LordTheNightKnight said:
Plus I've seen some Wii games get accused of pre-rendering when their graphics are actually good. |
I don't know... Nintendo did powerful hardware for reasonable costs with almost everything else--especially the SNES, GameCube, and Game Boy Advance--to an extent, the N64 and even the Virtual Boy (first 32-bit "poprtable" I believe). I think for the Wii, we're mostly being charged for the Wiimote technology, and not the hardware tech--which I'm sure could've been sold for profit at around a $100--as the GameCube was a year before it's demise. Aside from the original Game Boy and the current-gen, Nintendo typically focused on making generally powerful hardware. For that matter, the original NES was powerful when it came out--the Master System and TG-16 came out after.
I think Nintendo could've found a way to make the Wii and DS powerful enough to fit easily with the current-gen--and still be affordable--but I think it was a conscious decision not to, so as to further differentiate the systems from the competition.









