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Forums - Nintendo Discussion - Nintendo is living in the past

@infamous23

while almost anyone would agree with the fact that the list I posted contains little in the way of 'major core, high profile new IPs (which many would claim the last one was probably Pikmin), the fact remains that these  are new IPs.

You also discount many of the listed games for pointless reasons such as lack of US release (despite the DS being region free, opening up the possibilities of imports as I did with Daigasso Band Brothers).  For example, I live in the U.K where Demon Souls hasn't been released yet and I didn't import it, but that doesn't mean that I exclude it from lists of great PS3 games.

Out of the games I listed and have myself played, I would say that 4 are 'AAA' or 'amazing' or however you want to define very good quality: Jam with the Band, Elite Beat Agents, Hotel Dusk and Wii Sports Resort.  I would even put the first two as my favourite music games ever released.  While Nintendo are certainly behind in new quality IPs compared to Sony and Microsoft, they are nowhere new as behind as many believe.




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LOL!  good one Amp



infamous23 said:
blaydcor said:
infamous23 said:
blaydcor said:

Metroid Prime, Metroid: Other M, Sin and Punishment: Star Succesor, Punch Out, both Zelda's, both Mario Galaxies, Xenoblade, The Last Story....

Yup, only Wii series games and 2D platformers. 

After all that experience with Metroid why not put Retro on something their system needs namely a new core ip instead of a Donkey Kong game and if it has to be a Donkey Kong game why not one in 3d?

Sin and Punishment is from Treasure, Mario Sports Jam makes the 6th Mario game on Wii in four years?  How come they have time to make 6 Marios on Wii but not one Mother game since 2005?

Xenoblade is from Monolith.  The Last Story is from Mistwalker.

Rare wanted to do DK Country. Miyamoto suggested they reinvent Donkey Kong; they eagerly said they'd revive DKC.

Nintendo is publishing Xeno and Last Story (at least one of them). Still pretty significant.

Hey, you know who else I'm sick of? Pixar. All their movies are so cartoony. AND immature. No blood sex or violence. They're shallow kids movies. Plus, they're just milking their franchises now--I mean, really....Toy Story 3? 



Rare and Retro are two different companies.  And the last Rare DKC game was 3d.  So, Retro studios developed their chops making the only core series on Gamecube and Wii from Nintendo for mature gamers to make E rated 2d platformers?

Well Up  was nominated for the Oscar last year.  And this is their only Toy Story movie in ten years.  Let's see Nintendo try that with Zelda, Mario, and the Wii Series games.

Obviously a typo, I meant to say retro. 



Crusty VGchartz old timer who sporadically returns & posts. Let's debate nebulous shit and expand our perpectives. Or whatever.

blaydcor said:
infamous23 said:
blaydcor said:
infamous23 said:
blaydcor said:

Metroid Prime, Metroid: Other M, Sin and Punishment: Star Succesor, Punch Out, both Zelda's, both Mario Galaxies, Xenoblade, The Last Story....

Yup, only Wii series games and 2D platformers. 

After all that experience with Metroid why not put Retro on something their system needs namely a new core ip instead of a Donkey Kong game and if it has to be a Donkey Kong game why not one in 3d?

Sin and Punishment is from Treasure, Mario Sports Jam makes the 6th Mario game on Wii in four years?  How come they have time to make 6 Marios on Wii but not one Mother game since 2005?

Xenoblade is from Monolith.  The Last Story is from Mistwalker.

Rare wanted to do DK Country. Miyamoto suggested they reinvent Donkey Kong; they eagerly said they'd revive DKC.

Nintendo is publishing Xeno and Last Story (at least one of them). Still pretty significant.

Hey, you know who else I'm sick of? Pixar. All their movies are so cartoony. AND immature. No blood sex or violence. They're shallow kids movies. Plus, they're just milking their franchises now--I mean, really....Toy Story 3? 



Rare and Retro are two different companies.  And the last Rare DKC game was 3d.  So, Retro studios developed their chops making the only core series on Gamecube and Wii from Nintendo for mature gamers to make E rated 2d platformers?

Well Up  was nominated for the Oscar last year.  And this is their only Toy Story movie in ten years.  Let's see Nintendo try that with Zelda, Mario, and the Wii Series games.

Obviously a typo, I meant to say Retro. 

And, besides Pixar being tongue in cheek, Mario Galaxy was nominated for GoTy a few years back. Galaxy undoubtedly will this year and will likely win.

There was no Metroid Game from 1994-2001. And we got we got was an utterly recreated, reimagined series. 

Kid Icarus hasn't seen a game since '92. 

Gee, guess Nintendo can do that. 





Crusty VGchartz old timer who sporadically returns & posts. Let's debate nebulous shit and expand our perpectives. Or whatever.

IxisNaugus said:

@ Infamous23.

May i ask why you chose to stick the word "Casual" next to the majority of the games in that list? As if to somehow dismiss the overall quality and appeal of these games? Can you tell me what casual and core mean? I'm not sure how you managed to label the majority of them as casual but pinned Hotel Dusk as a core game. Another question, could you elaborate on Disaster: Day of Crisis, because this sentence "An attempt at a core game but it was never released in the US." implies something that otherwise makes absolutely no sense. One last thing, why are you using these naive and otherwise absurd labels to divert from the fact that they are all new IP's?

Because most of those games are casual.

I am using the word "casual" basically to describe pure gaming experiences that don't really seek to elevate gaming above the level of mere games in any sense or in the sense.

I am using the term "core" to describe games that seek to elevate gaming onto a higher artistic plateau comparable to movies or literature.  These types of games would be Uncharted (which tells a far better adventure story than many movies including the Crystal Skull have done in recent years), Grand Theft Auto IV (some of the satire and social commentary in the game ranks up there with the likes of South Park), Hideo Kojima's games.  .  .the closest on Wii would probably be Suda51's games.

These seem to go along with the accepted usages of these terms by the majority of people.

It would be similar to the usages of the terms "pure" and "color" to describe pure music like symphonies and color music like operas.

Nintendo would seem to be a good pure musician but the core part of their repetoir really hasn't evolved since the eighties.

"because this sentence "An attempt at a core game but it was never released in the US." implies something that otherwise makes absolutely no sense."

I don't know why it doesn't make sense.  It's probably the closest thing to a new core ip they've tried this gen, but since I live in the US and it hasn't been released here, then I can't play it.  Unlike the many new core ips that Sony has made this gen and all of them have been released in the US.  It's as if NOA doesn't want American gamers to have access to new core ips from Nintendo, but they have no problem debuting a new Wii Series or Mario game at every E3. 

They might all be new ips but the fact is the overwhelming majority of Nintendo's new ips are casual and not core.  Unlike Sony.

I do think core games are more important than casual or pure games because most critics of other forms of art would say that in order to be able to become a serious art form, then videogames must demonstrate that they are just as capable of telling such serious stories as well as movies and books can do to move out of the realm of children's toys into the realm of being able to be considered as serious works of art. 



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ninty_shareholder64 said:

what a strange perspective...

That's the biggest bunch of nonsense i ever read. Sorry, Ninty isn't in the past, it's M$ and Sony.

Mass-market Motion Control is 4 years old.

lame.

They brought no fewer than three remakes to E3.  They very much are living in the past.  Not one new franchise, experimental title, or expansive thought besides "making Kid Icarus 3-D" and "making Kirby interesting again."

They're clearly overly dependant on pre-existing popular franchises, and obviously lack the confidence or ability to create new ones.  Need more proof?  They essentially buried anything that was "new" to them the past two generations.  Eternal Darkness, Disaster, Fatal Frame, Project HAMMER--all under used, under appreciated, or flat out ignored. 

Nintendo can't go six months without putting out another title with Mario in it. 



Resident_Hazard said:
ninty_shareholder64 said:

what a strange perspective...

That's the biggest bunch of nonsense i ever read. Sorry, Ninty isn't in the past, it's M$ and Sony.

Mass-market Motion Control is 4 years old.

lame.

They brought no fewer than three remakes to E3.  They very much are living in the past.  Not one new franchise, experimental title, or expansive thought besides "making Kid Icarus 3-D" and "making Kirby interesting again."

They're clearly overly dependant on pre-existing popular franchises, and obviously lack the confidence or ability to create new ones.  Need more proof?  They essentially buried anything that was "new" to them the past two generations.  Eternal Darkness, Disaster, Fatal Frame, Project HAMMER--all under used, under appreciated, or flat out ignored. 

Nintendo can't go six months without putting out another title with Mario in it. 


Kid Icarus is basically a new IP at this point. Name one thing it has in common with the NES game besides the name (not design) of Pit, Palatena, Eggplant Wizard, etc.

And yeah. That whole 3d-without-glasses idea. So lame and unoriginal. Should have done something unique like pioneered new motion controls like Sony and Microsoft.



Crusty VGchartz old timer who sporadically returns & posts. Let's debate nebulous shit and expand our perpectives. Or whatever.

blaydcor said:
Resident_Hazard said:

They brought no fewer than three remakes to E3.  They very much are living in the past.  Not one new franchise, experimental title, or expansive thought besides "making Kid Icarus 3-D" and "making Kirby interesting again."

They're clearly overly dependant on pre-existing popular franchises, and obviously lack the confidence or ability to create new ones.  Need more proof?  They essentially buried anything that was "new" to them the past two generations.  Eternal Darkness, Disaster, Fatal Frame, Project HAMMER--all under used, under appreciated, or flat out ignored. 

Nintendo can't go six months without putting out another title with Mario in it. 


Kid Icarus is basically a new IP at this point. Name one thing it has in common with the NES game besides the name (not design) of Pit, Palatena, Eggplant Wizard, etc.

And yeah. That whole 3d-without-glasses idea. So lame and unoriginal. Should have done something unique like pioneered new motion controls like Sony and Microsoft.

At the risk of this being pointless (since you just invented things I actually didn't say before), Kid Icarus is not a new IP, no matter how old it is.  I also didn't refer to Kid Icarus as a remake, although, after all these years, it just might be. 

Remakes at Nintendo's show include StarFox64, Zelda OoT, Goldeneye, and Donkey Kong Country. 

You know, I like Nintendo and all, too, but there's no reason to be get all touchy and be all snarky because someone brings up a (generally necessary) dissenting voice to the topic.  Nintendo is living in the past, and they do routinely fail to support, promote, and release new and original IP's.  Again, where the hell are Disaster, Fatal Frame, and Project HAMMER?  What happened to Geist and the potential within an Eternal Darkness franchise? 

I'd be happy to point out the obscenely long list of Nintendo living in the past if you like.  To be sure, Punch-Out even qualifies. 

Again, though, why would Nintendo bother with new stuff?  Take a step back and observe the Nintendo fanboy types.  All they ever do is ask for the same crap over and over again:  "New Zelda!  Remake Ocarina of Time! More anything with Mario!  More and more Pokemon!"  I know I'm in the minority of Nintendo supporters when I say, "give us something new, Zelda is a dead horse, give Metroid a break, for the love of all things good and wonderful in the world, stop putting Mario in absolutely everything!!!"



Resident_Hazard did you just call DKCR a Donkey Kong Country remake?



Khuutra said:

Resident_Hazard did you just call DKCR a Donkey Kong Country remake?


Yeah, I've seen the trailer and gameplay footage, and yes, that's pretty much what it is.  Over and over again, I saw things that were obviously just "prettified" moments from the original game.  Sure, it's prettier and all, but it's nothing new--and, I might add, a complete waste of a talented studio like Retro.  The "Returns" in the title tends to be a harbinger of remakery.