FFV - N/A
One of the two FF's I have yet to play (for some reason, I'm not even sure why). It really sounds like a game I'd enjoy.
FFVI - 7/10
To say I didn't enjoy FFVI would be a lie. It has an undeniable charm to it, as well as an awesome soundtrack that is probably my second favorite in the series. The problem with this game is the balance and the story. The progression in terms of gameplay is very sporadic until Espers are aquired. Once you have Espers, the whole game is pretty much broken (and the fact that most characters are pretty much useless in terms of special skills). Sure, fights can still be fun watching the fruits of your effort, but there is a point when a game is just too easy. I hate grinding, and I never have trouble beating this game without it.
Spam ultima with Terra, woot!
The overall world is also mostly forgettable. Nearly every town looks the same. Sure there are design and layout differences, but nothing significant enough for any of them to actually be interesting (that and the fact that most NPCs have nothing interesting to add either for the most part). The dungeons are nice on occasion, but still, everything remains very similar (with the exception of the halfway and final dungeons). The world map is also uninspired and becomes even worse halfway through.
As for the characters and the plot, a lot of the characters start off very promising, but they seem to lose their spark throughout the adventure. Terra always whining about herself and always asking about love got annoying... I got it the first time, I didn't need her reminding me and the rest of her friends all of the time. Other characters had similar problems, or they didn't have much depth beyond a stereotypical personality... although Mog was awesome despite a very lacking amount of dialogue and the animations of the characters adds a lot of depth to the characters where the dialogue tears it away, because FFVI has the WORST dialogue of any of the games. It is painfully bad, and no, Kefka's awful translations are not funny, they are irritating.
That reminds me, Kefka is not a good villain. The Emperor... now there is a good villain. The whole plot basically ending halfway through the game and the fact that the characters stop interacting with eachother for the most part after the halfway point are HUGE drawbacks too. The plot might of worked better if it had been stronger, but not a lot happens. The whole poisoning of an entire castle wasn't that shocking for me either... maybe if they had built into it more, gave me more reason to care. I felt bad for Cyan throughout the game, but the shock value was just totally absent.
Honestly, when I finished FFVI, it felt very mediocre... it had been recommended to me by a friend a 8 years ago whom I trusted for informed opinions, and for awhile I felt that maybe it was a love/hate game that had few followers until I had access to the internet and realized how many really love it. I've played the game twice since then to see if I liked it any better, but my opinion of it remains unchanged. Personally, I see too many flaws in it to call it anything more than mediocre. A must play for a FF fan for sure, as it isn't a waste of time, that is certain, but I wouldn't recommend it to anyone else. Strong music, character interaction (first half of game), and charm don't save this game.