oniyide said: @ kenny dont tell me about 7th gen I had a GC. Everything you said in your first paragraph is correct, but your looking for conspiracy that isnt there, if Activison want Wii gamers to ignore their CODs it would be alot easier to just not make the damn games for Wii in the first place, why waste the time and money???? that makes no sense. as for COD 3 do you know how abysmal sales were for PS3 in those days??? you forgot that the Wii version did nt outsell 360's so my original point stays, FPSs just have a bigger audience on HD consoles and PC. as for your other points, yeah that is messed up but you also have to consider that Wii's online interface is waaaayyyyy behind the others, im speaking as a Wii owner it doesnt even come close. so I guess devs are reluctant to tackle that???? im not sure |
Because, as I indicated earlier, Activision is a publicly traded company, and it has shareholders to answer to. To shut out half the market with your efforts is more than likely to cause the shareholders to revolt, so efforts had to be taken to placate them. In that sense, the demand destruction efforts weren't wasted at all. Yes, the 360 version sold better than the Wii version, but does that justify making the Wii version's future incarnations noticeably worse/later than its counterpart on a system where it sold even worse?
I think you'll agree with me when I say that not all is as it seems in the console wars. We can speculate on this until the cows come home, and then speculate with them some more. In the end, though, if you consider the need to placate shareholders, it explains their actions quite simply. If you have a better alternate explanation, of course...
Also, World at War's online interface uses a master server to list ongoing games - in other words, no friend codes. I know because I have the game.