intro94 said:
all alpha games, like the conduit, looked much worse prior to final release. COD Reflex was a huge example. They all looked worse.Those 3DS shots were alphas.Final builds are bound to look better.When the alphas push graphics in much higher level than the final versions of other games, you can tell theres a gap in power.In other words, to even doubt that prime would be a problem to port to 3ds made me giggle. I expect something more challenging .I want to see the assasins creed in 3ds(the upcoming AC 3ds). Now thats an impressive game for this generation(in graphics demands). So far, the Resident holds alright against its HD counterparts. Mg3 is a work in progress to me so far. SF4 is getting close to the HD looks, DOA is holding strong against 360. PS3, 360 ,wii games even.But cubes?please. |
Again, the 3DS is using the same shader system, so developers instantly knew what to do. That was probably why Nintendo included the system.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








