IxisNaugus said: @ Infamous23. May i ask why you chose to stick the word "Casual" next to the majority of the games in that list? As if to somehow dismiss the overall quality and appeal of these games? Can you tell me what casual and core mean? I'm not sure how you managed to label the majority of them as casual but pinned Hotel Dusk as a core game. Another question, could you elaborate on Disaster: Day of Crisis, because this sentence "An attempt at a core game but it was never released in the US." implies something that otherwise makes absolutely no sense. One last thing, why are you using these naive and otherwise absurd labels to divert from the fact that they are all new IP's? |
Because most of those games are casual.
I am using the word "casual" basically to describe pure gaming experiences that don't really seek to elevate gaming above the level of mere games in any sense or in the sense.
I am using the term "core" to describe games that seek to elevate gaming onto a higher artistic plateau comparable to movies or literature. These types of games would be Uncharted (which tells a far better adventure story than many movies including the Crystal Skull have done in recent years), Grand Theft Auto IV (some of the satire and social commentary in the game ranks up there with the likes of South Park), Hideo Kojima's games. . .the closest on Wii would probably be Suda51's games.
These seem to go along with the accepted usages of these terms by the majority of people.
It would be similar to the usages of the terms "pure" and "color" to describe pure music like symphonies and color music like operas.
Nintendo would seem to be a good pure musician but the core part of their repetoir really hasn't evolved since the eighties.
"because this sentence "An attempt at a core game but it was never released in the US." implies something that otherwise makes absolutely no sense."
I don't know why it doesn't make sense. It's probably the closest thing to a new core ip they've tried this gen, but since I live in the US and it hasn't been released here, then I can't play it. Unlike the many new core ips that Sony has made this gen and all of them have been released in the US. It's as if NOA doesn't want American gamers to have access to new core ips from Nintendo, but they have no problem debuting a new Wii Series or Mario game at every E3.
They might all be new ips but the fact is the overwhelming majority of Nintendo's new ips are casual and not core. Unlike Sony.
I do think core games are more important than casual or pure games because most critics of other forms of art would say that in order to be able to become a serious art form, then videogames must demonstrate that they are just as capable of telling such serious stories as well as movies and books can do to move out of the realm of children's toys into the realm of being able to be considered as serious works of art.