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Forums - Sales - Halo Reach vs Halo 3 1st Week By The Numbers

Smeags said:

I've noticed that when someone uses percentages rather than hard numbers, that said person is trying, for better or for worse, to twist the subject to better match his/her view on that same subject.

I mean, just ignore Halo: Reach's incredible 1st week sales numbers for a second and look at those much smaller percentages. For shame Halo: Reach! For shame!


pretty funny considering the hard numbers are there as well, but when you cant debate properly i guess thats to be expected, i put the % b/c last time i did a thread where i was comparing numbers (NPDvs VGC) posters asked me to add the %

not saying reachs numbers a shame, even i and many others included on this site had higher hopes 5-6M range hopes and those hopes shouldnt be considered as wishful thinking considering the massive user base increase from 3, unless something else is going on...

@ kirby wheres the math fail?



                                                             

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i don't really know why you guys care about the sales too much , i mean even if one sells less than the other one, doesn't result in the company suddenly going OMG IT SOLD LESS THAN OUR COMPETITION LETS KILL OURSELVES



I live for the burn...and the sting of pleasure...
I live for the sword, the steel, and the gun...

- Wasteland - The Mission.

i took 7 from 24 which was about 17 then /24X100 and got that 70

if that aint right ya'll tell me how its done then and ill gladly change it



                                                             

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BHR-3 said:
Smeags said:

I've noticed that when someone uses percentages rather than hard numbers, that said person is trying, for better or for worse, to twist the subject to better match his/her view on that same subject.

I mean, just ignore Halo: Reach's incredible 1st week sales numbers for a second and look at those much smaller percentages. For shame Halo: Reach! For shame!


pretty funny considering the hard numbers are there as well, but when you cant debate properly i guess thats to be expected, i put the % b/c last time i did a thread where i was comparing numbers (NPDvs VGC) posters asked me to add the %

not saying reachs numbers a shame, even i and many others included on this site had higher hopes 5-6M range hopes and those hopes shouldnt be considered as wishful thinking considering the massive user base increase from 3, unless something else is going on...

@ kirby wheres the math fail?

the thing that happened was call of duty. It took a lot of the casuals. A lot of people also had predictions on the far lower scale, but your right a lot of people expected a lot higher like myself. O well I'm glad I'm enjoying the game, and the sales still put almost everything else to shame.



"BHR-3 havent you've seen how big the 360s userbase has gotten since Halo 3 you'd be foolish not to think that Reach wont double its 1st week"

Either that's a bold lie or whoever said that is really not the smartest OR you're not the smartest for thinking someone is really serious about this.

 

and yes serious maths fail



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What this analysis proves is that almost everyone who wanted to buy a 360 for Halo, bought one by the time H3 came out. It makes sense. There then weren't THAT many new customers who bought a 360 that were interested in buying Reach week 1.

This analysis would be a hundred times better in about 25 weeks once Reach has more time to sell.



BHR-3 said:

i took 7 from 24 which was about 17 then /24X100 and got that 70

if that aint right ya'll tell me how its done then and ill gladly change it


360 tripled the userbase in NA and your % increase in userbase is below 100%, how can this mistake even be more obvious ?

((24,971,098 (minus) 7,469,420) /7,469,420)x100 = 234%



BHR-3 said:

  Ive been making a few threads here on VGCharts about GT5 vs Reach LTD, HW boost from SW launch, and GT5s 1st weeks sales.  In those threads i noticed a clear pattern emerged a lot of VGCharts posters seemed to favor Halo Reach, I've been also getting PMs and wall posts saying "BHR-3 hang up your jacket GT5s done stop comparing it to Reach it will never out do it", "Reach is the FPS game of the century and the most wanted FPS of 2010 if you werent such a Sony fan you would see this", and "BHR-3 havent you've seen how big the 360s userbase has gotten since Halo 3 you'd be foolish not to think that Reach wont double its 1st week".

Now i dont want to turn this thread into a reach vs gt5 thing the thread is more about me "continuing my work" and is just a statistical point for the future events that are almost upon us, and since reach numbers came out i thought some would want to see how the Halo series has grown and how reach stacked up against Halo 3 release years ago.  Yeah yeah i know no JP number but there not out yet for Reach and i dont think they would play much role. 

I already have a thread like this, but I compare to more then just Halo 3:

http://gamrconnect.vgchartz.com/thread.php?id=115642&page=1&str=654113874#

I'm just waiting on those Japanese numbers before I update my initial post, and to be honest, I'm dissapointed in Reach sales. 70% larger base, and only 5% larger sales. Those Pre-orders fooled me, but who knows It may keep up strong sales for a long period of time.

Japanese Numbers gave a 60k SW boost to Halo 3, I'm expecting around 65k for Reach.

As for GT5, I expect a massive jump in Japan because of that sexy blue PS3 Slim. I can easily see GT5 having a strong first week if that sexy blue PS3 Slim were released everywhere. Sony thinks only the Japanese like colourful PS3's, but they are wrong. GT5 should still make a big hardware increase since it's sold in November, a time of peak HW sales. A 50% jump then is equvilent to a 100% jump now.



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Barozi said:
BHR-3 said:

i took 7 from 24 which was about 17 then /24X100 and got that 70

if that aint right ya'll tell me how its done then and ill gladly change it


360 tripled the userbase in NA and your % increase in userbase is below 100%, how can this mistake even be more obvious ?

((24,971,098 (minus) 7,469,420) /7,469,420)x100 = 234%

thanks for clrearing that up i just should of put had 30% of its current sales it doesnt matter much my incorrect math didnt make it like it was trolling anything in fact i would assume it would do the opposite since the SW % dont change much by that formula



                                                             

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enrageorange said:
BHR-3 said:
Smeags said:

I've noticed that when someone uses percentages rather than hard numbers, that said person is trying, for better or for worse, to twist the subject to better match his/her view on that same subject.

I mean, just ignore Halo: Reach's incredible 1st week sales numbers for a second and look at those much smaller percentages. For shame Halo: Reach! For shame!


pretty funny considering the hard numbers are there as well, but when you cant debate properly i guess thats to be expected, i put the % b/c last time i did a thread where i was comparing numbers (NPDvs VGC) posters asked me to add the %

not saying reachs numbers a shame, even i and many others included on this site had higher hopes 5-6M range hopes and those hopes shouldnt be considered as wishful thinking considering the massive user base increase from 3, unless something else is going on...

@ kirby wheres the math fail?

the thing that happened was call of duty. It took a lot of the casuals. A lot of people also had predictions on the far lower scale, but your right a lot of people expected a lot higher like myself. O well I'm glad I'm enjoying the game, and the sales still put almost everything else to shame.

I think People reviewed Reach more heavily then Halo 3. It's an amzing game, but mainly because of the 9 map (only), I've been seeing Halo get a lot lower ratings. Two websites I usually trust the review are IGN and Gametrailers, GT gave Halo 3 a 9.8, and Reach a 9.3, and IGN went from 9.6 to 9.5. On metacritic, Halo 3 had 9.4, Reach only has 9.2. Also I think Halo: Reach received a lot less media attention. Yes Mountain Dew still makes Halo logo'd drinks, but it no longer has it's line of power drinks.

Also the Halo 3 Spartan commercial was a lot better then the Reach Live Action commercial.

I think when Halo 3 came out, it was "THE" hyped HD game. Call of Duty was just starting to take off, PS3 offered much less competition (No uncharted or Killzone yet), Mass Effect wasn't out, and Bioshock was brand new. Outside the genre there was just a lot more to choose from.

I mean at least it did better then Resistance 2. Resistance 1 sold mega well because it was basically the only good game PS3 had on launch, Resistance 2 had alternatives to compete with ond only sold half as well.

Still as long as Halo: Reach sells strongly over time, it should still get higher overall sales then Halo 3, and maybe the 14 million I predicted (look at sig).



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