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Forums - Nintendo - Sony's Hirai: Naked eye 3d tech for portables does not have high precision.

Vetteman94 said:
MaxwellGT2000 said:
Vetteman94 said:
Christian973 said:

It's Riiiiiidge Racer! Put a sock on it Harai. No one is going to buy 3D Tvs.

Im buying a 3d TV.  So

Yay! We'll have at least one person playing Killzone, Sly Cooper, and GT5 in 3D haha

Honestly I just got an 1080p HD monitor that was really cheap to play my games on... no way in hell I can afford anything more expensive just to play some 3D movies and games... 

I bought my TV 2 years ago,  I think its time for a new one.   I could probably get a decent price for mine if I sell it.  Then off to Best Buy for my Samsung Plasma!!!   I'll be the only person in IL to be gaming PS3 3D style!!!!  Oh yeah.


There's a real issue of HD adoption still isn't that high, I'm pretty sure the ratio is higher with people that get involved with game consoles but if you've not sold people on HD yet why start on 3D so soon... it just seems like a nifty feature over 90 percent of your user base will never even take advantage of lol which it also means you have to take development time to enable the game to be played in 3D since the process to make games play in 3D on PS3 isn't like PC where games were built to scale down so it can render the game twice pretty easily.  PS3 games don't scale like that :



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

Wii Friend Code - 5882 9717 7391 0918 (PM me if you add me), PSN - MaxwellGT2000, XBL - BlkKniteCecil, MaxwellGT2000

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Doobie_wop said:
Shonen said:
Doobie_wop said:
Shonen said:

Just like a dude from kotaku sad >

...translates into, "Shit! I wish we did it first!".  

 

Nintendo probably had the same thought when they saw the PS1 and PS2 hit the market.

I've learn't three thing's in this thread.

1. Many Nintendo fan's seem to always be angry about something, I don't know what, but they are.

2. The amount of arrogance that oozes off a lot of Nintendo fan's in this thread and in other similar one's is just mind blowing, I don't see why they feel like Nintendo's current success is also their own.

3. People don't read the articles posted or ignore them and purposely continue vomiting their hate over everyone.


If nintendo had thought the same about PS1 and PS2 they would not had created such different experiences like Wii and DS, also , what does the PS1 or PS2 had that Nintendo had not (except the use of CDs?) I mean analog control was a N64 first just like rumble , aaaand the shoulder buttons ... Sorry but there is nothing that has become a controller interface standard these days that was not created by nintendo - i mean NOTHING -

Hmmm...

The first console joystick was on the Atari 5200. Sony introduced the first analogue joystick for their system in 1995, it was only compatible with a short list of game's, that design was then revised for the dualshock. Nintendo introduced their analogue stick in 1996 with the Nintendo 64. 

Wireless controller's we're introduced by the Atari Wireless RF controller, Nintendo didn't release a wireless controller until 2002, year's after Atari had already stopped making consoles.

Touch screen technology on a console was introduced by Tiger in 1997 on their Game.com console. The DS was released in 2004.

The Balance Board was introduced in 1984 as the Joyboard by Amiga for the Atar 2600. The Wii Balance Board was introduced in 2007.

Those are some examples of how Nintendo took ideas from older consoles and used it themselves year's later. Your last statement was pretty insulting to those innovative companies.

Nintendo are a great company who have done great thing's for the industry, they aren't the beginning and the end of the industry though. There are hundred's of thing's they didn't invent from new soundchips to online networking in gaming. Please get your head out of your ass and accept that your bias is extremely annoying.

Your link's can be found here:

http://en.wikipedia.org/wiki/Joyboard

http://en.wikipedia.org/wiki/Sony_Flightstick

http://en.wikipedia.org/wiki/Game.com

http://en.wikipedia.org/wiki/Game_controller#Paddle

I think u missed my second post ...  where i mention Tiger's game.com , still again as i sad in the post that u propably had skiped, in way or another the company that made it right was Nintendo there is no way to deny it , and Atari 5200 analog stick where so good that it gets broken in a few minutes of gameplay , about SOny special controller i may say that is not a analog controller for normal games, istead it looks much more with a Joystick of those that u could buy for Fighting games on SNES or for PCs.

And the standard format for a analog control is the one Nintendo first used on the N64 , just like the shoulder buttons on the SNES , and d-pad, and the rumble , and the motion controllers, and touch screen based gameplay , and now glass free 3D.

ps:Nintendo created the side scrolling ^^



GO PATS! 2012 THE YEAR OF NEW ENGLAND PATRIOTS'S 4TH SUPER BOWL!

A patriot to the end. GO PATS!

Now playing> THE LAST STORY (Wii) Best RPG I EVER PLAYED. *-*

Nintendo could u please just take my money and give me back my 3DS?!

Shonen said:
Doobie_wop said:
Shonen said:
Doobie_wop said:
Shonen said:

Just like a dude from kotaku sad >

...translates into, "Shit! I wish we did it first!".  

 

Nintendo probably had the same thought when they saw the PS1 and PS2 hit the market.

I've learn't three thing's in this thread.

1. Many Nintendo fan's seem to always be angry about something, I don't know what, but they are.

2. The amount of arrogance that oozes off a lot of Nintendo fan's in this thread and in other similar one's is just mind blowing, I don't see why they feel like Nintendo's current success is also their own.

3. People don't read the articles posted or ignore them and purposely continue vomiting their hate over everyone.


If nintendo had thought the same about PS1 and PS2 they would not had created such different experiences like Wii and DS, also , what does the PS1 or PS2 had that Nintendo had not (except the use of CDs?) I mean analog control was a N64 first just like rumble , aaaand the shoulder buttons ... Sorry but there is nothing that has become a controller interface standard these days that was not created by nintendo - i mean NOTHING -

Hmmm...

The first console joystick was on the Atari 5200. Sony introduced the first analogue joystick for their system in 1995, it was only compatible with a short list of game's, that design was then revised for the dualshock. Nintendo introduced their analogue stick in 1996 with the Nintendo 64. 

Wireless controller's we're introduced by the Atari Wireless RF controller, Nintendo didn't release a wireless controller until 2002, year's after Atari had already stopped making consoles.

Touch screen technology on a console was introduced by Tiger in 1997 on their Game.com console. The DS was released in 2004.

The Balance Board was introduced in 1984 as the Joyboard by Amiga for the Atar 2600. The Wii Balance Board was introduced in 2007.

Those are some examples of how Nintendo took ideas from older consoles and used it themselves year's later. Your last statement was pretty insulting to those innovative companies.

Nintendo are a great company who have done great thing's for the industry, they aren't the beginning and the end of the industry though. There are hundred's of thing's they didn't invent from new soundchips to online networking in gaming. Please get your head out of your ass and accept that your bias is extremely annoying.

Your link's can be found here:

http://en.wikipedia.org/wiki/Joyboard

http://en.wikipedia.org/wiki/Sony_Flightstick

http://en.wikipedia.org/wiki/Game.com

http://en.wikipedia.org/wiki/Game_controller#Paddle

I think u missed my second post ...  where i mention Tiger's game.com , still again as i sad in the post that u propably had skiped, in way or another the company that made it right was Nintendo there is no way to deny it , and Atari 5200 analog stick where so good that it gets broken in a few minutes of gameplay , about SOny special controller i may say that is not a analog controller for normal games, istead it looks much more with a Joystick of those that u could buy for Fighting games on SNES or for PCs.

And the standard format for a analog control is the one Nintendo first used on the N64 , just like the shoulder buttons on the SNES , and d-pad, and the rumble , and the motion controllers, and touch screen based gameplay , and now glass free 3D.

ps:Nintendo created the side scrolling ^^


Dude, your still doing this?. You said that Nintendo created the standard, all they did with those features was update what was already around. Sony does it, Microsoft does it and Nintendo does it as I've shown you. If we we're going by what's become the standard then I'd point to Sony just as much as Nintendo. Nintendo used 1 stick, Sony use 2, now everyone uses dual analogue. So by your definition, Sony created what is standard today with game pads. CD-i used disk based media, Sony created a system which optimized disk based media much better and that's become the standard today. The SNES had two shoulder button's, Sony had four shoulder button's, which has now become the standard. See what I did there?

Please, just admit your wrong and move along.

P.S: Defender was the first side scrolling game developed in 1980 and release by William's Electronic's. The first platformer was Space Panic! which was also released in 1980 by Universal.



Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.

http://gamrconnect.vgchartz.com/post.php?id=3879752

Doobie_wop said:
Shonen said:
Doobie_wop said:
Shonen said:

Just like a dude from kotaku sad >

...translates into, "Shit! I wish we did it first!".  

 

Nintendo probably had the same thought when they saw the PS1 and PS2 hit the market.

I've learn't three thing's in this thread.

1. Many Nintendo fan's seem to always be angry about something, I don't know what, but they are.

2. The amount of arrogance that oozes off a lot of Nintendo fan's in this thread and in other similar one's is just mind blowing, I don't see why they feel like Nintendo's current success is also their own.

3. People don't read the articles posted or ignore them and purposely continue vomiting their hate over everyone.


If nintendo had thought the same about PS1 and PS2 they would not had created such different experiences like Wii and DS, also , what does the PS1 or PS2 had that Nintendo had not (except the use of CDs?) I mean analog control was a N64 first just like rumble , aaaand the shoulder buttons ... Sorry but there is nothing that has become a controller interface standard these days that was not created by nintendo - i mean NOTHING -

Hmmm...

The first console joystick was on the Atari 5200. Sony introduced the first analogue joystick for their system in 1995, it was only compatible with a short list of game's, that design was then revised for the dualshock. Nintendo introduced their analogue stick in 1996 with the Nintendo 64. 

Wireless controller's we're introduced by the Atari Wireless RF controller, Nintendo didn't release a wireless controller until 2002, year's after Atari had already stopped making consoles.

Touch screen technology on a console was introduced by Tiger in 1997 on their Game.com console. The DS was released in 2004.

The Balance Board was introduced in 1984 as the Joyboard by Amiga for the Atar 2600. The Wii Balance Board was introduced in 2007.

Those are some examples of how Nintendo took ideas from older consoles and used it themselves year's later. Your last statement was pretty insulting to those innovative companies.

Nintendo are a great company who have done great thing's for the industry, they aren't the beginning and the end of the industry though. There are hundred's of thing's they didn't invent from new soundchips to online networking in gaming. Please get your head out of your ass and accept that your bias is extremely annoying.

Your link's can be found here:

http://en.wikipedia.org/wiki/Joyboard

http://en.wikipedia.org/wiki/Sony_Flightstick

http://en.wikipedia.org/wiki/Game.com

http://en.wikipedia.org/wiki/Game_controller#Paddle

Sony didn't introduce the first analog joystick?!  The first one was invented by Baer in 1967

Edit: and looking up the references, it seems Sony's analog flightstick was released 2 months before N64, but it was unveiled to the public 3 months after the N64 controller (then called ultra 64, with it's analog thumbstick) was first revealed.



jarrod said:

Sony didn't introduce the first analog joystick?!  The first one was invented by Baer in 1967

If I made a mistake, I'm sorry, but thank's for the info because it still proves my point. I think I was meant to say first dual analog joystick, but I was typing so quickly that I missed it. 



Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.

http://gamrconnect.vgchartz.com/post.php?id=3879752

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Doobie_wop said:
jarrod said:

Sony didn't introduce the first analog joystick?!  The first one was invented by Baer in 1967

If I made a mistake, I'm sorry, but thank's for the info because it still proves my point. I think I was meant to say first dual analog joystick, but I was typing so quickly that I missed it. 

That could be true for consoles actually.  Vectrex has the first analog stick on consoles iirc, but it was just one.  Dual stick setups had been largely the realm of arcades and PCs for the most part.



jarrod said:
Doobie_wop said:
jarrod said:

Sony didn't introduce the first analog joystick?!  The first one was invented by Baer in 1967

If I made a mistake, I'm sorry, but thank's for the info because it still proves my point. I think I was meant to say first dual analog joystick, but I was typing so quickly that I missed it. 

That could be true for consoles actually.  Vectrex has the first analog stick on consoles iirc, but it was just one.  Dual stick setups had been largely the realm of arcades and PCs for the most part.

Your to smart. Honestly, you have an intelligent answer for everything and it's kinda making me jealous...

Thank's for the info and I hope what I wrote to that other guy earlier made enough sense to get the point across to anyone who was reading.



Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.

http://gamrconnect.vgchartz.com/post.php?id=3879752

Doobie_wop said:
jarrod said:
Doobie_wop said:
jarrod said:

Sony didn't introduce the first analog joystick?!  The first one was invented by Baer in 1967

If I made a mistake, I'm sorry, but thank's for the info because it still proves my point. I think I was meant to say first dual analog joystick, but I was typing so quickly that I missed it. 

That could be true for consoles actually.  Vectrex has the first analog stick on consoles iirc, but it was just one.  Dual stick setups had been largely the realm of arcades and PCs for the most part.

Your to smart. Honestly, you have an intelligent answer for everything and it's kinda making me jealous...

Thank's for the info and I hope what I wrote to that other guy earlier made enough sense to get the point across to anyone who was reading.

Yeah.  Nintendo tends not to "invent" so much as "innovate".  They often get miscredited with inventing technologies because they're actually the source for popularization and standardization of said technologies.  They are pretty progressive applicators though, and they don't implement technology unless it makes sense from a game perspective (which puts them apart from most console makers, who tend to have a technology first ethos).



Doobie_wop said:
jarrod said:
Doobie_wop said:
jarrod said:

Sony didn't introduce the first analog joystick?!  The first one was invented by Baer in 1967

If I made a mistake, I'm sorry, but thank's for the info because it still proves my point. I think I was meant to say first dual analog joystick, but I was typing so quickly that I missed it. 

That could be true for consoles actually.  Vectrex has the first analog stick on consoles iirc, but it was just one.  Dual stick setups had been largely the realm of arcades and PCs for the most part.

Your to smart. Honestly, you have an intelligent answer for everything and it's kinda making me jealous...

Thank's for the info and I hope what I wrote to that other guy earlier made enough sense to get the point across to anyone who was reading.

Yeah and all of those companies that u has mentioned so far are all full of money cuz they made everything right...

My point here is "Nintendo made it right" about the side scrolling , lets face it , how many people played that game ? And still proves my point , who made Side scrolling good ? Nintendo made !

Dont try to argue. -Edit here> Nintendo Always put everything to the masses (when they are good to go to players hand)

Now about sony making 2 analog sticks standard , i wonder if it was a standard why my Wii mote does not use it ? Why the 3DS have 1 analog sticks ? also 4 shlouder buttons its not a standard Wii mote does not have it , PSP/DS does not have it, now lets see how many game controllers has a D-PAD ...



GO PATS! 2012 THE YEAR OF NEW ENGLAND PATRIOTS'S 4TH SUPER BOWL!

A patriot to the end. GO PATS!

Now playing> THE LAST STORY (Wii) Best RPG I EVER PLAYED. *-*

Nintendo could u please just take my money and give me back my 3DS?!

Shonen said:
Doobie_wop said:
jarrod said:
Doobie_wop said:
jarrod said:

Sony didn't introduce the first analog joystick?!  The first one was invented by Baer in 1967

If I made a mistake, I'm sorry, but thank's for the info because it still proves my point. I think I was meant to say first dual analog joystick, but I was typing so quickly that I missed it. 

That could be true for consoles actually.  Vectrex has the first analog stick on consoles iirc, but it was just one.  Dual stick setups had been largely the realm of arcades and PCs for the most part.

Your to smart. Honestly, you have an intelligent answer for everything and it's kinda making me jealous...

Thank's for the info and I hope what I wrote to that other guy earlier made enough sense to get the point across to anyone who was reading.

Yeah and all of those companies that u has mentioned so far are all full of money cuz they made everything right...

My point here is "Nintendo made it right" about the side scrolling , lets face it , how many people played that game ? And still proves my point , who made Side scrolling good ? Nintendo made !

Dont try to argue. -Edit here> Nintendo Always put everything to the masses (when they are good to go to players hand)

Now about sony making 2 analog sticks standard , i wonder if it was a standard why my Wii mote does not use it ? Why the 3DS have 1 analog sticks ? also 4 shlouder buttons its not a standard Wii mote does not have it , PSP/DS does not have it, now lets see how many game controllers has a D-PAD ...

I have to interrupt your discussion with Doobie_wop here. Just wanted to mention some things.

1. Yes, Nintendo made it right. But then again, they weren't the first who did it. So I don't get it what's the problem with Sony then for some of you. Look at PS Move: it's similar to the Wiimote, but it uses different and advanced technology. Some people complaining about Move being a copy probably don't even know about that. So in the end Sony improved something Nintendo did before them, and Nintendo improved something that other companies did before them.

2. Somehow they did. The GC controller actually had two analog sticks. Xbox and X360 controller both had/has two analog sticks, too. And I think it's safe to say that games without motion controls can be played much more comfortably with two analog sticks.



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