo snags MoHun for 3DS, it's about as close to fatal blow as we've ever seen in videogames. |
and what do you mean by this???????????????????
this isn't the stage for telling history
if MH is the only reason then why so many other titles have consistently pushed PSP HW in japan and so many other games have sold well
jarrod said: Yeah, I guess I never understand anything. But I understand what a pyrrhic victory is. Do you? ;) I also understand how royalty structures work, as well as sunk R&D. The idea that SEL is "responsible" for SCE's losses is laughable, especially given SCE traditionally offloaded most of their heavy R&D costs onto SEL in the past (EE, CELL, etc). If anything SEL usually holds SCE up (though that all changed when Kutaragi was ousted). SCE's losses are directly due to delivering an overengineered, overbudget, overpriced, console, and delivering it a full year after their closest competitor. Their losses are due to miscalculation, to short sightedness, to hubris... not to due to someone else. PSP didn't even take off in Japan until after Locoroco released (and it never really took off anywhere else). You even said earlier PSP had good software sales it's first two years, which is when LR1 released... so which is it? You need to get your timelines in order, because you're saying directly opposing things and contradicting yourself here. And let's be clear, I'm not the one who trotted out other companies games when talking about what "Sony does best". You did. Personally, I think Sony can rest on their own games pretty well. |
keep on going,your story telling doesn't come near to what we are debating
PSP did take off very well the first year and a half and.it was still selling well after that,not DS well but very good and then it began down.
sony does best shouldn't just be for what they make but what they do for their platform.so just because they try to bring quality third party titles to their platform doesn't mean they don't contribute to it,it their decision about what type of games come to PSP and what market they want to target to.they wer targeting the mature crowd not like you said just trying to imitate ninty and bring up this debate that challenging ninty in its own field