Carl2291 said:
Metallicube said:
It never ceases to amaze me how creative people get when attempting to undermine the Wii's success..
People say it's a close generation.. Is it? I don't really see a 31 million console lead as close, especially when its next closest rival came out an entire year ealier. I mean Super NES beat Genesis by what.. a measly 4 million consoles? Yet everybody talks like Super NES was this dominant console. Yet Wii has a 31 million lead, and people seem to talk about it as if it's the Sega 32x.
It doesn't have PS2 like domination.. Well duh, NOTHING will ever again have PS2 like domination. The PS2 not only came out a year earlier, but was spearheaded by the giant known as Sony, had a near monopoly of 3rd party support, and was coming off the heels of the breakout hit console Playstation. Not to undermine its success or anything, just saying, it was a completely different ballgame. Acting like Wii is somehow a failure or less of a success because it did not have near PS2's marketshare is just foolish.
A lot of people here are going to look silly when we get closer to the holidays and Wii starts to get some console movers again.
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Firstly... SNES is classed as a dominant console because of the support it had to go along with the sales. Isn't it? And we rarely ever see anyone try to defend the Wii when it comes to arguements about which console had the best support. The SNES won the generation with the best support out of the two.
SNES 3rd party support was better, but it was actually very similar to Genesis, as were the sales.
Secondly... The PS2 launched a year late on the market, after the Dreamcast. And it's usually the Wii fans who compare the PS2 and Wii, as the Wii is still (I think) tracking above the PS2. We always get comparisons of the 2 consoles. Just rarely in the games... For some reason.
PS2 has a good 4 years on the Wii, so obviously has the better games. But that said, Wii has many good games as well, for many audiences. Just because you may not be into its library, doesn't mean many others aren't.
Thirdly... The Wii doesn't have guaranteed console movers. Donkey Kong/Kirby isn't nowhere near as big as a Pricecut/2D Mario. They aren't even 100% on to sell all that well (when compared to other "major" Nintendo games). DK's highest selling game didn't reach 10 Million units. Since then the series has struggled to reach 5 Million units. Kirby sells even smaller, with an average of about 2 Million units.
Look at PunchOut!!, Wii Music, Animal Crossing Wii for examples. Not all Nintendo software is an ultra high seller. Add in the fact that Nintendo wont be the only company advertising the whole "Family having fun around the TV with simple yet fun Motion control game" thing this Holiday, and you have a potential shock on your hands...
I'm not saying they're guaranteed console movers, but they have far more potential than Monster Hunter 3, Galaxy 2, Red Steel 2, and Sin and Punishment did. People love DKC. This game alone can reinvigorate Wii sales. Then there is the wild card, Vitality Sensor, which could be the next Wii Fit. I think a stress relieving video game is an ingenious idea and could be a huge untapped market.
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