The_vagabond7 said: I'm not too worried about it kungkras, this sort of thing in a mod heavy community has a way of self correcting. The engine allows for all of the minutia that some of the "l33t" players at liquidnet are complaining about right now. When the next patch comes out allowing for custom maps to be played, then the pros can screw around with deceleration, animation times, and all that jazz to their hearts content. If it turns out that all the pros play with a specific rule set that is different from the way that blizzard has balanced it now, then blizzard can patch it as such for ladder matches before the games release. Or they won't and the competitive community will still thrive on their pro-maps. Mod tools as extensive as these allow for the democratization of the games balance....or really a republic where the pros get to feel out what is balanced. Either way, it's a non concern for me in this beta phase of the game. Things have been changing so much from week to week, who knows how the game will play by the time this beta ends at the end of this month, or how it will play upon release, or hell, how it will play six months after it's release. The game is sound, the engine is sound, it's just a matter of tweaking the dials until it makes the pros happy in their gosuness and still lets it feel comfortable for all the coppers out there. It's a process. |
I hope you're right. Although an SC2 promod would split the community.
Being a huge fan of Starcaft, I will complain as much as I can about what worries me in SC2, because I want the game to be as good as it possibly can get.
I LOVE ICELAND!