LordTheNightKnight said:
Plus it wasn't just the specs of the other parts that upped the cost. It was also fitting them into a smaller and more power friendly size. It's the same reason parts for laptops cost more than desktop parts with the same specs. Also, this was a Nintendo that wasn't sure of itself after what happened the last two generations. It seems the Wii specs were about playing it safe with the cost rather than differentiation. So that any potential losses would be as minimal as possible if the system didn't take off. |
Oh, no doubt they were playing it safe. With the Wii being little more (technologically) than a supercharged GameCube, I think they could've squeezed it into a smaller package without much expenditure. You're right about laptops generally being spendier as they are "compact" versions of PC's, but Sony squeezed the entirety of PS2 power into a handheld a year before the Wii came out. I just can't imagine what the hell costs so much in the Wii for mass production. The system's size is fairly comparable to the GameCube (and we can remove a full inch from the bottom of the Cube to see it's full size since it's made up of expansion ports underneath).
But yeah, they didn't want to spend a lot or take too big a risk. Banking entirely on the Wii Remote was their risk.







