KungKras said:
I hope you're right. Although an SC2 promod would split the community. Being a huge fan of Starcaft, I will complain as much as I can about what worries me in SC2, because I want the game to be as good as it possibly can get. |
Well no argument there, but I'm afraid that the SC micro won't make it to the SC2. In the recent QA with developers one of the questions was about brining the controls over from SC and they said, that this new engine won't allow it, because it's a ground up build for SC2 with zero backwards compatibility in mind.
The main micro in SC1 was the retarded controls, I'm not sure if that was really a micro, since units were dumb and you had to split them on mineral line manualy, I'm not sure I want that back tbh. Sure that things like moving shot, less automated abilities (turn off autocast maybe?) or more abilities in general could help improve the situation a bit. But hopefully we'll soon see new tactics that work with more varied unit composition so the game won't be only about macro or teching. Warcraft 3 was super micro heavy and losing one unit could very well mean that you are fucked, maybe they can transition the W3 micro into SC, since we can hardly expect to have useless AI like in SC1.
MY HYPE LIST: 1) Gran Turismo 5; 2) Civilization V; 3) Starcraft II; 4) The Last Guardian; 5) Metal Gear Solid: Rising